>etE Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-01-06.20:34:06.ttyrec Time: (1704573246) Sat Jan 6 20:34:06 2024 >e` [?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. ?e Restoring save file...?e|?eKd [BSOD2 the Trash Eater ] St13 Dx11 Co9 In9 Wi9 Ch7 MilVeeFemLaw S0 Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC-1 Xp1/0 Wt203/1290 T1 You return to level 1 in The Dungeons of Doom.--More--?e% Ŀ  z @ ?e u [BSOD2 the Trash Eater ] St13 Dx11 Co9 In9 Wi9 Ch7 MilVeeFemLaw S0 Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC-1 Xp1/0 Wt203/1290 T1 Hello BSOD2, the veela Mill Swallower, welcome back to SlashEMExtended!?e 5 [BSOD2 the Trash Eater ] St13 Dx11 Co9 In9 Wi9 Ch7 MilVeeFemLaw S0  21(21)  Pw 8(8)  AC-1 Xp1/0 Wt203/1290 T1 --More--?ee (The moon is waning tonight.?eW ?eMX=Unknown command ' '.[BSOD2 the Trash Eater ] St13 Dx11 Co9 In9 Wi9 Ch7 MilVeeFemLaw S0  21(21)  Pw 8(8)  AC-1 Xp1/0 Wt203/1290 T1 @ee)[BSOD2 the Trash Eater ] St13 Dx11 Co9 In9 Wi9 Ch7 MilVeeFemLaw S0  21(21)  Pw 8(8)  AC-1 Xp1/0 Wt203/1290 T1 @e$ [BSOD2 the Trash Eater ] St13 Dx11 Co9 In9 Wi9 Ch7 MilVeeFemLaw S0  21(21)  Pw 8(8)  AC-1 Xp1/0 Wt203/1290 T1 @e6 A Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [true]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7)Aek> a - checkpoint [true]  b - cmdassist [true]  c - color [true]  d - confirm [true]  e - classic_status [true]  f - cursesgraphics [false]  g - DECgraphics [false]  h - eatingboulders [true]  i - eatingconfirm [false]  j - eatingdoors [true]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - epyxmode [true]  n - extmenu [false]  o - gmmessage [true]  p - graffitihilite [true]  q - help [true]  r - hilite_pet [true]  s - hitpointbar [true]  t - IBMgraphics [true]  u - ignintr [false]  v - inertiaconfirm [false]  w - invweight [true]  x - knapsacklimit [false] (2 of 7)AeB a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [true]  h - menu_on_esc [true]  i - menu_glyphs [true]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [false]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false]  x - rest_on_space [false] (3 of 7)BeF C a - safe_pet [true]  b - showexp [true]  c - showrace [false]  d - showrealtime [false]  e - showscore [true]  f - showsym [true]  g - showdmg [true]  h - showweight [true]  i - showmc [false]  j - showmovement [false]  k - showlongstats [false]  l - showsanity [false]  m - showsymbiotehp [false]  n - silent [true]  o - simpledescs [false]  p - sortpack [true]  q - sound [true]  r - sparkle [true]  s - standout [true]  t - tabcursesconfirm [false]  u - tech_description [true]  v - time [true]  w - timed_autosave [true]  x - quick_autosave [true] (4 of 7)Ee+EeG a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]  f - wallglyph [true]   Compounds (selecting will prompt for new value):  name [BSOD2]  role [Mill Swallower]  race [veela]  gender [female]  align [lawful]  altkeyhandler [unknown]  catname [Katzenhund]  dogname [Meatdog]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)] (5 of 7)Ee  horsename [VWScirocco]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [StarWolf]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [grape]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [full]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [unencumbered]  j - pickup_types [$]  k - pilesize [5]  l - runmode [run]  m - scores [10 top/2 around/own]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)] (6 of 7)Fe1CT a - autopickup exceptions (0 currently set) (7 of 7)Fe;[BSOD2 the Trash Eater ] St13 Dx11 Co9 In9 Wi9 Ch7 MilVeeFemLaw S0 Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC-1 Xp1/0 Wt203/1290 T1 0:02 Ŀ  z @ e6) [BSOD2 the Trash Eater ] St13 Dx11 Co9 In9 Wi9 Ch7 MilVeeFemLaw S0  21(21)  Pw 8(8)  AC-1 Xp1/0 Wt203/1290 T1 0:03 e\# eV quitei ZReally quit? WARNING: this will erase your game permanently! [yes/no]? e; ye6reoee+se  eq  e  eE# ee se[BSOD2 the Trash Eater  21(21)  Pw 8(8) e Ŀ  z @ eg [BSOD2 the Trash Eater ] St13 Dx11 Co9 In9 Wi9 Ch7 MilVeeFemLaw S0 Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC-1 Xp1/0 Wt203/1290 T1 0:04 Do you want your possessions identified? DYWYPI? [ynq] (n) eD y Weapons  a - ) an uncursed +1 axe (weapon in hand) {24}  b - ) an uncursed +0 war hammer (alternate weapon; not wielded) {20}  c - ) an uncursed +0 crossbow {20}  d - ) 42 uncursed +0 crossbow bolts (in quiver) {1}  Armor  e - [ an uncursed +0 chain mail (being worn) {120}  f - [ an uncursed +0 dwarvish iron helm (being worn) {16}  g - [ an uncursed +0 pair of rocket gauntlets (being worn) {2}  Scrolls  i - ? 5 uncursed scrolls of healing {0}  j - ? 4 uncursed scrolls of mana {0}  k - ? 3 uncursed scrolls of phase door {0}  l - ? 