e  Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-03-03.18:21:12.ttyrec Time: (1709490072) Sun Mar 3 18:21:12 2024 e[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. eRestoring save file...ee֠c[BSOD2 the Apprentice Caster ] St4 Dx6 Co7 In14 Wi21 Ch5 SpeAquFemNeu S0 Dlvl:1 $0 HP 10(10)  Pw 3(46)  AC11 Xp1/0 Wt0/790 T5 You return to level 1 in The Dungeons of Doom.--More--e, Ŀd@eS u[BSOD2 the Apprentice Caster ] St4 Dx6 Co7 In14 Wi21 Ch5 SpeAquFemNeu S0 Dlvl:1 $0 HP 10(10)  Pw 3(46)  AC11 Xp1/0 Wt0/790 T5 Hello BSOD2, the aquarian Spellmaster, welcome back to SlashEMExtended!e 4[BSOD2 the Apprentice Caster ] St4 Dx6 Co7 In14 Wi21 Ch5 SpeAquFemNeu S0  10(10)  Pw 3(46)  AC11 Xp1/0 Wt0/790 T5 --More--eL Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy.--More--e+[BSOD2 the Apprentice Caster  10(10)  Pw 3(46) e!Ŀd@eOa[BSOD2 the Apprentice Caster ] St4 Dx6 Co7 In14 Wi21 Ch5 SpeAquFemNeu S0 Dlvl:1 $0 HP 10(10)  Pw 3(46)  AC11 Xp1/0 Wt0/790 T5 Do you want your possessions identified? DYWYPI? [ynq] (n) ey%Message History Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the aquarian Spellmaster, welcome back to SlashEMExtended! Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy. Do you want your possessions identified? DYWYPI? [ynq] (n) --More--e HDo you want your possessions identified? DYWYPI? [ynq] (n) eDmn Scrolls c - ? 5 uncursed scrolls of healing {0} d - ? 4 uncursed scrolls of mana {0} e - ? 3 uncursed scrolls of phase door {0} f - ? 2 uncursed scrolls of standard id {0} g - ? an uncursed scroll of cure {0} h - ? an uncursed scroll of heal other {0} Spellbooks a - + an uncursed spellbook of blank paper (3:2) {0} b - + a blessed spellbook of blank paper (3:1) {0}(end) e ĿĿ<eл T[BSOD2 the Apprentice Caster ] St4 Dx6 Co7 In14 Wi21 Ch5 SpeAquFemNeu S0 Dlvl:1 $0 HP 10(10)  Pw 3(46)  AC11 Xp1/0 Wt0/790 T5 Do you want to see your attributes? [ynq] (n) eqnFinal Attributes: You had transgressed. Your alignment was -10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: teleport control. You could not have the double effect of this property: speed. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 13. Amulet identification only worked 15 times out of 24. Implant identification only worked 1 times out of 20. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 26. Spellbook identification only worked 2 times out of 39. Monsters only dropped their equipment with 84% chance. Scroll drop chance was reduced to 95%. Ring drop chance was reduced to 96%. Wand drop chance was reduced to 93%. Amulet drop chance was reduced to 92%. Food drop chance was reduced to 95%. Shop item generation was erreduced to 84%. Concealing monsters were spawned underneath items 91% of the time only. Mastering the following skill taught you the hidden power: claw. --More--e The following skill was trained at one fifth the usual rate: broadsword. The following skill was limited to basic proficiency: dart. The following skill was limited to expert proficiency: form VIII (Wedi). Heavy curses were more common by 22%. Monster spawn rate multiplier was currently 100. Number of artifacts generated was 1. Number of fake artifacts generated was 0. Your hairstyle was 'pretty puff'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5004 turns ago. Your areola diameter was 20. Monster spawn increase would have started at turn 101732. Monster spawn increase had reached its maximum at turn 210502. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 2905. Your limit for ascension was at turn 384921. The monster class that cannot be genocided was human e> or elf. The monster class that was spawned more often: kobold (freq bonus 1). The monster species that was spawned more often: unvoiced robert (freq bonus 36). The monster species that was spawned more often: PDP-11 (freq bonus 12). The monster species that was spawned more often: horn troll (freq bonus 6). The monster species that was spawned more often: young cow (freq bonus 18). --More--eK The monster species that was spawned more often: dyllmwyn wgat (freq bonus 8). The monster species that was spawned more often: smart bomb (freq bonus 8). The monster species that was spawned more often: hidden zruty (freq bonus 18). The monster species that was spawned more often: voided huskier (freq bonus 12). The monster species that was spawned more often: thraldom sadism pedagogic (freq bonus 4). The monster species that was spawned more often: kappa king (freq bonus 9). The monster species that was spawned more often: accounted sire minnesinger padded (freq bonus 10). The monster species that was spawned more often: peacemaking unfilial (freq bonus 4). The monster species that was spawned more often: gurgler (freq bonus 9). The monster species that was spawned more often: Micompos (freq bonus 7). The monster species that was spawned more often: black lancer (freq bonus 24). The monster species thae L t was spawned more often: sheafed hamilton supernal (freq bonus 16). The monster species that was spawned more often: bulblight (freq bonus 10). The monster species that was spawned more often: glassed hangared (freq bonus 4).The monster species that was spawned more often: buyer briskest pirouetted (freq bonus 6). The monster species that was spawned more often: kobold spellmaster (freq bonus 3).