ËÓcä?Ì Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-01-27.13:01:16.ttyrec Time: (1674824476) Fri Jan 27 13:01:16 2023 ËÓc @9[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Restoring save file...ËÓcý£ËÓc'¥`[BSOD2 the Schoolkid ] St5 Dx3 Co11 In6 Wi16 Ch12 MahAktFemCha S0 Dlvl:1 $0 HP 22(22)  Pw 9(9)  AC8 Xp1/0 Wt100/960 T4 You return to level 1 in The Dungeons of Doom.--More--ËÓc(¨ÚÄÄÄÄÄÄÄÄ¿³ú$:úúúú@³úúúúúúúú@³³úúúúúúúú³ÀÄÄÄÄúÄÄúÙËÓc¥¨Œ[BSOD2 the Schoolkid ] St5 Dx3 Co11 In6 Wi16 Ch12 MahAktFemCha S0 Dlvl:1 $0 HP 22(22)  Pw 9(9)  AC8 Xp1/0 Wt100/960 T4 Hello BSOD2, the ak Thief is dead! Mahou Shoujo, welcome back to SlashEMExtended!--More--ËÓc © ËÓc~©±[BSOD2 the Schoolkid ] St5 Dx3 Co11 In6 Wi16 Ch12 MahAktFemCha S0  22(22)  Pw 9(9)  AC8 Xp1/0 Wt100/960 T4 Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy.--More--ËÓcÏ$WÚÄÄÄÄÄÄÄÄ¿[BSOD2 the Schoolkid  22(22)  Pw 9(9) ÚÄÄÄÄÄÄÄÄ¿³ú$:úúúú@³úúúúúúúú@³³úúúúúúúú³ÀÄÄÄÄúÄÄúÙ[BSOD2 the Schoolkid ] St5 Dx3 Co11 In6 Wi16 Ch12 MahAktFemCha S0 Dlvl:1 $0 HP 22(22)  Pw 9(9)  AC8 Xp1/0 Wt100/960 T4 Do you want your possessions identified? DYWYPI? [ynq] (n) ËÓcîÁ‚n Armor a - [ an uncursed +0 scale mail (being worn) {100}(end) ËÓcÃcDo you want to see your attributes? [ynq] (n) ËÓcoÉ nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: EXP boost. You could not have this property intrinsically: the Force. You could not have the double effect of this property: blindness resistance. Ring identification only worked 4 times out of 8. Amulet identification only worked 15 times out of 20. Implant identification only worked 1 times out of 20. Wand identification only worked 3 times out of 6. Spellbook identification only worked 2 times out of 14. Tool identification only worked 5 times out of 16. Monsters only dropped their equipment with 92% chance. Scroll drop chance was reduced to 91%. Wand drop chance was reduced to 99%. Amulet drop chance was reduced to 83%. Weapon drop chance was reduced to 79%. Tool drop chance was reduced to 95%. [22;1ËÓcžÉ ÃHFood drop chance was reduced to 98%. Shop item generation was reduced to 99%. Concealing monsters were spawned underneath items 57% of the time only. --More--ËÓcƒã Mastering the following skill taught you the hidden power: club. The following skill was limited to skilled proficiency: paddle. The following skill became untrainable if you tried to train it too early: short sword (turn 23). The following skill couldn't be trained before a certain turn number is reached: body armor (turn 20251). The following skill became harder to train at higher skill levels: martial arts. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'shred flight'. The last time you got a new haircut was 5003 turns ago. Your areola diameter was 25. Monster spawn increase would have started at turn 15815. Monster spawn increase had reached its maximum at turn 172068. In this game, Eevee's evolution was glaceon. Maximum amount of combined random monster spawn freqs was 3835. Your limit for ascension was at turn 965328. The monstËÓc ã Zer class that cannot be genocided was nemese. The monster class that was spawned more often: turret (freq bonus 3). The monster species that was spawned more often: pimpled thinkable (freq bonus 12). The monster species that was spawned more often: ergot clambake (freq bonus 18). --More--ËÓc7fThe monster species that was spawned more often: blue slaad (freq bonus 30). The monster species that was spawned more often: flaming vortex (freq bonus 24). The monster species that was spawned more often: enkindling chugged (freq bonus 5).The monster species that was spawned more often: trawallutt-ike (freq bonus 32). The monster species that was spawned more often: Shaddai El Chai, Prince of Air (freq bonus 48). The monster species that was spawned more often: ratling mummy (freq bonus 36). The monster species that was spawned more often: Succubus Katcher (freq bonus 54). The