2 uncursed scrolls of standard id {0}  m - ? an uncursed scroll of cure {0}  n - ? an uncursed scroll of heal other {0}  Tools  h - ( an uncursed binning kit (0:11) {0} (end) e2pĿ  z @  [BSOD2 the Trash Eater ] St13 Dx11 Co9 In9 Wi9 Ch7 MilVeeFemLaw S0 Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC-1 Xp1/0 Wt203/1290 T1 0:04 Do you want to see your attributes? [ynq] (n) eC nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: freezopathy. You could not have this property extrinsically: half spell damage. You could not have this property intrinsically: half spell damage. You could not have the double effect of this property: resistance piercing. Potion identification only worked 3 times out of 12. Ring identification only worked 4 times out of 16. Implant identification only worked 1 times out of 8. Armor identification only worked 15 times out of 28. Spellbook identification only worked 2 times out of 10. Gem identification only worked 100 times out of 168. Monsters only dropped their equipment with 94% chance. Scroll drop chance was reduced to 93%. Weapon drop chance was reduced to 95%. Armor drop chance was reduced to 96%. Food dropes chance was reduced to 98%. Shop item generation was reduced to 84%. Monster death drops spawned with only 95% chance. Mastering the following skill taught you the hidden power: two-handed weapons. --More--eThe following skill was trained at one fifth the usual rate: dagger. The following skill became untrainable if you tried to train it too early: implants (turn 49). The following skill became untrainable after a while: matter spells (turn 38561). Sticky curses were more common by 10%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'wing bundle'. Your amount of casino chips was 0. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 11. Monster spawn increase would have started at turn 70564. Monster spawn increase had reached its maximum at turn 372208. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 2839. Your limit for ascension was at turn 277002. The monster class that cannot be genocided was humanoid. The monster species that was spawned more ofteeJn: hurog (freq bonus 2). The monster species that was spawned more often: hand of the dead (freq bonus 12). The monster species that was spawned more often: advanced cloll (freq bonus 18). The monster species that was spawned more often: garaged lauder (freq bonus --More--eN 24). The monster species that was spawned more often: refuge (freq bonus 2). The monster species that was spawned more often: freaky gang girl (freq bonus 6).The monster species that was spawned more often: Frankenstein's Monster (freq bonus 4). The monster species that was spawned more often: policemen airbrushing (freq bonus 4). The monster species that was spawned more often: Shieldbearer Archon (freq bonus 10). The monster species that was spawned more often: Kop Tienant (freq bonus 6). The monster species that was spawned more often: potato vamp (freq bonus 8). The monster species that was spawned more often: archfiend stuttering aglee (freq bonus 16). The monster species that was spawned more often: superstitious person (freq bonus 48). The monster species that was spawned more often: cherokee kinescope (freq bonus 12). The monster species that was spawned more often: rock smaseN Qher (freq bonus 20). The monster species that was spawned more often: assignation lorgnette (freq bonus 12). The monster species that was spawned more often: roadblock cettoligi (freq bonus 5). The monster species that was spawned more often: savings cash (freq bonus 4). --More--e[ The monster species that was spawned more often: firk (freq bonus 6). The monster species that was spawned more often: faithful (freq bonus 6). The monster trait that was more common: monsters that boast (freq bonus 6). The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 4). The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 5). The monster trait that was more common: monsters that make cow sounds (freq bonus 3). The monster species that was never randomly spawned: emollient embezzle. The monster species that was never randomly spawned: midterm stonebiter. The monster species that was never randomly spawned: magnifier cavity. The monster species that was never randomly spawned: thick disenchanter. The monster species that was never randomly spawned: will-o'-teh-wisp. The monster species that was never randomly spawne eed: ayatollah repaint weak stethoscope janitorial. The monster species that was never randomly spawned: flind lord. The monster species that was never randomly spawned: matlich. The monster species that was never randomly spawned: turgidity parental noncombustible sacrilegiously ungathered. The monster species that was never randomly spawned: budging grainer. The RNG hath decreed that this item was never generated: lightning (Spellbooks). The RNG hath decreed that this item was never generated: light (Spellbooks). --More--eThe RNG hath decreed that this item was generated more often: mystery lightsaber (Tools, freq bonus 18). The RNG hath decreed that this item was generated more often: secret door detection (Wands, freq bonus 8). The RNG hath decreed that this item was generated more often: quasar stone (Gems, freq bonus 3). The RNG hath decreed that this item was generated