ZXǡ Player: BendOver Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-04-14.23:26:48.ttyrec Time: (1492212408) Fri Apr 14 23:26:48 2017 ZXThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ZXhnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)[X|8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)[X S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Ladiesman  i - a Librarian  j - a Locksmith  k - a Lunatic  l - a Mahou Shoujo  m - a Medium  n - a Midget  o - a Monk (3 of 6)[Xu/ p - a Murderer  q - a Musician  r - a Mystic  s - a Necromancer  t - a Ninja  u - a Nobleman/Noblewoman  v - an Occult Master  w - an Officer  x - an Ordinator  y - an Otaku  z - a Paladin  A - a Pickpocket  B - a Pirate  C - a Poison Mage  D - a Pokemon  E - a Politician  F - a Priest/Priestess  G - a Psion  H - a Ranger  I - a Ringseeker  J - a Rocker  K - a Rogue  L - a Sage (4 of 6)[X|ES M - a Saiyan  N - a Samurai  O - a Scientist  P - a Shapeshifter  Q - a Slave Master  R - a Spacewars Fighter  S - a Supermarket Cashier  T - a Thalmor  U - a Topmodel  V - a Tourist  W - a Transsylvanian  X - a Transvestite  Y - a Twelph  Z - an Unbeliever  a - an Undead Slayer  b - an Undertaker  c - an User of Stand  d - a Valkyrie  e - a Wandkeeper  f - a Warrior  g - a Wild Talent  h - a Wizard  i - a Yeoman (5 of 6)6\X=O$ +Choosing Race Pick the race of your Wizard   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 7)\X  v - clockwork automaton  w - cockatrice  x - cortex  y - curser  z - dark seducer  A - deathmold  B - deep elf  C - developer  D - devil  E - dinosaur  F - dolgsman  G - doppelganger  H - dragon  I - drow  J - dryad  K - dufflepud  L - dunadan  M - dwarf  N - elemental  O - elf  P - ent  Q - expert  R - fawn (2 of 7)\X S - fenek  T - fiend  U - gastly  V - gelatinous cube  W - giant  X - gnome  Y - golden saint  Z - gremlin  a - grid bug  b - haxor  c - hemi-doppelganger  d - hemophage  e - herbalist  f - heretic  g - hobbit  h - homicider  i - hidden elf  j - human  k - illithid  l - immunizer  m - imp  n - imperial  o - incantifier (3 of 7)\Xy v - clockwork automaton  w - cockatrice  x - cortex  y - curser  z - dark seducer  A - deathmold  B - deep elf  C - developer  D - devil  E - dinosaur  F - dolgsman  G - doppelganger  H - dragon  I - drow  J - dryad  K - dufflepud  L - dunadan  M - dwarf  N - elemental  O - elf  P - ent  Q - expert  R - fawn (2 of 7)]X)+Use hybrid races? [yn] (n) ]XnChoosing Gender Pick the gender of your dwarven Wizard  m - male f - female * - Random ! - Quit(end) ]X4+Choosing Alignment Pick the alignment of your male dwarven Wizard  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ]X +Ŀ+f@Ŀ[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 19(19)  Pw 26(26)  AC9 Exp1 T1 It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk]X  the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Thoth!--More--]XĿ+f@Ŀ]XpHello BendOver, welcome to SlashEMExtended! You are a neutral male dwarven Wizard.--More--0]X [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1b - an uncursed +0 cloak of magic resistance (being worn) {4}.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1(For instructions type a ?)2]X#[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1b - an uncursed +0 cloak of magic resistance (being worn) {4}.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1(For instructions type a ?)B]X ? Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--L]XL"ĿM]X/Unknown direction: 'd' (aborted).--More--Q]X_[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1b - an uncursed +0 cloak of magic resistance (being worn) {4}.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1(For instructions type a ?)S]XM-Can't find dungeon feature '>'.U]XDone.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1V]X$:What do you want to drop? [a-t or ?*] X]XNever mind.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1Z]XH;What do you want to wield? [- a or ?*] []XNever mind.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1\]X] Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) b]X"+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) d]X2}+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false] (1 of 6)p]X[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 19(19)  Pw 26(26)  AC9 Exp1 T1Ŀ+f@Ŀb - an uncursed +0 cloak of magic resistance (being worn) {4}.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1There is a wall in the way![BendOver the Evokp]Xer ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1p]XX  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) r]X5 + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) v]X+[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 19(19)  Pw 26(26)  AC9 Exp1 T1Ŀ+f@Ŀw]X % Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false] (1 of 6)]XĠ7 hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - bash_reminder [true]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - DECgraphics [false]  j - eight_bit_tty [false] (2 of 6)]X]  a - extmenu [false]  b - help [true]  c - hilite_pet [true]  d - hitpointbar [true]  e - IBMgraphics [true]  f - ignintr [false]  g - invweight [true]  h - lit_corridor [true]  i - lootabc [false]  j - mail [true]  k - statuscolors [true]  l - menucolors [false]  m - menu_on_esc [true]  n - menu_glyphs [false]  o - missing_safety [true]  p - mon_polycontrol [false]  q - null [true]  r - perm_invent [false]  s - pickup_thrown [true]  t - pickup_cursed [false]  u - pokedex [true]  v - prayconfirm [true]  w - pushweapon [false] (3 of 6)]X7 hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - bash_reminder [true]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - DECgraphics [false]  j - eight_bit_tty [false] (2 of 6)]X  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false] (1 of 6)]X/ [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 19(19)  Pw 26(26)  AC9 Exp1 T1Ŀ+f@Ŀ]XN Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]X [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1b - an uncursed +0 cloak of magic resistance (being worn) {4}.