monster species that was spawned more often: snarlier eructing reecho flump stepping (freq bonus 8). The monster species that was spawned more often: seven-headed hydra (freq bonus 5).The monster species that was spawned more often: Kop Sergeant (freq bonus 12). The monster species that was spawned more often: tiny ËÓcXfŸlich (freq bonus 5). The monster species that was spawned more often: Elbereth's chosen one (freq bonus 8). The monster species that was spawned more often: ice fungus (freq bonus 24). The monster species that was spawned more often: neckdragon (freq bonus 44). The monster species that was spawned more often: begorra patronal (freq bonus 5).--More--ËÓc:òThe monster species that was spawned more often: Infested Noviere (freq bonus 10). The monster species that was spawned more often: porter magic-colored fungus (freq bonus 8). The monster species that was spawned more often: dark elven priest (freq bonus 30). The monster trait that was more common: monsters that have butt attacks (freq bonus 2). The monster trait that was more common: monsters that mutter cantrips (freq bonus 2). The monster trait that was more common: monsters whose attacks slow you (freq bonus 4). The monster trait that was more common: monsters who belong to the metal mafia (freq bonus 2). The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 1). The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 3). The monster trait that was more common: monsters who talk gibberish (freq ËÓcjò2bonus 4).The monster species that was never randomly spawned: exchanging shingly. The monster species that was never randomly spawned: immigrated tartuffe miscasting. The monster species that was never randomly spawned: noneducable aridity. --More--ËÓc¡The monster species that was never randomly spawned: magic hawk moth. The monster species that was never randomly spawned: excrescent hyperopia. The monster species that was never randomly spawned: systemling. The monster species that was never randomly spawned: mega rock fish. The monster species that was never randomly spawned: caterpillar sniper. The monster species that was never randomly spawned: grunthack beholder. The monster species that was never randomly spawned: mussy hardboard. The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)). The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword). The RNG hath decreed that this item was never generated: meteoric nunchiaku ((null)). The RNG hath decreed that this item was never generated: blind self (irritating). The RNG hath decreed that this item was never generated: cloak of magiËÓc@¡ºcal drainage (deep cloak). The RNG hath decreed that this item was never generated: feather armor ((null)). The RNG hath decreed that this item was never generated: immunity to drawbridges (drawn). The RNG hath decreed that this item was never generated: chocolate ((null)). The RNG hath decreed that this item was never generated: printed shirt ((null)). --More--ËÓcA£The RNG hath decreed that this item was generated more often: wonder arrow ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 8). The RNG hath decreed that this item was generated more often: foam chain ((null), freq bonus 68). The RNG hath decreed that this item was generated more often: unknown knife ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: conundrum nugget (gray, freq bonus 115). The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 3). The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 21). The RNG hath decreed that this item was generated more often: dark horn ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bËÓcR£onus 17). The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 6). The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 8). --More--The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 11). The RNG hath decreed that this item was generated more often: bubbletar ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: curse items (ËÓcc£ðaccursed, freq bonus 6). The RNG hath decreed that this item was generated more often: well building (EAT THIS YOU DEMON WENCH FROM HELL, freq bonus 7). The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 13). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 58). The RNG hath decreed that this item was always generated cursed: implant of tribute (athletic). The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish). The RNG hath decreed that this item was always generated cursed: boiler kaboom (watered). --More--ËÓcÅ>The RNG hath decreed that this item was always generated cursed: clone monster (radiating). The RNG hath decreed that this item was always generated cursed: heroic dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: laser pole ((null)). The RNG hath decreed that this item was always generated cursed: gain level (overpowered). The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots). The RNG hath decreed that this trap was always invisible: magic portal. The RNG hath decreed that this trap was generated more often: fortytwo trap (freq bonus 5). The spell school whose books are more common was matter spells (freq bonus 16). Trap randomization happened for 1 in 318 traps. Traps were spawned invisible 1 times in 90. Traps were extra hard to find 4% of the time. Next attribute increase check would have come at tËÓcé>éurn 1689. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. --More--ËÓcMÐ$You were level-drain resistant. You were magic-protected. You were temporarily slower because you tried to hangup cheat (7). You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1). You had not decided on your sexuality yet. You had 1497 points of nutrition remaining. You aggravated monsters. You were aggravating monsters for 83886080 more turns. You could fly. You were an un in Protect mode. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (184). You survived. --More--ËÓc·àãÚÄÄÄÄÄÄÄÄ¿³ú$úúúúú?³úúúúúúúúú³³úúúúúúúú³ÀÄÄÄÄúÄÄúÙËÓcðàR[BSOD2 the Schoolkid ] St5 Dx3 Co11 In6 Wi16 Ch12 MahAktFemCha S0 Dlvl:1 $0 HP 22(22)  Pw 9(9)  AC8 Xp1/0 Wt100/960 T4 Do you want to see your discoveries? [ynq] (n) ËÓcjn Discoveries   Scrolls  ? scroll of healing (SENIL LELLARAP)  ? scroll of mana (CHENGEBIOCHTHO MYSAGOTH ECHE OO)  ? scroll of phase door (DUNGEONDIPPER CRYPTCRUISER ZOTZOOMER)  ? scroll of standard id (ERAU QSSI DRLO WEHT)  ? scroll of cure (BIEN TACHYMETRE GRESILLEMENT)  ? scroll of heal other (THATFEMINISTGIRL IS A VERY NICE PERSON)  ? * scroll of extra healing (CHLELOR PHACHILER MAZ MACHAIRIOCH)  ? * scroll of greater mana restoration (PSINA PSINA KRADIDA PSIOMOIPS)  Spellbooks  + spellbook of cure stun (bird-like)  + spellbook of knock (namecalling)  + spellbook of poison brand (fleecy)  Wands  / wand of striking (pokemon logo)  Venoms  . * blinding venom (splash of venom)  ËÓc>jì[1m. * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom) (end) ËÓc¯ããÚÄÄÄÄÄÄÄÄ¿³ú$úúúúú?³úúúúúúúúú³³úúúúúúúú³ÀÄÄÄÄúÄÄúÙËÓcèã][BSOD2 the Schoolkid ] St5 Dx3 Co11 In6 Wi16 Ch12 MahAktFemCha S0 Dlvl:1 $0 HP 22(22)  Pw 9(9)  AC8 Xp1/0 Wt100/960 T4 Do you want an account of creatures vanquished? [ynq] (n) ËÓcû‹n Vanquished creatures:  0 fogses (1 created) 0 touch spores (1 created) 0 wanter demons (1 created) 0 passhriekers (1 created) 0 farting brats (1 created) 0 kickboxing girls (1 created) 0 twens (1 created) 0 piles of worthless coins (1 created)  8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--ËÓc¼èßDo you want to see your conduct? [ynq] (n) ËÓcb~gn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10. You saved the game 6 times.--More--ËÓc‹Þ²ËÓc­ÞGoodbye BSOD2 the Mahou Shoujo... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 4 moves. You were level 1 with a maximum of 22 hit points when you quit.--More--ËÓcç‚  ËÓcûæ  ËÓc¹ø 7 Since you quit, the score list will not be checked.