BSOD2, chaotic female human Kurwa ---------- |@.......| |........| ........+ ---------- [BSOD2 the Cheap Sex Slave] St9 Dx9 Co13 In8 Wi4 Ch13 KurHumFemCha S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-10 Xp1/0 Wt106/1200 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the human Kurwa, welcome back to SlashEMExtended! The moon is waxing tonight. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: corrosivity Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 24 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 11% chance Musable item generation frequency had a negative bias of 1% Concealing monsters were spawned underneath items 87% of the time only The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: riding (turn 10) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26736 Monster spawn increase reached its maximum at turn 61505 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 161330 The monster class that cannot be genocided was turret The monster class that was spawned more often: gnome (freq bonus 4) The monster species that spawned more often: high dwarven lord (freq bonus 30) The monster species that spawned more often: failure clock (freq bonus 6) The monster species that spawned more often: dwarf lord mutant (freq bonus 26) The monster species that spawned more often: ungorrog (freq bonus 15) The monster species that spawned more often: skeletal lizard (freq bonus 108) The monster species that spawned more often: pink centipede (freq bonus 10) The monster species that spawned more often: hunting horror (freq bonus 18) The monster species that spawned more often: big iguana (freq bonus 8) The monster species that spawned more often: dark figure (freq bonus 21) The monster species that spawned more often: brown ants of Timothy Thummel (freq bonus 30) The monster species that spawned more often: high force patch (freq bonus 30) The monster species that spawned more often: radiant spirit (freq bonus 36) The monster species that spawned more often: x3 jelly (freq bonus 60) The monster species that spawned more often: mosquito (freq bonus 54) The monster species that spawned more often: giant pink dragonfly (freq bonus 32) The monster species that spawned more often: minor rat-man (freq bonus 36) The monster species that spawned more often: Iris flax (freq bonus 10) The monster species that spawned more often: giant dragon turtle (freq bonus 20) The monster species that spawned more often: Transformator (freq bonus 24) The monster species that spawned more often: maud growth (freq bonus 24) The monster trait that was more common: monsters that love to collect gold (freq bonus 1) The monster trait that was more common: monsters that have beam attacks (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 1) The monster trait that was more common: monsters that pick up magic items (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 1) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 1) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 2) The monster species that never randomly spawned: necromorb The monster species that never randomly spawned: petty battle girl The monster species that never randomly spawned: Undead Kop The monster species that never randomly spawned: mysterious lady The monster species that never randomly spawned: healing iron piercer The monster species that never randomly spawned: foul permamimic The monster species that never randomly spawned: great aether wyrm The monster species that never randomly spawned: lethe growth The monster species that never randomly spawned: kite dragon The monster species that never randomly spawned: orange warp patch The RNG hath decreed that this item was never generated: inka spear ((null)) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: slow monster (tin) The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 35) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 18) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 7) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 13) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 53) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 13) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 19) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 12) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 17) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 13) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 7) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 79) The RNG hath decreed that this item was always generated cursed: hyper blue stone (gray) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this item was always generated cursed: dememorize (zylon) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: elven sickle ((null)) The RNG hath decreed that this item was always generated cursed: message suppression stone (gray) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: bullet trap (freq bonus 1) Next attribute increase check would have come at turn 684 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Being weak from hunger damaged your health. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: You can't walk in the same direction twice in a row. (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You were prevented from having mana regeneration (0) You were prevented from having corrosivity (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Kaczynski The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could have safely prayed (176) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (colorless cloak) momhat stone (gemmed helmet) scaler mittens (inverse gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (heroine mocassins) Scrolls scroll of destroy armor (ADA ILIKET) scroll of taming (I AM SO FUCKING TIRED) scroll of trap detection (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) scroll of boss companion (CHANGED CELLS TO BE LIKE AS ELF) scroll of relocation (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) scroll of repair item (GENIE STUNT IS MORE POWER) scroll of healing (DAEDELDIDAET) scroll of mana (LIELAIS KEIZARS IR LAUNUMS) scroll of phase door (CHUTZPAH) scroll of standard id (EDEVESH HANAGASH) scroll of cure (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...