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1There is a wall in the way![BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1]X( :What do you want to drop? [a-t or ?*] ]XNever mind.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T1]X [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T2@<]XX [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T3f@]X@f[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T3You hear crashing rock.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T4f]X'[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T5f@]X: You displaced your kitten.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T5 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T6@f]XG[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T7@f]XN [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T7 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T8f@]X[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T8f@You hear crashing rock.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T9]X[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T9 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T10f@]X[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T10 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T11f@]X You displaced your kitten.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T11 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T12@f]XTe[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T12 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T13f@]X You displaced your kitten.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T13 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T14@f]X [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T14 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T15f@]X You displaced your kitten.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T15 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T16f@]X5LYou displaced your kitten.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T16 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T17f@]X[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T17 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T18f@]Xbz[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T18 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T19f@]X2[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T19 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T20@f]X0 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T20 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T21@f]X6 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T21 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T22@f<]Xy[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T22 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T23@f]XG[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T23 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T24f@]X You displaced your kitten.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T24 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T25@f]X:2 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T25f@[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T26You hear someone counting money.]X;[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T26 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T27@f]X8[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T27 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T28@f]X [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T28 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T29@f]XmR[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T29 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T30@f]X{[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T30 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T31 @f]X Weapons  a - a blessed +1 quarterstaff (weapon in hands) {16}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {4}  Scrolls  i - an uncursed scroll of identify {1}  j - an uncursed scroll of fire {1}  k - an uncursed scroll of summon undead {1}  p - 5 uncursed scrolls of healing {5}  q - 4 uncursed scrolls of mana {4}  r - 3 uncursed scrolls of phase door {3}  s - 2 uncursed scrolls of standard id {2}  t - an uncursed scroll of cure {1}  Spellbooks  l - a blessed spellbook of sleep (1:1) {1}  m - a blessed spellbook of resist sleep (7:2) {1}  n - a blessed spellbook of detect monsters (6:5) {1}  o - a blessed spellbook of insulate (0:5) {1}  Potions  f - an uncursed potion of extreme power {1}  g - an uncursed potion of oil {1}  h - a blessed potion of full healing {1}  Rings ]X( [C(1 of 2)]X3 d - an uncursed ring of see invisible {1}  e - an uncursed -2 ring of gain wisdom {1}  Wands  c - a blessed wand of draining (0:5) {1} (2 of 2)]X# +Ŀ+@Ŀf[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 19(19)  Pw 26(26)  AC9 Exp1 T31wand of draining - This is a wand. Color: cyan. Material: wooden. Appearance: wooden. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects simil]X#ar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does.