BSOD2, chaotic female trapper Kurwa ---------------- ....$..........| |..............| |.....=...@....| |..............+ ---- --#-------- [BSOD2 the Cheap Sex Slave] St11 Dx10 Co8 In7 Wi5 Ch15 KurTrpFemCha+Q S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-6 Xp1/0 Wt107/1050 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a chaotic female aquarian trapper Kurwa. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waxing tonight. b\=þ6TKs?ӌyj^ v_V Unknown command ' '. (5x) =Q$t h$ Unknown command ' '. A’!S181^z֤ # quir: unknown extended command. Unknown command 'y'. What do you want to eat? [r or ?*] You cannot eat that! Unknown command '^J'. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: burnopathy You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 339 Potion identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 79% Ring drop chance was reduced to 69% Wand drop chance was reduced to 60% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: morning star (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18855 Monster spawn increase reached its maximum at turn 64805 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 194940 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: female ronin (freq bonus 12) The monster species that spawned more often: dwarf lord (freq bonus 18) The monster species that spawned more often: blister patch (freq bonus 12) The monster species that spawned more often: dim spore (freq bonus 12) The monster species that spawned more often: droning ufo part (freq bonus 30) The monster species that spawned more often: donkey teacher (freq bonus 6) The monster species that spawned more often: bright white colony (freq bonus 12) The monster species that spawned more often: drone spore (freq bonus 8) The monster species that spawned more often: darkness gloam (freq bonus 5) The monster species that spawned more often: orc berserker (freq bonus 24) The monster species that spawned more often: wind force fungus (freq bonus 18) The monster species that spawned more often: mi-go, the fungi from yuggoth (freq bonus 12) The monster species that spawned more often: runt (freq bonus 24) The monster species that spawned more often: Mephisto (freq bonus 42) The monster species that spawned more often: Daughter Lily (freq bonus 7) The monster species that spawned more often: stained jelly (freq bonus 12) The monster species that spawned more often: Vargo, Tyrant of Fire (freq bonus 8) The monster species that spawned more often: jabberwock (freq bonus 10) The monster species that spawned more often: Light One (freq bonus 10) The monster species that spawned more often: stoat (freq bonus 8) The monster trait that was more common: silent monsters (freq bonus 3) The monster trait that was more common: silent monsters (freq bonus 3) The monster trait that was more common: monsters that cannot pick up items (freq bonus 2) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 3) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 12) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 4) The monster species that never randomly spawned: blue monster The monster species that never randomly spawned: six of diamonds The monster species that never randomly spawned: Kraken, the Fiend of Water The monster species that never randomly spawned: Mr. Mime The monster species that never randomly spawned: COM-TO-COM 3 The monster species that never randomly spawned: raging blaze The monster species that never randomly spawned: activistor The monster species that never randomly spawned: dwarf lord mutant The monster species that never randomly spawned: Miki Onimaru The monster species that never randomly spawned: epidote colony The monster class that always generated with extra speed: xan or other mythical/fantastic insect The monster class that more likely to generate with musable stuff: dragon The RNG hath decreed that this item was never generated: blindness (yellow) The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: starlit sky stone (gray) The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: long sword ((null)) The RNG hath decreed that this item was never generated: water (clear) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 6) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 11) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 38) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 6) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 10) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 8) The RNG hath decreed that this item was generated more often: momhat (kitchen hat, freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 77) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 79) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: towel ((null)) The RNG hath decreed that this trap was always invisible: jessica trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 2) Next attribute increase check would have come at turn 1124 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You had the following problem: Pets can spontaneously rebel and become hostile. (0) You were prevented from hallu partying (0) You were prevented from having burnopathy (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Kaczynski The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could not have safely prayed (420) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (voluminous cloak) momhat (complete helmet) scaler mittens (polnish gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (plateau boots) Scrolls scroll of destroy armor (U HAVE MAIL) scroll of taming (KAPOW) scroll of trap detection (VITIO SUS) scroll of boss companion (TO MENY SHOTING TO BE AVOID) scroll of relocation (FOO BAR) scroll of repair item (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of healing (ZLORFIK) scroll of mana (LLIYLLATNEMTONMAI) scroll of phase door (HUAKORE TE UNIANA PAKEHA KATOA) scroll of standard id (MOVE RAISED BY FEARED) scroll of cure (PERFORATORUP AS SKY) Wands wand of trap creation (secret) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...