X Player: BendOver Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-04-15.03:52:43.ttyrec Time: (1492228363) Sat Apr 15 03:52:43 2017  XZzhe dungeon   [max level 1]. 13 [13] XThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] XhnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)Xr 8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)X S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Ladiesman  i - a Librarian  j - a Locksmith  k - a Lunatic  l - a Mahou Shoujo  m - a Medium  n - a Midget  o - a Monk (3 of 6)XJ / p - a Murderer  q - a Musician  r - a Mystic  s - a Necromancer  t - a Ninja  u - a Nobleman/Noblewoman  v - an Occult Master  w - an Officer  x - an Ordinator  y - an Otaku  z - a Paladin  A - a Pickpocket  B - a Pirate  C - a Poison Mage  D - a Pokemon  E - a Politician  F - a Priest/Priestess  G - a Psion  H - a Ranger  I - a Ringseeker  J - a Rocker  K - a Rogue  L - a Sage (4 of 6)!X(B S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Ladiesman  i - a Librarian  j - a Locksmith  k - a Lunatic  l - a Mahou Shoujo  m - a Medium  n - a Midget  o - a Monk (3 of 6)"X\ 8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)X/ S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Ladiesman  i - a Librarian  j - a Locksmith  k - a Lunatic  l - a Mahou Shoujo  m - a Medium  n - a Midget  o - a Monk (3 of 6)BXw8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)DXμ S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Ladiesman  i - a Librarian  j - a Locksmith  k - a Lunatic  l - a Mahou Shoujo  m - a Medium  n - a Midget  o - a Monk (3 of 6)HXc+Choosing Race Pick the race of your Knight   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 7)LX v - clockwork automaton  w - cockatrice  x - cortex  y - curser  z - dark seducer  A - deathmold  B - deep elf  C - developer  D - devil  E - dinosaur  F - dolgsman  G - doppelganger  H - dragon  I - drow  J - dryad  K - dufflepud  L - dunadan  M - dwarf  N - elemental  O - elf  P - ent  Q - expert  R - fawn (2 of 7)QXV$ )+Use hybrid races? [yn] (n) TXLnChoosing Gender Pick the gender of your dwarven Knight  m - male f - female * - Random ! - Quit(end) UXJ 4+Choosing Alignment Pick the alignment of your male dwarven Knight  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) [X b+[X Ŀ@urĿ$+[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu Dlvl:1 $0 HP 23(23)  Pw 14(14)  AC-8 Exp1 T1 It is written in the Book of Brigit:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Brigit seeks to possess the Amulet, and with it[11;[X 19H to gain deserved ascendance over the other gods.  You, a newly trained Gallant, have been heralded from birth as the instrument of Brigit. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Brigit!--More--cXcXtSalutations BendOver, welcome to SlashEMExtended! You are a neutral male dwarven Knight.--More--mX W You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--nX@ Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--tX Ŀ[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T1The moon is waning tonight.vX There is a wall in the way![BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T1wX [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T2<@xXK @u[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T2The breeder mouse misses.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T3}X >Specify unknown object by cursor? [ynq] (q) XwQyPlease move the cursor to an unknown object.--More--X؞'(For instructions type a ?)X C Use [hjkl] to move the cursor to an unknown object. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . or , or ; or : when you are at the right place. Type Space or Escape when you're done. --More--X LX@ a human or elf or you (dwarven knight called BendOver)  Accessing Pokedex entry for knight...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form.  Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical X --More--X,Ŀ  <@ r u Ŀ$ + X +Can't find dungeon feature '/'.X+Can't find dungeon feature '/'.XDone.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T3X͞>Specify unknown object by cursor? [ynq] (q) X}EQyPlease move the cursor to an unknown object.--More--Xx'(For instructions type a ?)X' @ a human or elf or you (dwarven knight called BendOver)  Accessing Pokedex entry for knight...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form.  Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical XF   --More--X̓Ŀ  <@ r u Ŀ$ + Pick an object.ÙXZ3 řX' ƙXkǙXəX r a rodent (breeder mouse) (base level 0) [seen: normal vision, infravision]  Accessing Pokedex entry for breeder mouse...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. Leaves no corpse. Genocidable, carnivorous swimmer. Can be seen with infravision. Is a valid polymorph form.  Attacks:  1d2, bite - ordinary physical  multiplies - ordinary physical əX   --More--әXĿ  <@ r u Ŀ$ + Pick an object.