--More--]Xx Ŀ  A wand that can be zapped at monsters and objects to drain their level.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T31]X[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T32 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T33 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T34 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T34<f@]X+ Weapons  a - a blessed +1 quarterstaff (weapon in hands) {16}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {4}  Scrolls  i - an uncursed scroll of identify {1}  j - an uncursed scroll of fire {1}  k - an uncursed scroll of summon undead {1}  p - 5 uncursed scrolls of healing {5}  q - 4 uncursed scrolls of mana {4}  r - 3 uncursed scrolls of phase door {3}  s - 2 uncursed scrolls of standard id {2}  t - an uncursed scroll of cure {1}  Spellbooks  l - a blessed spellbook of sleep (1:1) {1}  m - a blessed spellbook of resist sleep (7:2) {1}  n - a blessed spellbook of detect monsters (6:5) {1}  o - a blessed spellbook of insulate (0:5) {1}  Potions  f - an uncursed potion of extreme power {1}  g - an uncursed potion of oil {1}  h - a blessed potion of full healing {1}  Rings ]X+ [C(1 of 2)]X5 +Ŀ+<fĿ@[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 19(19)  Pw 26(26)  AC9 Exp1 T34spellbook of sleep - This is a spellbook. Color: cyan. Material: paper. Appearance: hungry. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--]X  A spell that fires sleep rays at monsters.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T34]X [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T34@#You hear some noises in the distance.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T35r]XX ,#@[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T35]X/ The chipmunk is killed![BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T36 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T37f@###There is a wall in the way![BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T37]XoThere is a wall in the way![BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T37]X:What do you want to drop? [a-t or ?*] ]Xp1You don't have that object.--More--^X 4What do you want to drop? [a-t or ?*] ^XNever mind.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T37^X_ [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T37 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T38<f@^X#[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T38 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T39f@T^X [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T39 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T40f@^X [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T40 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T41f@^X-[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T41 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T42f@ ^X You displaced your kitten.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T42 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T43@fT^XU There is a staircase up here.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T43^X[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T43 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44<@fT^Xp You see no objects here.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44S^XYou can't go down here.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44T^XF  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) X^X\+Ŀ+<@ĿfT## Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed toX^X be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to X^X̀bthe next level.  < Stairs up: a way to the previous level. --More--\^X  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A bo\^XU ulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--`^X@ You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects [18;`^XX1H F: fight even if you don't sense a monster  With the qwertz_layout option, the y and z keys are swapped.  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled, --More--q^X#  depending on the platform's capabilities. Commands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven itemq^X? s of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is: --More--|^X "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpa|^X2id food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers. --More--^X@  f Fire ammunition from quiver.  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with [1^Xn 7;1H the 'O' command.  p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver. --More--^X9 r Read a scroll or spell book.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible) (^Z if qwertz_layout is set)  z Zap a wand. (y if qwertz_layout is set)  Z Cast ^X: a spell. (Y if qwertz_layout is set)  ^Z Suspend the game. (^Y if qwertz_layout is set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things. --More--^X @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use d^X?epends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect. --More--^X\  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  K List vanquished monsters (whether by you or not).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, yo^XV\ >ur alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see --More--^Xu  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More--^X [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 19(19)  Pw 26(26)  AC9 Exp1 T44Ŀ+<@ĿfT#####^X+There is nothing here to pick up.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44^X#{ Unknown command ' '.