BendOver, neutral male dwarven Knight --- -.- |.<.| |...| --.-- -|- ,,,# ,,,) ,#,# #,# ,#,,,# ,##,,,,# [%r,#,,, (@i## ,#, [BendOver the Bachelor] St11 Dx7 Co10 In8 Wi8 Ch6 KniDwaMalNeu Dlvl:2 $22 HP-1(67) Pw39(39) AC3 Exp6 T619 Latest messages The ferret kit Blinker bites you! [-1 -> 8] Warning: HP low! Unknown command ' '. You hit the meduquasit. The meduquasit claws you! You hear the howling of the CwnAnnwn... [-2 -> 6] Warning: HP low! The meduquasit claws you! [-1 -> 5] Warning: HP low! The meduquasit bites you! [-1 -> 4] Warning: HP low! The ferret kit Blinker bites you! [-3 -> 1] Warning: HP low! The meduquasit claws you! You die... Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 10 You carried 1 sins You could not have this property at all: burnopathy You could not have this property extrinsically: half spell damage You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 189 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 83% Musable item generation frequency was reduced by 35% Amulet drop chance was reduced to 55% The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: axe The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: quarterstaff (turn 52) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29194 Monster spawn increase reached its maximum at turn 39662 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 4229244 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: dragon (freq bonus 1) The monster color that was spawned more often: cyan (freq bonus 2) The monster species that spawned more often: ore twen (freq bonus 12) The monster species that spawned more often: intrusion preventative automaton (freq bonus 3) The monster species that spawned more often: dancing candle flame (freq bonus 4) The monster species that spawned more often: friendly adventurer (freq bonus 8) The monster species that spawned more often: legion devil general (freq bonus 5) The monster species that spawned more often: school director (freq bonus 4) The monster species that spawned more often: Inuki (freq bonus 4) The monster species that spawned more often: water sphere (freq bonus 10) The monster species that spawned more often: Ilona Szilagy (freq bonus 4) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 2) The monster species that spawned more often: humongous giant (freq bonus 2) The monster species that spawned more often: nimble turret (freq bonus 6) The monster species that spawned more often: hammer of the underworld (freq bonus 5) The monster species that spawned more often: Chaska's leather pump (freq bonus 2) The monster species that spawned more often: bandersnatch (freq bonus 12) The monster species that spawned more often: chaos warlord (freq bonus 3) The monster species that spawned more often: sexy model (freq bonus 3) The monster species that spawned more often: chaos viper (freq bonus 24) The monster species that spawned more often: amanojaku (freq bonus 4) The monster species that spawned more often: Dora's stinking leather boot (freq bonus 2) The monster species that never randomly spawned: lethe sphere The monster species that never randomly spawned: novice priest The monster species that never randomly spawned: nasty bar-lgura The monster species that never randomly spawned: inertia turret The monster species that never randomly spawned: great wyrm of time and space The monster species that never randomly spawned: golden mushroom The monster species that never randomly spawned: bony lich The monster species that never randomly spawned: visor The monster species that never randomly spawned: dimud sephirah The monster species that never randomly spawned: Marihuana The RNG hath decreed that this item was never generated: conflict (monospace) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: whispers from beyond (detestable) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 17) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 65) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 20) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 12) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 5) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 8) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 3) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 10) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 6) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 61) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 42) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 100) The RNG hath decreed that this item was always generated cursed: process card ((null)) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: carrying boots (side gore boots) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this trap was always invisible: elemental trap The RNG hath decreed that this trap was generated more often: bad effect trap (freq bonus 1) Next attribute increase check would have come at turn 1601 Strength training was 36 Dexterity training was 30 Wisdom training was 0 Constitution training was 26 You were prevented from having half spell damage (0) You were prevented from having burnopathy (0) Your chance to block was 27% You had automatic searching You had infravision You had 1190 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Brigit You could have safely prayed (111) You are dead You didn't know any spells. Techniques known in the end Name Level Status turn undead 6X Prepared(0) healing hands 6X Prepared(0) shield bash 6X Prepared(0) rage eruption 6 R Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * dwarvish iron helm (hard hat) * leather gloves (clumsy gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (etched helmet) * sedge hat (wide conical hat) * skullcap (tribal helmet) * flack helmet (golden helmet) * crystal helm (dim colored helmet) * mining helm (internet helmet) * field helm (arduous helmet) * helm of safeguard (filtered helmet) * war hat (scuba helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (steel gloves) * gauntlets of plugsuit (vampiric gloves) * commander gloves (black gloves) * field gloves (old gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hugging boots) * field boots (profiled boots) * boots of safeguard (erotic boots) Scrolls scroll of healing (XELSE DAM NE HTD NADAEHRE HTI HYMA) scroll of mana (MY NAME IS MISTER SIR) scroll of phase door (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) scroll of standard id (RATSANOPU) scroll of cure (HAKUNA MATATA) Wands wand of poison (silk) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 53 times You killed 34 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (5 of 20) shield [Basic] (max Expert) (24 of 160) body armor [Basic] (max Expert) (23 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (34 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (57 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (36 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well BendOver the Knight...