Ϳe9 Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-03-03.18:22:05.ttyrec Time: (1709490125) Sun Mar 3 18:22:05 2024 Ϳe!G[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. ͿeGRestoring save file...ͿeͿeg^[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0 Dlvl:1 $39 HP 13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T1 Ye return to level 1 in The Dungeons o' Doom.--More--οeNiĿr+@οeii[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0 Dlvl:1 $39 HP 13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T1 Ahoy BSOD2, the vietis Korsair, welcome back to SlashEMExtended!οe j/[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T1 --More--οe (The moon be waning tonight.Ͽe F[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T2 <@пe0y[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T2 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T3 r@пeo,[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T3 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T4 r@##пeg [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T4 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T5 r@##ѿes[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T5 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T6 r@##ѿe}:q@##+ѿe:@There be a wall in the way![BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T7 ҿeҿexThe door opens.[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T7 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T8 rӿe4In what direction? [47896321><] ӿeJӿerThe door kloses.[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T8 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T9 +ӿew 4In what direction? [47896321><] ӿef ӿeY As ye kick the door, it krashes open![BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T9 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T10 rԿetu[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T10 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T11 r#@>*Կe; [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T11 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T12 r@Կe! [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T12 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T13 #r@տezu[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T13 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S0  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T14 r@տeT r@տeT  [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50 Dlvl:2 $39 HP 13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T14 տe~ F[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T15 rֿeG [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T15 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T16 <@׿e [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T16 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T17 @׿e  [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T17 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T18 @׿eR [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T18 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T19 +@ؿe>[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T19 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T20 @ؿe/ The door opens.[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T20 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T21 ٿe T[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T21 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T22 +@ٿeڋ [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T22 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T23 @ڿe[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T23 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T24 @ڿe[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T24 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T25 @ڿe~BThere be a wall in the way![BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T25 ڿe [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T25 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T26 @ڿe$[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T26 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T27 @ۿeUs[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T27 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T28 #@#ۿe }[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T28 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T29 #@#ܿe[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T29 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T30 #@#ܿeg%[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T30 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T31 #@#ܿe7 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T31 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T32 #@#ܿeT [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T32 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T33 @#ݿep`[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T33 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T34 ##@#ݿeo[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T34 #@rݿeɶ>[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T35 Ye hear a toilet flush!ݿeݿeBThere be a wall in the way![BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T35 ݿe[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T35 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T36 ###@޿e[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T36 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T37 ##@#޿e3 BThere be a wall in the way![BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T37 ޿e1 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T37 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T38 @#߿eA[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T38 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T39 @߿eD[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T39 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T40 @#߿e[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T40 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T41 @#e[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T41 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T42 @#eL[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T42 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T43 r@eeYe displaced yer sewer rat.[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T43 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T44 #@e,[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T44 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T45 ##@e[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T45 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T46 @##e&[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T46 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T47 ##@#e [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T47 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T48 #@e[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T48 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T49 #@e5[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T49 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T50 ###@eczBThere be a wall in the way![BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T50 eم t[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T50 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T51 @e [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T51 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T52 @euN[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T52 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T53 @e7[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T53 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T54 @###eP[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T54 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T55 @##eBThere be a wall in the way![BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T55 eq[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T55 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T56 @e+|[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T56 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T57 @eg[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T57 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T58 @e-[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T58 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T59 @efB [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T59 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T60 @e%S [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T60 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T61 @ep[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T61 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T62 @eħ[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T62 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T63 @e3[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T63 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T64 @eM[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T64 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T65 @re; eE Ye displaced yer sewer rat.