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) Ŀ+^X@{ <@ĿfT##[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44[BendOver the^XQ{  Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T44 [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[^X]{ 10;48H@TWhat do you want to eat? [d or ?*] You cannot eat that![BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45There appears to be no shopkeeper here to receive your payment.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45Unknown command ' '.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n [10^X{ ;1H < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 19(19)  Pw 26(26)  AC9 Exp1 T45Ŀ+@ĿfT#####ĺ^X{ [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(1^X{ 9)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45Unknown command '`'.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45Unknown command ' '.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[2^X{ 3;1H[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 ^Xk| T45^X} [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 19(19)  Pw 26(26)  AC9 Exp1 T45Ŀ[^X~ 31m+@ĿfT#####cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--^Xӂ [BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 19(19)  Pw 26(26)  AC9 Exp1 T45Ŀ+@ĿfT#####[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26) [24;2^X 8H AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  [24^X ;13H19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45Specify unknown object by cursor? [ynq] (q) q[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45Unknown command ' '.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(^X 26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45What do you want to take off? [b or ?*] Use the 'R' command to remove that.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T45 [^X BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T46<@Tf[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T46@##The flying troll wields an axe {24}![BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T47TfUnknown command ' '.[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  19(19)  Pw 26(26)  AC9 Exp1 T47[^X HWhat do you want to wield? [- a or ?*] h - a blessed potion of full healing (weapon in hand) {1}.--More--[BendOver the Evoker ] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 19(19)  Pw 26(26)  AC9 Exp1 T47Ŀ+<@ĿT##f#####^X/ [20;51HThe flying troll swings her axe.The flying troll hits you![BendOver the  Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  12(19)  Pw 26(26)  AC9 Exp1 T47--More--[-7 -> 12]The flying troll claws you![BendOver  the Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  9(19)  Pw 26(26)  AC9 Exp1 T47[-3 -> 9]--More--The flying troll bites you![BendO ver the Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  5(19)  Pw 26(26)  AC9 Exp1 T47[-4 -> 5][BendO ver the Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  5(19)  Pw 26(26)  AC9 Exp1 T48[10^X< ;50HWhat do you want to read? [dei-t or ?*] Perhaps you should put it on first.[BendO ver the Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  5(19)  Pw 26(26)  AC9 Exp1 T48There appears to be no shopkeeper here to receive your payment.[BendO ver the Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  5(19)  Pw 26(26) ^X) [24;27H AC9 Exp1 T48What do you want to read? [dei-t or ?*] Perhaps you should put it on first.[BendO ver the Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  5(19)  Pw 26(26)  AC9 Exp1 T48[BendO ver the Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  5(19)  Pw 26(26)  AC9 Exp1 T48The flying troll swings her axe.The flying troll hits you![BendOver the Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu  0(19)  Pw 26(26)  AC9 Exp1 T48--More--You die...[ 0(19)  Pw 26(26)--More--Ŀ[^XI 1m+<@ĿT#######[BendOver the Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 0(19)  Pw 26(26)  AC9 Exp1 T48Do you want your possessions identified? DYWYPI? [ynq] (n) y Weapons  a - a blessed +1 quarterstaff {16}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {4}  Scrolls  i - an uncursed scroll of identify^XW  {1}  j - an uncursed scroll of fire {1}  k - an uncursed scroll of summon undead {1}  p - 5 uncursed scrolls of healing {5}  q - 4 uncursed scrolls of mana {4}  r - 3 uncursed scrolls of phase door {3}  s - 2 uncursed scrolls of standard id {2}  t - an uncursed scroll of cure {1}  Spellbooks  l - a blessed spellbook of sleep (1:1) {1}  m - a blessed spellbook of resist sleep (7:2) {1}  n - a blessed spellbook of detect monsters (6:5) {1}  o - a blessed spellbook of insulate (0:5) {1}  Potions  f - an uncursed potion of extreme power {1}  g - an uncursed potion of oil {1}  h - a blessed potion of full healing (weapon in hand) {1}  Rings (1 of 2)+Ŀ+^Xf [1m<@ĿT#######[BendOver the Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 0(19)  Pw 26(26)  AC9 Exp1 T48Do you want to see your attributes? [ynq] (n) nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: psi resistance. You could not have this property extrinsically: drain resistance. You cou^Xt ld not have this property intrinsically: fear resistance. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 13. Wand identification only worked 3 times out of 11. Spellbook identification only worked 2 times out of 8. Gem identification only worked 100 times out of 167. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 66% chance. Monsters only dropped their equipment with 99% chance. Scroll drop chance was reduced to 70%. Wand drop chance was reduced to 94%. Amulet drop chance was reduced to 63%. Potion drop chance was reduced to 92%. Musable item generation frequency was reduced by 39%. Monster death drops spawned with only 98% chance. --More--The following skill could not be trained at all: two-handed sword. The following skill was trained at half the usual rate: chaos spells. The ^Xz following skill was trained at one fifth the usual rate: divination spells. The following skill was limited to basic proficiency: shield. The following skill was limited to skilled proficiency: morning star. The following skill was limited to expert proficiency: body spells. The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 30525. Monster spawn increase had reached its maximum at turn 92732. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 530255. The monster class that cannot be genocided was giant humanoid. The monster class that was spawned more often: piece of food (freq bonus 2). The monster species that was spawned more often: demon gazer (freq bonus 12). The monster species that was spawned m^X ore often: energy spore (freq bonus 6). The monster species that was spawned more often: dark gray stalk (freq bonus 8).The monster species that was spawned more often: wrinkled spore (freq bonus 24). The monster species that was spawned more often: tap mimic (freq bonus 3). --More--The monster species that was spawned more often: thick jackal (freq bonus 4). The monster species that was spawned more often: giant error (freq bonus 6). The monster species that was spawned more often: sue warp patch (freq bonus 4). The monster species that was spawned more often: faithful (freq bonus 5). The monster species that was spawned more often: flayed one (freq bonus 4). The monster species that was spawned more often: reaper force patch (freq bonus 40). The monster species that was spawned more often: undead zyborg (freq bonus 3). The monster species that was spawned more often: burned out kogepan (freq bonus [10;^X 1H5).The monster species that was spawned more often: wolverine (freq bonus 8). The monster species that was spawned more often: legionnaire (freq bonus 6). The monster species that was spawned more often: albino force fungus (freq bonus 16). The monster species that was spawned more often: japanese wolf (freq bonus 7). The monster species that was spawned more often: forest maggot (freq bonus 4). The monster species that was spawned more often: five of spades (freq ^X bonus 8). The monster species that was spawned more often: nighthawk (freq bonus 8). The monster species that was never randomly spawned: acid permamimic. The monster species that was never randomly spawned: padawan. The monster species that was never randomly spawned: ray turret. The monster species that was never randomly spawned: god of starcraft universe. The monster species that was never randomly spawned: millipede. --More--The monster species that was never randomly spawned: jungle warrior shaman. The monster species that was never randomly spawned: Noviere. The monster species that was never randomly spawned: glacier fern. The monster species that was never randomly spawned: mecha leo. The monster species that was never randomly spawned: gnoll rogue. The monster class that was always generated with extra speed: long worm tail. The RNG hath decreed that this item was never generated: icky blade ((null))^X,. The RNG hath decreed that this item was never generated: cure wounded legs (fleeting). The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth). The RNG hath decreed that this item was never generated: increase max hitpoints (vanishing). The RNG hath decreed that this item was never generated: cure critical wounds (roast mate). The RNG hath decreed that this item was never generated: nuclear hostage chain ((null)). The RNG hath decreed that this item was never generated: silver arrow ((null)). The RNG hath decreed that this item was never generated: full healing (heretical). The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves). The RNG hath decreed that this item was never generated: vaporize (illgotten). --More--The RNG hath decreed that this item was generated more often: ulch helme^X4t (filtered helmet, freq bonus 5). The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 16). The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 3). The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 54). The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 6). The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 41). The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 20). The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: th^XIresher ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 4). The RNG hath decreed that this item was generated more often: engraving stone --More--(gray, freq bonus 8). The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 10). The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 6). The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 82). The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 11). The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 10). The RNG hath decree^XQd that this item was generated more often: helm of thirst (echo helmet, freq bonus 10). The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 10). The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak). The RNG hath decreed that this item was always generated cursed: mana battery (gloaming). The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes). --More--The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal). The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet). The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP). The RNG hath decreed that this item was always generated cursed: hallucination (sky blue). The RNG hath de^XXcreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY). The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei). The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)). The RNG hath decreed that this trap was always invisible: glyph of massive damage. The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 18). Next attribute increase check would have come at turn 972. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 2. --More--You were magic-protected. You were prevented from having drain resistance (0). You were prevented from having psi resistance (0). You leeched mana. You had automatic searching. You had infravision. [^X`7;1HYou had 1446 points of nutrition remaining. Your luck was zero. You could not have safely prayed (284). You are dead. --More--Ŀ+<@ĿT#######[BendOver the Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 0(19)  Pw 26(26) [24;^Xt27H AC9 Exp1 T48Do you want to see your discoveries? [ynq] (n) n Discoveries   Unique Items  Book of the Dead  Weapons  quarterstaff (staff)  * dwarvish spear (stout spear)  * dwarvish short sword (broad short sword)  * dwarvish mattock (broad pick)  Armor  cloak of magic resistance (soft cloak)  * dwarvish iron helm (hard hat)  * dwarvish cloak (hooded cloak)  * dwarvish roundshield (large round shield)  Scrolls  scroll of identify (SHIVAN VEIDIMADUR NANAST STIGIO)  scroll of fire (WIDE ARM ENEMYAND IT CANNT ESCAPE)  scroll of summon undead (HALUAT OMAISUUTENSA TUNNISTETTU)  scroll of healing (LONG YU DE LILIANG)  scroll of mana (BIG NOISE BY SHAKE WING MAYBE LOW SP)  scroll of phase door (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI)  scroll of standard id (1UP EXTRA LIFE GET)  sc^X/roll of cure (ALIUS PRA) (1 of 18) Spellbooks  * spellbook of sleep (hungry)  * spellbook of resist sleep (inane)  * spellbook of detect monsters (programmed)  * spellbook of insulate (dawn)  * spellbook of force bolt (fleecy-colored)  * spellbook of mana bolt (deep)  * spellbook of drain life (unavailable)  * spellbook of create monster (dog eared)  * spellbook of command undead (ochre)  * spellbook of summon undead (lovely)  * spellbook of energy bolt (o^Xrange)  * spellbook of time (withered)  * spellbook of hyper beam (amyflax)  * spellbook of sniper beam (battered)  * spellbook of healing (pigtail)  * spellbook of cure dim (gray)  * spellbook of cure blindness (blowing)  * spellbook of cure numbness (velvet)  * spellbook of blind self (inert)  * spellbook of stone to flesh (plaid)  * spellbook of cure sickness (black-listed)  * spellbook of cure hallucination (garbage) (2 of 18) * spellbook of cure confusion (antique)  * spellbook of cure burn (junethack)  * spellbook of confuse self (pristine)  * spellbook of cure stun (spiral-bound)  * spellbook of stun self (mysterious)  * spellbook of extra healing (acidic)  * spellbook of restore ability (lunar)  * spellbook of banishing fear (indecisive)  * spellbook of cure freeze (sparking)  * spellbook of regeneration (litter)  * spellbook of acid ingestio^Xn (fuzzy)  * spellbook of cure monster (korean)  * spellbook of cure glib (fearsome)  * spellbook of full healing (accusory)  * spellbook of cure wounded legs (irritating)  * spellbook of mass healing (immortal)  * spellbook of gain level (winged)  * spellbook of fixing (visible)  * spellbook of light (psychedelic)  * spellbook of darkness (adorable)  * spellbook of amnesia (natural)  * spellbook of chemistry (defiled)  * spellbook of magictorch (stalking) (3 of 18) * spellbook of detect food (chaos-inducing)  * spellbook of finger (transparent)  * spellbook of dissolve food (dry)  * spellbook of dememorize (fiery)  * spellbook of detect armor enchantment (white)  * spellbook of searching (gold)  * spellbook of clairvoyance (canvas)  * spellbook of detect unseen (nightly)  * spellbook of true sight (ethereal)  * spellbook of detect water (trembling) ^X * spellbook of detect treasure (vermilion)  * spellbook of know enchantment (opaque)  * spellbook of radar (torn)  * spellbook of identify (incessant)  * spellbook of magic mapping (thin)  * spellbook of ESP (right-handed)  * spellbook of entrapping (fullpost)  * spellbook of detect foot (multicolored)  * spellbook of map level (chaotic)  * spellbook of stun monster (generous)  * spellbook of confuse monster (crimson)  * spellbook of destroy armor (reversed)  * spellbook of slow monster (radiant green) (4 of 18) * spellbook of apply nail polish (silver)  * spellbook of dry up fountain (tame)  * spellbook of cause fear (dark green)  * spellbook of charm monster (yellow)  * spellbook of displacement (serif)  * spellbook of reboot (chilly)  * spellbook of enchant (threatening)  * spellbook of inertia (red-listed)  * spellbook of enchant weapon (continu^Xed)  * spellbook of enchant armor (wasteful)  * spellbook of charging (transforming)  * spellbook of trap creation (glittering)  * spellbook of thorns (green eyed)  * spellbook of dream eater (big)  * spellbook of genocide (foreign)  * spellbook of protection (sublime)  * spellbook of resist poison (tan)  * spellbook of endure cold (unwritten)  * spellbook of endure heat (backward)  * spellbook of holy shield (disrupted)  * spellbook of curse items (dreamy)  * spellbook of magic shield (corrupted)  * spellbook of stealth (powered) (5 of 18) * spellbook of remove curse (parchment)  * spellbook of remove blessing (insulated)  * spellbook of turn undead (everlasting)  * spellbook of anti disintegration (cyan)  * spellbook of