ՙX=43Unknown direction: 'F' (aborted).--More--X|bDone.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T3XP>Specify unknown object by cursor? [ynq] (q)  X QyPlease move the cursor to an unknown object.--More-- Xv'(For instructions type a ?)XXClXA@ a human or elf or you (dwarven knight called BendOver)  Accessing Pokedex entry for dwarf...   Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 10, magic resistance = 10, alignment 4. Very slow (6). Normal generation, with frequency 35. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous miner. Is the same race as you. Has infravision. Can be seen with infravision. Is not a valid polymorph form.  Attacks:  1d4, uses weapon - ordinary physical  1d4, uses weapon - ordinary physical X`  --More--XyĿ  <@ r u Ŀ$ + Pick an object.X(ADone.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T3XR 9You have no ammunition readied!--More--#XA2What do you want to throw? [ab or ?*] &X#: Never mind.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T3,XQcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--/XE [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu Dlvl:1 $0 HP 23(23)  Pw 14(14)  AC-8 Exp1 T3Ŀ<@ruĿ$+4X You kill the breeder mouse![BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T4u7XN[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T5 [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T6 [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T7u@$There is a wall in the way![BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T7;X7 [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T8@u9XMXK95 an unexplored area--More--X7)Pick an object.X9" X:X @ a human or elf or you (dwarven knight called BendOver)  Accessing Pokedex entry for knight...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form.  Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical X   --More--Xe Ŀ  <   Ŀ@u + Pick an object.X X u a unicorn or horse (tame saddled pony) (base level 3) [seen: normal vision, infravision]  Accessing Pokedex entry for pony...   Base statistics of this monster type:  Base level = 3, difficulty = 5, AC = 6, magic resistance = 0, alignment 0. Fast (16). Normal generation, with frequency 15. No resistances. No conveyed resistances. Genocidable, herbivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form.  Attacks:  1d6, kick - ordinary physical  1d2, bite - ordinary physical X   --More--ϚX+2Ŀ  <   Ŀ@u + Pick an object.КX_ ҚXiӚXDone.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T12՚XY?Specify unknown object by cursor? [ynq] (q) ֚X^ SyPlease move the cursor to an unknown object.--More--ٚXW ((For instructions type a ?)ښXܚX) a wall--More--ݚX2 )Pick an object.ޚX' ) a wall--More--ߚX)Pick an object.X? X@ a human or elf or you (dwarven knight called BendOver)  Accessing Pokedex entry for dwarf...   Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 10, magic resistance = 10, alignment 4. Very slow (6). Normal generation, with frequency 35. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous miner. Is the same race as you. Has infravision. Can be seen with infravision. Is not a valid polymorph form.  Attacks:  1d4, uses weapon - ordinary physical  1d4, uses weapon - ordinary physical X  --More--Xw" Ŀ  <   Ŀ@u + Pick an object.X& XɡX XX ) a wall--More--X)Pick an object.XCXX) X4 ~ a doorway or the floor of a room or the dark part of a room or ice (floor of a room)--More--X7 5 Pick an object.XXXO< a staircase up or a ladder up (staircase up)--More--XGx(Pick an object.XfX:?XxXc? X79 X3X XX) a wall--More--X)Pick an object.XDone.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T12 X You see no objects here.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T12 X You see no objects here.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T12X˃)Pick an object.XXX X<X X3t~ a doorway or the floor of a room or the dark part of a room or ice (floor of a room)--More--X [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T12X[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T13@uXg [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T14@uXv^2Specify unknown object by cursor? [ynq] (q)  Xkv QyPlease move the cursor to an unknown object.--More--!X '(For instructions type a ?)"XJ_ #X^ $X?{&X( a wall--More--(X (Pick an object.+X ,X%( a wall--More---X(Pick an object.9XL 8Can't find dungeon feature '#'.;Xh)Done.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T14;XDR # NX jumpOXumpOX mpPXvIpPX]Where do you want to jump?(For instructions type a ?)RX SXIVXIllegal move![BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T14XXPardon me, pony.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T15uYXCYou displaced your saddled pony.@u[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T15--More--ZX,The saddled pony drops 7 gold pieces.