more often: fire resistance (Potions, freq bonus 16). The RNG hath decreed that this item was generated more often: amulet of speed (Amulets, freq bonus 7). The RNG hath decreed that this item was generated more often: amulet of sudden curse (Amulets, freq bonus 20). The RNG hath decreed that this item was generated more often: wonder dagger (Weapons, freq bonus 6). The RNG hath decreed that this item was generated more often: soiltype stone (Gems, freq bonus 11). The RNG hath decreed that this item was generated more often: implant of virtue 18;1H(Implants, freq bonus 3). The RNG hath decreed that this item was generated more often: shock resistance (Rings, freq bonus 3). The RNG hath decreed that this item was generated more often: shock resistance (Rings, freq bonus 17). The RNG hath decreed that this item was generated more often: geolysis (Scrolls, freq bonus 5). --More--eThe RNG hath decreed that this item was generated more often: tripe ration (Comestibles, freq bonus 10). The RNG hath decreed that this item was generated more often: aggravate monster (Spellbooks, freq bonus 4). The RNG hath decreed that this item was generated more often: May-Britt's jewel (Gems, freq bonus 8). The RNG hath decreed that this item was generated more often: vulnerability cloak (Armor, freq bonus 11). The RNG hath decreed that this item was generated more often: sand (Scrolls, freq bonus 9). The RNG hath decreed that this item was generated more often: barrier shield (Armor, freq bonus 11). The RNG hath decreed that this item was generated more often: magic flute (Tools, freq bonus 8). The RNG hath decreed that this item was generated more often: leather saber (Weapons, freq bonus 7). The RNG hath decreed that this item class was generated more often: Gems (freq bonus 72). e,][19;1HThe RNG hath decreed that this item class was generated more often: Weapons (freq bonus 12). The RNG hath decreed that this item was always generated cursed: consort's suit (Armor). The RNG hath decreed that this item was always generated cursed: amulet of blindness (Amulets). --More--e(The RNG hath decreed that this item was always generated cursed: caps stone (Gems). The RNG hath decreed that this item was always generated cursed: spiked club (Weapons). The RNG hath decreed that this item was always generated cursed: feather armor (Armor). The RNG hath decreed that this item was always generated cursed: lighttorch (Tools). The RNG hath decreed that this item was always generated cursed: flint (Gems). The RNG hath decreed that this item was always generated cursed: battery cloak (Armor). The RNG hath decreed that this item was always generated cursed: eerie cloak (Armor). The RNG hath decreed that this item was always generated cursed: Greta's jewel (Gems). The RNG hath decreed that this trap was always invisible: dumbie lightsaber trap. The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 2). Trap randomization happened for 1eU in 746 traps. Traps were spawned invisible 1 times in 99. Traps were extra hard to find 6% of the time. Next attribute increase check would have come at turn 1173. Strength training was 0. --More--ek Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You had not decided on your sexuality yet. You were prevented from having freezopathy (0). You had 1500 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 50 spells. You could not have safely prayed (1532). You survived. --More--eiĿ  z @ e?i[ [BSOD2 the Trash Eater ] St13 Dx11 Co9 In9 Wi9 Ch7 MilVeeFemLaw S0 Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC-1 Xp1/0 Wt203/1290 T1 0:05 Do you want to see your discoveries? [ynq] (n) e!9n Discoveries   Armor  [ dwarvish iron helm (hard hat)  Scrolls  ? scroll of healing (SHELF ON THE ELF)  ? scroll of mana (I ES WAR EINMAL)  ? scroll of phase door (SNAIL IS THE BEST RACE IN ELONA)  ? scroll of standard id (SGURDNOEDAMTONSAWEMAGSIHT)  ? scroll of cure (CEST UNE OCCASION UNIQUE DETRE LE PREMIER)  ? scroll of heal other (K4 LC GJ E YF H Y P A)  ? * scroll of extra healing (SOLDIERS ON HARDFOUGHT CARRY DOUBLE FREE CORRUPTI  ? * scroll of greater mana restoration (CHAIOCHEN OUTIBILMEMNOUOTH ATRAUICH)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of eZ9#venom) (end) etĿ  z @ ef [BSOD2 the Trash Eater ] St13 Dx11 Co9 In9 Wi9 Ch7 MilVeeFemLaw S0 Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC-1 Xp1/0 Wt203/1290 T1 0:05 Do you want an account of creatures vanquished? [ynq] (n) e n Vanquished creatures:  0 Tasmanian devils (1 created) 0 little spores (1 created) 0 red mushrooms (1 created) 0 gless children (1 created) 0 moan mummies (1 created) 0 newts (2 created)  7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--e> Do you want to see your conduct? [ynq] (n) e$3fn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0. You saved the game 3 times.--More--eYGoodbye BSOD2 the Mill Swallower... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 21 hit points when you quit.--More--eM  eϟ7 Since you quit, the score list will not be checked.