[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T65 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T66 @e"U[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T66 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T67 @eu(~ [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T67 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T68 @eS [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T68 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T69 #@e  [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T69 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T70 #@e[BThere be a wall in the way![BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T70 e>[BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T70 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T71 ####F@e [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T71 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T72 #@eR  [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T72 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T73 #@e2  [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T73 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T74 @eG [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T74 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T75 #@e^5 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T75 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T76 #@e+ [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T76 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T77 #@e  [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T77 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T78 #@e6  [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T78 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T79 #@e [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T79 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T80 #@eLZ [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T80 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T81 #@e` [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T81 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T82 @eWDR [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T82 [BSOD2 the Lubber ] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  13(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T83 @e8 BYe hit the luminescent mold.--More--e9;Ye get hurt by the luminescent mold's spikes!ed [BSOD2 the L ubber] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  9(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T83 [-4 -> 9][BSOD2 the L ubber] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  9(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T83 [BSOD2 the Lu bber] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  10(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T84 e4In what direction? [47896321><] e-KYe kick the luminescent mold.--More--ep ;Ye get hurt by the luminescent mold's spikes!et H [BSOD2  the Lubber] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  5(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T84 [-5 -> 5][BSOD2  the Lubber] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  5(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T84 [BSOD2  the Lubber] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  5(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T85 ek8 4In what direction? [47896321><] eI6 KYe kick the luminescent mold.--More--e;Ye get hurt by the luminescent mold's spikes!e2 [BSOD2 the Lubber] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50  -2(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T85 Ye die...e[ -2(13)  Pw 2(2) --More--e;e#####################################+##e[30m###################<F@e c [BSOD2 the Lubber] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50 Dlvl:2 $39 HP -2(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T85 Do ye want yer possessions identified? DYWYPI? [ynq] (n) e!n Amulets  e - " an uncursed amulet of magical breathing {0}  Weapons  a - ) an uncursed +1 cutlass (weapon in hand) {16}  b - ) 7 uncursed poisoned +1 gullies (alternate weapon; not wielded) {28}  c - ) an uncursed +0 marlinspike {2}  Comestibles  i - % an uncursed tin of ant meat {0}  j - % a blessed sea biscuit {0}  Scrolls  l - ? 5 uncursed scrolls of healing {0}  m - ? 4 uncursed scrolls of mana {0}  n - ? 3 uncursed scrolls of phase door {0}  o - ? 2 uncursed scrolls of standard id {0}  p - ? an uncursed scroll of cure {0}  q - ? an uncursed scroll of heal other {0}  Potions  g - ! an uncursed potion of rum {0}  h - ! an uncursed finalized potion of rum {0}  Rings  d - =eB[m an uncursed +2 ring of gain wisdom {0}  Tools  f - ( an uncursed oilskin sack {5}  k - ( an uncursed figurine of a clear icky thing {0} (end) eF #####################################+## m###################<F@eD U [BSOD2 the Lubber] St12 Dx11 Co10 In15 Wi6 Ch7 KorVieMalCha S50 Dlvl:2 $39 HP -2(13)  Pw 2(2)  AC9 Xp1/0 Wt51/1350 T85 The oilskin sack be empty.--More--e8@Do ye want to see yer attributes? [ynq] (n) enFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 12. You carried 0 sins. You could not have this property at all: burnopathy. You could not have this property intrinsically: defusing. You could not have the double effect of this property: petrification resistance. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 17. Implant identification only worked 1 times out of 38. Wand identification only worked 3 times out of 14. Spellbook identification only worked 2 times out of 8. Gem identification only worked 100 times out of 164. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 87% chance. Wand drop chance was reduced to 93%. Amulet drop chance was reduced to 97%. Armor drop chance was reduced to 84%. Tool drop chance was redeuced to 94%. Shop item generation was reduced to 90%. Concealing monsters were spawned underneath items 72% of the time only. --More--e|fMonster death drops spawned with only 96% chance. Mastering the following skill taught you the hidden power: elemental spells. The following skill was trained at one fifth the usual rate: whip. The following skill was limited to basic proficiency: lance. The following skill became harder to train at higher skill levels: protection spells. Monster spawn rate multiplier was currently 95. Number of artifacts generated was 1. Number of fake artifacts generated was 0. Your hairstyle was 'headwind' and your beard type is 'man picture'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5084 turns ago. Your areola diameter was 21. Monster spawn increase would have started at turn 52485. Monster spawn increase had reached its maximum at turn 125808. In this game, Eevee's evolution was flareon. Maximum amount of combined random efmonster spawn freqs was 4201. Your limit for ascension was at turn 1582020. The monster class that cannot be genocided was flying fish. The monster class that was spawned more often: gremlin (freq bonus 2). The monster species that was spawned more often: clock old horadrim (freq bonus 6).The monster species that was spawned more often: quarantine fungus (freq bonus --More--e36). The monster species that was spawned more often: whirblewhirble cloud (freq bonus 16). The monster species that was spawned more often: tidewater transliterated (freq bonus 32). The monster species that was spawned more often: damn eye (freq bonus 12). The monster species that was spawned more often: uranium prothalamion discretion (freq bonus 6). The monster species that was spawned more often: cubicle hissing (freq bonus 20). The monster species that was spawned more often: blue slime (freq bonus 6). The monster species that was spawned more often: aggravator lich (freq bonus 4).The monster species that was spawned more often: dexter seder (freq bonus 12). The monster species that was spawned more often: little saurus (freq bonus 16). The monster species that was spawned more often: accordion interphone naivete (freq bonus 12). The monster species that was spawned more often: red putefit (freq bonus 24). The monster species that was spawned more often: gearcase calcination (freq bonus 42). The monster species that was spawned more often: topsider airman refashion (freq bonus 18). The monster species that was spawned more often: mutated battle bunny (freq bonus 10). --More--e bThe monster species that was spawned more often: large cockroach (freq bonus 4).The monster species that was spawned more often: faxed avenge (freq bonus 3). The monster species that was spawned more often: abductogrue (freq bonus 10). The monster species that was spawned more often: somnolence barbell benching (freq bonus 9). The monster trait that was more common: monsters that can multiply (freq bonus 1).The monster species that was never randomly spawned: blackest febrifuge diligently. The monster species that was never randomly spawned: shard force fungus. The monster species that was never randomly spawned: deader fish. The monster species that was never randomly spawned: scrapped punishment swooshed. The monster species that was never randomly spawned: windscreen eraser. The monster species that was never randomly spawned: pompeji electrator. The monster species that was never randomly spawe