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T16\X [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T16_X$ # fXcfX?hatfXtkatfX"tfX. 4Talk to whom? (in what direction) jXThe saddled pony whickers.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T17$uoX *@You see here 7 gold pieces {0}.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T18urX 7 gold pieces.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu 7 23(23)  Pw 14(14)  AC-8 Exp1 T18sX5 u[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T19 [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T20u@There is a wall in the way![BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T20wX You displaced your saddled pony.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T21u@}X# }X c}Xhat~Xat~X-t~X4Talk to whom? (in what direction) XThe saddled pony whickers.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T22uX> # XQcXhatXtsatXtXu4Talk to whom? (in what direction) X [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T22X[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T23@uX: You displaced your saddled pony.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T24@uX[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T24X< Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) XY +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is seXt }t, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) --More--X/^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off aXRll armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' --More--ЛXqD Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or sЛX:pell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) --More--XW wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards tXhat have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) --More--XM-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-X :w wipe wipe off your face --More-- XzTIf the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--X[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu Dlvl:1 $7 HP 23(23)  Pw 14(14)  AC-8 Exp1 T24Ŀ<@Ŀu+X[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T25uX' [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T26uX[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T27uX| [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T28uXp@ [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T29uX[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T30u!XĮYou displaced your saddled pony.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T31u@"X u@[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T32You find a secret door!--More--$X_ (XR 2Specify unknown object by cursor? [ynq] (q) *XR@ SyPlease move the cursor to an unknown object.--More--+X ((For instructions type a ?).Xe# @ a human or elf or you (dwarven knight called BendOver)  Accessing Pokedex entry for dwarf...   Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 10, magic resistance = 10, alignment 4. Very slow (6). Normal generation, with frequency 35. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous miner. Is the same race as you. Has infravision. Can be seen with infravision. Is not a valid polymorph form.  Attacks:  1d4, uses weapon - ordinary physical  1d4, uses weapon - ordinary physical .X#   --More--/XB% Ŀ  <   Ŀu@ + Pick an object.1Xv1X) a wall--More--3X)Pick an object.6X[6X@N+ a spell book or a closed door (closed door)--More--8X? *Pick an object.:X/;X;XT&@ a human or elf or you (dwarven knight called BendOver)  Accessing Pokedex entry for knight...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form.  Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical ;Xo&  --More--Xu>X ~ a doorway or the floor of a room or the dark part of a room or ice (floor of a room)--More--BX7 Pick an object.CXDX~ a doorway or the floor of a room or the dark part of a room or ice (floor of a room)--More--EX7 Pick an object.EX FX%~ a doorway or the floor of a room or the dark part of a room or ice (floor of a room)--More--GX{ 7 Pick an object.HXEq~ a doorway or the floor of a room or the dark part of a room or ice (floor of a room)--More--JX7 Pick an object.KXKX ~ a doorway or the floor of a room or the dark part of a room or ice (floor of a room)--More--LX7 6 Pick an object.MXDone.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T32OXؓ mYou find a mimic.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T33uUXk?Specify unknown object by cursor? [ynq] (q) VX$ SyPlease move the cursor to an unknown object.--More--\X((For instructions type a ?)]X^X9`Xd hm a mimic (mimic) (base level 5)  Accessing Pokedex entry for mimic...   Base statistics of this monster type:  Base level = 5, difficulty = 6, AC = 7, magic resistance = 0, alignment 0. Almost immobile (3). Normal generation, with frequency 4. Resists acid. No conveyed resistances. Genocidable, breathless, amphibious, amorphous, carnivorous, thick-skinned hider. Is a valid polymorph form.  