b- Player: Branyolo Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-02-26.09:42:02.ttyrec Time: (1645868522) Sat Feb 26 09:42:02 2022 bINetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. bnMRestoring save file...bX--More--bk--------------- |.............| |.............| |......@..f...| |.............. |.............| --------.------######--+--##-...|######|...|##|...|##|...|------|--.------#|..<-|...............####|...||..............|-----|..............|------------+---b k^Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:8 Ch:7 Neutral Dlvl:1 $:2 HP:14(16) Pw:2(2) AC:7 Xp:1Hello Branyolo, the human Barbarian, welcome back to NetHack!Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:8 Ch:7 Neutral Dlvl:1 $:2 HP:14(16) Pw:2(2) AC:7 Xp:1b y  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5)bm a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [false]  k - hilite_pile [false]  l - hitpointbar [false]  m - ignintr [true]  n - implicit_uncursed [true]  o - lit_corridor [false]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [false]  x - pickup_thrown [true] (2 of 5)bn a - pushweapon [false]  b - rest_on_space [false]  c - safe_pet [true]  d - showexp [false]  e - showrace [false]  f - showscore [false]  g - silent [true]  h - sortpack [true]  i - sparkle [true]  j - standout [false]  k - time [false]  l - tombstone [true]  m - toptenwin [false]  n - travel [true]  o - use_inverse [false]  p - verbose [true]  q - whatis_menu [false]  r - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Branyolo]  role [Barbarian]  race [human] (3 of 5)bf  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot b [loot] (4 of 5)buX a - statushilites [0 (off: don't highlight status fields)]  b - statuslines [2]  c - symset [default]  d - roguesymset [default]  e - suppress_alert [(none)]  f - whatis_coord [none]  g - whatis_filter [none]   Other settings:  h - autopickup exceptions [(0 currently set)]  i - menu colors [(5 currently set)]  j - message types [(0 currently set)]  k - status hilite rules [(0 currently set)] (5 of 5)b +ba Select symbol set:   a + Default Symbols  b - plain same as default symbols, except '+' for corner walls  c - NHAccess recommended for blind players  d - Blank completely blank symbols  e - IBMgraphics special line-drawing characters used for walls  f - IBMGraphics_1  g - IBMGraphics_2  h - curses approximation of IBMgraphics using DECgraphics  i - DECgraphics special line-drawing characters used for walls (end) b:+--------------- |.............| |.............| |......@..f...| |.............. |.............| --------.------ ### # ##--+-- ##-...|Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:8 Ch:7 Neutral Dlvl:1 $:2 HP:14(16) Pw:2(2) AC:7 Xp:1Ŀ   @f   +ĿĿ<+bD Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5)bzX  a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [false]  k - hilite_pile [false]  l - hitpointbar [false]  m - ignintr [true]  n - implicit_uncursed [true]  o - lit_corridor [false]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [false]  x - pickup_thrown [true] (2 of 5)b/ +b?EkBranyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:8 Ch:7 Neutral Dlvl:1 $:2 HP:14(16) Pw:2(2) AC:7 Xp:1Ŀ   @f   +ĿĿ<+b@fbF@fbn@fbת f@!bL f@!b6 HP:15f@'bPH@f'bH9You swap places with your kitten.f'b"f@'b}! f@)bHf@)b@*bf@*b4@f-b f@-b9You swap places with your kitten.f-b_"@.b7f@.bO f@/bM&@/bm f@/baEf@You hear water falling on coins./bi> HP:16f@/b @0b MThere appears to be no shopkeeper here to receive your payment.2bُ @2b@3b|; f@4b"@f4b ,@f6b5f6bN0 6bJ f6baC f6b 7b0What do you want to drop? [$a-e or ?*] 7b7b/You drop an uncursed food ration.9b!<b %@f=b+&@f>b"f@>bf@>b @f>b- f@?b"f@?b{@f?b/@?bf@?bv @?bU f@Ab@fAbH@fAbf@fAbʘ@Bbf@Bb8 f@Bbr @Bbf@Cb @fDbU@fDb@Db|@Eb2B*The door opens.fFbF(@fFb>@fFbEf@Gbg @fKbU  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5)MbSu  a - confirm [true]  b - dark_room [false]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [false]  k - hilite_pile [false]  l - hitpointbar [false]  m - ignintr [true]  n - implicit_uncursed [true]  o - lit_corridor [false]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [false]  x - pickup_thrown [true] (2 of 5)ObI +PbBranyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:8 Ch:7 Neutral Dlvl:1 $:2 HP:16(16) Pw:2(2) AC:7 Xp:1Ŀ      @fĿ%Ŀ<+UbM  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5)[b  +\b0Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:8 Ch:7 Neutral Dlvl:1 $:2 HP:16(16) Pw:2(2) AC:7 Xp:1Ŀ      @fĿ%\bĿ<+nbf@nb."You swap places with your kitten.nb @pb' @fpb@b Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:8 Ch:7 Neutral Dlvl:1 $:2 HP:16(16) Pw:2(2) AC:7 Xp:1Ŀ  Ŀ   @ Ŀ%[30b% mĿ<+b Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:8 Ch:7 Neutral Dlvl:1 $:2 HP:16(16) Pw:2(2) AC:7 Xp:1Ŀ  Ŀ   @ Ŀ%[30b mĿ<+bPick an object.b 'doorwayb;H-corridorbq -stoneb0unexploredb0unexploredb0unexploredbv0unexploredbV40unexploredbb 0unexploredb(open doorb|z+staircase upb.82dark part of a roomb  2dark part of a roomb&v a doorway or the floor of a room or the dark part of a room or ice (dark part of a room)--More--bJN  bի Really save? [yn] (n)  bSaving... b!Be seeing you...