--More--erThe monster trait that was more common: monsters that make chicken sounds (freq bonus 2). The monster species that was never randomly spawned: petty giant ant. The monster species that was never randomly spawned: dory paynim. The monster species that was never randomly spawned: blood bug. The monster species that was never randomly spawned: fire-brigade car. The monster species that was never randomly spawned: decayed patch. The monster species that was never randomly spawned: flux postclassical anxiously bluntest. The monster species that was never randomly spawned: metallic black centipede. The monster species that was never randomly spawned: jumping cattle. The monster species that was never randomly spawned: Bahamut. The monster species that was never randomly spawned: world-ender bug. The RNG hath decreed that this item was never generated: long pole (Weapons). The RNG hath decreed that this item was nevere' generated: amulet versus curses (Amulets). The RNG hath decreed that this item was never generated: green dragon scale shield (Armor). The RNG hath decreed that this item was never generated: dwarvish spear (Weapons). The RNG hath decreed that this item was never generated: bad effect (Scrolls). The RNG hath decreed that this item was never generated: heroic dragon scales (Armor). The RNG hath decreed that this item was generated more often: fire stick --More--e(Weapons, freq bonus 27). The RNG hath decreed that this item was generated more often: heavy mercurial ball (Iron balls, freq bonus 28). The RNG hath decreed that this item was generated more often: boss companion (Scrolls, freq bonus 6). The RNG hath decreed that this item was generated more often: wishing (Spellbooks, freq bonus 10). The RNG hath decreed that this item was generated more often: copper rifle bullet (Weapons, freq bonus 12). The RNG hath decreed that this item was generated more often: chrysocolla (Gems, freq bonus 19). The RNG hath decreed that this item was generated more often: bow (Weapons, freq bonus 2). The RNG hath decreed that this item was generated more often: relocation (Scrolls, freq bonus 12). The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball (Iron balls, freq bonus 18). The RNG hath decreed that this item was generateed more often: feminism dragon scale mail (Armor, freq bonus 18). The RNG hath decreed that this item was generated more often: coagulation (Spellbooks, freq bonus 7). The RNG hath decreed that this item was generated more often: detect food (Spellbooks, freq bonus 2). The RNG hath decreed that this item was generated more often: cocloak (Armor, --More--efreq bonus 7). The RNG hath decreed that this item was generated more often: punishment (Wands, freq bonus 9). The RNG hath decreed that this item was generated more often: barrhing (Scrolls, freq bonus 9). The RNG hath decreed that this item was generated more often: scripted helmet (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: undo genocide (Scrolls, freq bonus 3). The RNG hath decreed that this item was generated more often: ruby dragon scale shield (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: tonfa (Weapons, freq bonus 7). The RNG hath decreed that this item was generated more often: anger helm (Armor, freq bonus 7). The RNG hath decreed that this item was always generated cursed: dig (Spellbooks). The RNG hath decreed that this item was always generated cursed: force stone (Gems). The RNG hath eK2decreed that this item was always generated cursed: genocide (Spellbooks). The RNG hath decreed that this item was always generated cursed: cure critical wounds (Potions). The RNG hath decreed that this item was always generated cursed: secret key --More--e5s(Tools). The RNG hath decreed that this item was always generated cursed: bag of holding (Tools). The RNG hath decreed that this item was always generated cursed: golden dragon scale mail (Armor). The RNG hath decreed that this item was always generated cursed: commander heels (Armor). The RNG hath decreed that this trap was always invisible: anna trap. The RNG hath decreed that this trap was generated more often: madeleine trap (freq bonus 3). The spell school whose books are more common was chaos spells (freq bonus 15). The spell school whose books are more common was chaos spells (freq bonus 14). Trap randomization happened for 1 in 816 traps. Traps were spawned invisible 1 times in 90. Traps were extra hard to find 7% of the time. Next attribute increase check would have come at turn 138. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitutie`son training was 0. Your sanity was 0. You had 1000 alla remaining. You were sleep resistant. You had not decided on your sexuality yet. --More--e _You were prevented from having teleport control (0). You had 1391 points of nutrition remaining. You could swim. You could survive without air. Your luck was zero. You had spell retention for remembering 500 spells. You could not have safely prayed (150). You survived. --More--e2 Ŀ<e2 U[BSOD2 the Apprentice Caster ] St4 Dx6 Co7 In14 Wi21 Ch5 SpeAquFemNeu S0 Dlvl:1 $0 HP 10(10)  Pw 3(46)  AC11 Xp1/0 Wt0/790 T5 Do you want to see your discoveries? [ynq] (n) en Discoveries   Scrolls  ? scroll of healing (DER GLUECKSDRAHT)  ? scroll of mana (ECO CUNT RIVER)  ? scroll of phase door (RECOPIED CONGREGATION)  ? scroll of standard id (ROCKWORM LOCKWORM SOCKWORM)  ? scroll of cure (HTH HAND GFY)  ? scroll of heal other (WAMUU)  ? * scroll of extra healing (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES  ? * scroll of greater mana restoration (THIS IS YOUR GRAVE)  Spellbooks  + spellbook of blank paper (plain)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom) (end) eͣĿ<e`[BSOD2 the Apprentice Caster ] St4 Dx6 Co7 In14 Wi21 Ch5 SpeAquFemNeu S0 Dlvl:1 $0 HP 10(10)  Pw 3(46)  AC11 Xp1/0 Wt0/790 T5 Do you want an account of creatures vanquished? [ynq] (n) ewn Vanquished creatures:  0 little dogs (1 created) 0 koks (1 created) 0 angsty rabbits (1 created) 0 almost empty perfume dispensers (1 created)  4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--eN ĿDo you want to see your conduct? [ynq] (n) en Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You successfully cast spells 2 times. You failed to cast a spell 2 times. You had a minimum alignment of -10. You had a maximum alignment of 0. You saved the game 2 times.--More--e.Ŀe Goodbye BSOD2 the Spellmaster... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 5 moves. You were level 1 with a maximum of 10 hit points when you quit.--More--eĚ  e7 Since you quit, the score list will not be checked.