Attacks:  1d3, claw (punch, hit, etc.) - paralyses  --More--eX= Ŀ  <  u Ŀ@ mPick an object.jX 1Can't find dungeon feature '#'.kXY3Unknown direction: 'c' (aborted).--More--lXgDone.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T33oX# oX cpXhatpX.atpX̟tqXw&5Talk to whom? (in what direction) tXn[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T33vXFIu@[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T33Your plate mail deflects the mimic's attack.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T34xXY[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T34zX2 # |X c|X hat|X9 at|X_^t}XIH 6Talk to whom? (in what direction) XQ[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T34X< You hit the mimic![BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T35uXwC [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T35X`# Xd cX hatXoatXtX} 6Talk to whom? (in what direction) X[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T35X [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T35Xd[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T36@uX[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T37@uX [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T38u@m+X( # XNcXshatX,atXtXS5Talk to whom? (in what direction) XtG[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T38XN[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T39u@XZYou hit the mimic.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T40uXz[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T40XD%You miss the mimic.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T41uXk[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  23(23)  Pw 14(14)  AC-8 Exp1 T41XyYou kill the mimic!$[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  31(31)  Pw 19(19)  AC-8 Exp2 T41Welcome to experience level 2.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  31(31)  Pw 19(19)  AC-8 Exp2 T42uXg[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  31(31)  Pw 19(19)  AC-8 Exp2 T42Xf# X enhanceXQ Current skills: (2 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Basic (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Basic (max Master)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword XQa Unskilled (max Expert)  broadsword Unskilled (max Expert) (1 of 2)X long sword Basic (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Basic (max Legendary)  bow Unskilled (max Expert)  crossbow Unskilled (max Expert)  Spellcasting Skills  healing spells Unskilled (max Expert)  protection spells Unskilled (max Expert)  bX>ody spells Unskilled (max Expert) (2 of 2)X  Current skills: (2 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Basic (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Basic (max Master)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max X QExpert)  broadsword Unskilled (max Expert) (1 of 2)ӜXX long sword Basic (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Basic (max Legendary)  bow Unskilled (max Expert)  crossbow Unskilled (max Expert)  Spellcasting Skills  healing spells Unskilled (max Expert)  protection spells Unskilled (max Expert)  bӜXX>ody spells Unskilled (max Expert) (2 of 2)՜XO [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu Dlvl:1 $7 HP 31(31)  Pw 19(19)  AC-8 Exp2 T42Ŀ<@Ŀu+ Armor c - an uncursed +0 plate mail (being worn) {200} d - a blessed +0 dwarvish iron helm (being worn) {16} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4}(end) ٜXp [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  31(31)  Pw 19(19)  AC-8 Exp2 T42ڜXid # ۜXq enhanceۜXj nhanceܜX c ܜX; ݜX5en: unknown extended command.[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  31(31)  Pw 19(19)  AC-8 Exp2 T42ޜX# ߜXv enhanceߜXA' nhanceߜXr Current skills: (2 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Basic (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Basic (max Master)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword ߜXa Unskilled (max Expert)  broadsword Unskilled (max Expert) (1 of 2)XJY [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu Dlvl:1 $7 HP 31(31)  Pw 19(19)  AC-8 Exp2 T42Ŀ<@Ŀu+ Armor c - an uncursed +0 plate mail (being worn) {200} d - a blessed +0 dwarvish iron helm (being worn) {16} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4}(end) X [BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  31(31)  Pw 19(19)  AC-8 Exp2 T42 Armor c - an uncursed +0 plate mail (being worn) {200} d - a blessed +0 dwarvish iron helm (being worn) {16} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4}(end) Xī[BendOver the Gallant ] St13 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu  31(31)  Pw 19(19)  AC-8 Exp2 T42 Armor c - an uncursed +0 plate mail (being worn) {200} d - a blessed +0 dwarvish iron helm (being worn) {16} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4}(end)