botox resist (appearing)  * spellbook of acidshield (zylon)  * spellbook of resist petrification (propaganda)  * spellbook of dra^Xgon blood (goofy)  * spellbook of anti-magic field (watery)  * spellbook of godmode (extraordinary)  * spellbook of fumbling (wrath)  * spellbook of jumping (dark)  * spellbook of cutting (heavy)  * spellbook of induce vomiting (grass green)  * spellbook of haste self (hot-cold)  * spellbook of enlighten (chartreuse)  * spellbook of invisibility (monospace)  * spellbook of aggravate monster (cryptic)  * spellbook of levitation (frosty)  * spellbook of take selfie (apocryphic)  * spellbook of untame monster (multiplicative)  * spellbook of unlevitate (spotted)  * spellbook of anger peaceful monster (vaporized) (6 of 18) * spellbook of make visible (dull)  * spellbook of teleport away (preserved)  * spellbook of passwall (irresistible)  * spellbook of polymorph (tender)  * spellbook of mutation (thick)  * spellbook of flying (fallen)  * spellbook of c^Xharacter recursion (underworld)  * spellbook of levelport (fat)  * spellbook of warping (endangered)  * spellbook of knock (discharged)  * spellbook of flame sphere (forgotten)  * spellbook of freeze sphere (black)  * spellbook of shocking sphere (eternal)  * spellbook of acid sphere (emanating)  * spellbook of wizard lock (adamantium)  * spellbook of repair armor (protected)  * spellbook of repair weapon (chromatic)  * spellbook of corrode metal (gun-shaped)  * spellbook of fire bolt (scribbled)  * spellbook of dig (bronze)  * spellbook of reflection (grating)  * spellbook of paralysis (momentary)  * spellbook of cancellation (fleecy) (7 of 18) * spellbook of petrify (octarine)  * spellbook of message (elemental)  * spellbook of rumor (violet)  * spellbook of cure random status (accursed)  * spellbook of lock manipulation (conspiratory)  * spellboo^XƓk of berserk (coarse)  * spellbook of random speed (curare-impregnated)  * spellbook of resist random element (infinity plus one)  * spellbook of chaos bolt (fine-printed)  * spellbook of lycanthropy (classy)  * spellbook of BUC randomization (candy)  * spellbook of bombing (spacious)  * spellbook of russian roulette (donkey-eared)  * spellbook of conflict (clueless)  * spellbook of selfdestruct (tattered)  * spellbook of chaos terrain (court)  * spellbook of vanishing (stinking)  * spellbook of acquirement (wrinkled)  * spellbook of earthquake (copied)  * spellbook of polyform (impregnated)  * spellbook of chromatic beam (detestable)  * spellbook of gain corruption (sourcecode)  * spellbook of throne gamble (fadeless) (8 of 18) * spellbook of wishing (indigo)  * spellbook of hellish bolt (memorial)  * spellbook of disintegration (illgotten)  * spellbook ^XГof disintegration beam (purple)  * spellbook of world fall (shrill)  * spellbook of reroll artifact (complementary)  * spellbook of final explosion (hellish)  * spellbook of forgotten spell (iranian)  * spellbook of backfire (gehenna)  * spellbook of mimicry (translated)  * spellbook of blinding ray (regenerating)  * spellbook of spellbinder (rocky)  * spellbook of infravision (mirroring)  * spellbook of mana battery (raw)  * spellbook of horri^Xהfy (crumbling)  * spellbook of phase door (freed)  * spellbook of code editing (unseen)  * spellbook of satisfy hunger (fading)  * spellbook of time shift (cute)  * spellbook of totem summoning (shivering)  * spellbook of command demon (perverted)  * spellbook of fire golem (dark blue)  * spellbook of disruption shield (snowy) (9 of 18) * spellbook of tracker (polished)  * spellbook of inertia control (horrible)  * spellbook of anti-magic shell (uninscribed)  * spellbook of good night (talkative)  * spellbook of possession (dusty)  * spellbook of nexus field (colluded)  * spellbook of stinking cloud (encased)  * spellbook of create familiar (hallucinating)  * spellbook of forbidden knowledge (disintegrating)  * spellbook of free action (jetting)  * spellbook of redemption (enveloped)  * spellbook of gravity beam (antichrist)  * spellbook of clone monster (a^Xrmored)  * spellbook of time stop (raging)  * spellbook of alter reality (hugging)  * spellbook of terror (molded)  * spellbook of trap disarming (pure)  * spellbook of switcheroo (khaki)  * spellbook of whispers from beyond (swirling)  * spellbook of water bolt (twisting)  * spellbook of air current (rank)  * spellbook of volt rock (rolled)  * spellbook of water flame (dark brown) (10 of 18) * spellbook of no effect (credited)  * spellbook of wind (ancient)  * spellbook of swimming (antimatter)  * spellbook of rain cloud (distant)  * spellbook of fire (smeared)  * spellbook of poison brand (possessive)  * spellbook of clouds (flaming)  * spellbook of ice (stained)  * spellbook of steam venom (ephemeral)  * spellbook of frost (decrepit)  * spellbook of thunder wave (failed)  * spellbook of hold air (leafy)  * spellbook of flood (mistranslated)^X  * spellbook of dripping tread (charcoal)  * spellbook of elemental beam (old)  * spellbook of multibeam (perpetual)  * spellbook of battering ram (satisfied)  * spellbook of power failure (printed)  * spellbook of vaporize (paperback)  * spellbook of geolysis (destructive)  * spellbook of lava (light green)  * spellbook of iron prison (impenetrable)  * spellbook of dashing (sexual) (11 of 18) * spellbook of burrow (switching)  * spellbook of stasis (russian)  * spellbook of cryogenics (geological)  * spellbook of hyperspace summon (featherweight)  * spellbook of meltdown (historic)  * spellbook of lockout (light cyan)  * spellbook of grow trees (crying)  * spellbook of sterilize (charming)  * spellbook of avalanche (convicted)  * spellbook of tunnelization (dripping)  * spellbook of bubblebeam (locked)  * spellbook of elemental minion (exciting) [^X13;1H * spellbook of call the elements (turquoise)  * spellbook of nature beam (thorny)  * spellbook of inferno (lupine)  * spellbook of ice beam (hardcover)  * spellbook of thunder (encrypted)  * spellbook of sludge (light blue)  * spellbook of toxic (mossy)  * spellbook of nether beam (multiple)  * spellbook of aurora beam (heavenly)  * spellbook of chloroform (nexus)  * spellbook of magic missile (ramming) (12 of 18) * spellbook of fireball (brand-new)  * spellbook of cone of cold (tartan)  * spellbook of finger of death (scintillating)  * spellbook of lightning (nether)  * spellbook of poison blast (wet)  * spellbook of acid stream (hostile)  * spellbook of solar beam (redeemed)  * spellbook of psybeam (psionic)  * spellbook of (null) (colorglad)  * spellbook of (null) (glowing)  * spellbook of (null) (solid)  * spellbook of (null) (stylish) [13^X;1H * spellbook of (null) (gambling)  * spellbook of (null) (white-listed)  * spellbook of (null) (pergament)  * spellbook of (null) (magnificent)  * spellbook of (null) (aquatic)  * spellbook of (null) (volatile)  * spellbook of (null) (red-hot)  * spellbook of (null) (heretical)  * spellbook of (null) (shining)  * spellbook of (null) (faded)  * spellbook of (null) (red) (13 of 18) * spellbook of (null) (left-handed)  * spellbook of (null) (yellow-stained)  * spellbook of (null) (moaning)  * spellbook of (null) (gloaming)  * spellbook of (null) (amazing)  * spellbook of (null) (perceptive)  * spellbook of (null) (rainy)  * spellbook of (null) (nonexistant)  * spellbook of (null) (zone-specific)  * spellbook of (null) (copper)  * spellbook of (null) (stellar)  * spellbook of (null) (disenchanted)  * spellbook of (null) (fugacious)  * sp^Xellbook of (null) (corroded)  * spellbook of (null) (heartwarming)  * spellbook of (null) (mottled)  * spellbook of (null) (japanese)  * spellbook of (null) (pink)  * spellbook of (null) (listening)  * spellbook of (null) (posh)  * spellbook of (null) (marvelous)  * spellbook of (null) (deep blue)  * spellbook of (null) (doorstopping) (14 of 18) * spellbook of (null) (miracle)  * spellbook of (null) (retarded)  * spellbook of (null) (leather)  * spellbook of (null) (gameplay-altering)  * spellbook of (null) (sour)  * spellbook of (null) (crashy)  * spellbook of (null) (crepuscle)  * spellbook of (null) (light brown)  * spellbook of (null) (middle-handed)  * spellbook of (null) (pageless)  * spellbook of (null) (metal-colored)  * spellbook of (null) (magenta)  * spellbook of (null) (angry)  * spellbook of (null) (god-given)  * spellbook ^X of (null) (long)  * spellbook of (null) (far away)  * spellbook of (null) (indexed)  * spellbook of (null) (sky blue)  * spellbook of (null) (biting)  * spellbook of (null) (castle)  * spellbook of (null) (complete)  * spellbook of (null) (cribbed)  * spellbook of (null) (transient) (15 of 18) * spellbook of (null) (received)  * spellbook of (null) (bursting)  * spellbook of (null) (salted)  * spellbook of (null) (venerable)  * spellbook of (null) (peaceful)  * spellbook of (null) (pregnant)  * spellbook of (null) (rainbow)  * spellbook of (null) (gained)  * spellbook of (null) (silly)  * spellbook of (null) (wounded)  * spellbook of (null) (iceblock)  * spellbook of (null) (leveled)  * spellbook of (null) (dirty)  * spellbook of (null) (colorful)  * spellbook of (null) (petrified)  * spellbook of (null) (vellum)  * spellbook of ^X(null) (unhealthy)  * spellbook of (null) (many-paged)  * spellbook of (null) (sweet)  * spellbook of (null) (noble)  * spellbook of (null) (fleeting)  * spellbook of (null) (beautiful)  * spellbook of (null) (final) (16 of 18) * spellbook of (null) (ragged)  * spellbook of (null) (wide)  * spellbook of (null) (unidentified)  * spellbook of (null) (stapled)  * spellbook of (null) (rough)  * spellbook of (null) (perishable^X1)  * spellbook of (null) (cloth)  * spellbook of (null) (sorrowful)  * spellbook of (null) (legit)  * spellbook of (null) (moldy)  * spellbook of (null) (waving)  * spellbook of (null) (pen-written)  * spellbook of blank paper (plain)  * Book of the Dead (papyrus)  Potions  potion of extreme power (muddy)  potion of oil (reddish)  potion of full healing (fizzy)  Rings  ring of see invisible (crop)  ring of gain wisdom (compost)  Wands  wand of draining (wooden) (17 of 18) Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (18 of 18)Ŀ[^XB31m+<@ĿT#######[BendOver the Evoker] St7 Dx10 Co9 In17 Wi8 Ch7 WizDwaMalNeu Dlvl:1 $0 HP 0(19)  Pw 26(26)  AC9 Exp1 T48Do you want an account of creatures vanquished? [ynq] (n) n Vanquished creatures:  0 evasive foxes (1 created) 0 kittens (1 created) 0 kobolds (1 created) 0 pack kobolds (2 created) a chipmunk^XR[8;51H 0 grid bugs (1 created) 0 lichens (1 created) 0 flying trolls (2 created) 0 evasive trolls (1 created) 0 newts (1 created) 0 health troves (1 created)  13 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--@###Do you want to see your conduct? [ynq] (n) n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a^Xe pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--Ŀ+<@ĿT### ----------  ^Xw / \  / REST \  / IN \  / PEACE \  / \  | BendOver |  | 0 Au |  | killed by a |  | monster (flying |  | troll) |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BendOver the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 48 moves. --More--You were level 1 with a maximum of 19 hit points when you died.--More--