BSOD2, neutral female human Kurwa -- ------ ......@.| |.$.....| |.......| |.......| --------- [BSOD2 the Cheap Sex Slave] St10 Dx10 Co10 In14 Wi7 Ch18 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-9 Xp1/0 Wt106/1100 T1 Latest messages HRYYB BSOD2, JRYPBZR GB SYNFUEMEKGRAQRQ! YBH NER N ARHGENY SRZNYR ANFGVANGBE CEBOYRZNGVP JVAQVAUNOVGNAG UHZNA KHEJN. YBH NER CYNLVAT SLASH'EM EKGRAQRQ BA N CHOYVP FREIRE. IA GUR IREL ENER PNFR GUNG LBHE CERIVBHF TNZR PENFURQ OL FRAQVAT LBH ONPX GB GUR QTNZRYNHAPU FPERRA, CYRNFR PBAGNPG GUR FREIRE NQZVAVFGENGBE SBE N ERFGBER. êÞ TUR ZBBA VF JNAVAT GBAVTUG. JHARGUNPX VF EHAAVAT! PYRNFR ERSRE GB WHARGUNPX.ARG SBE ZBER VASBEZNGVBA. GVIR VG LBHE ORFG FUBG, NAQ GEL GB FPBER NF ZNAL GEBCUVRF NF LBH PNA! GBBQ YHPX! UAXABJA PBZZNAQ ' '. (2x) Häã Z‹¥ÑÖJ<4¥Ü ˜­R'¨ã´ CM¸Ó›í‰ô‡“™×è5B¢L†O UAXABJA PBZZNAQ 'L'. # RRNYYL DHVG [LRF/AB]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: stealth Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 73% chance Wand drop chance was reduced to 88% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 99% Monster death drops spawned with only 86% chance The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: martial arts (turn 12) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41210 Monster spawn increase reached its maximum at turn 77229 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 208395 The monster class that cannot be genocided was light The monster class that was spawned more often: mimic (freq bonus 2) The monster species that spawned more often: pisaca (freq bonus 8) The monster species that spawned more often: iron penetrator (freq bonus 10) The monster species that spawned more often: drone fungus (freq bonus 15) The monster species that spawned more often: petty wall beast (freq bonus 12) The monster species that spawned more often: real disenchantment hound (freq bonus 4) The monster species that spawned more often: strigoi (freq bonus 84) The monster species that spawned more often: fire muzzle (freq bonus 6) The monster species that spawned more often: misshapen (freq bonus 12) The monster species that spawned more often: lava mushroom (freq bonus 12) The monster species that spawned more often: death worm (freq bonus 9) The monster species that spawned more often: tai chi girl (freq bonus 10) The monster species that spawned more often: anti-undead lich (freq bonus 16) The monster species that spawned more often: thieving lady (freq bonus 6) The monster species that spawned more often: copperhead snake (freq bonus 18) The monster species that spawned more often: small lich (freq bonus 12) The monster species that spawned more often: very old yellow dragon (freq bonus 12) The monster species that spawned more often: porter block fungus (freq bonus 8) The monster species that spawned more often: Ghaele (freq bonus 48) The monster species that spawned more often: large twen (freq bonus 6) The monster species that spawned more often: ghetto mushroom (freq bonus 8) The monster trait that was more common: monsters that can be tamed with food (freq bonus 3) The monster trait that was more common: monsters with vampire dialogue (freq bonus 1) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 4) The monster trait that was more common: monsters that like to mimic objects (freq bonus 4) The monster trait that was more common: monsters that can multiply (freq bonus 4) The monster trait that was more common: silent monsters (freq bonus 2) The monster species that never randomly spawned: terrax The monster species that never randomly spawned: fiery nymphomaniac The monster species that never randomly spawned: giant grub The monster species that never randomly spawned: rot jelly The monster species that never randomly spawned: plasma warp fungus The monster species that never randomly spawned: amok running yardie The monster species that never randomly spawned: undead pirate The monster species that never randomly spawned: kalmuth sephirah The monster species that never randomly spawned: mirror warp fungus The monster species that never randomly spawned: dzoo-noo-qua The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: phase door (ethereal) The RNG hath decreed that this item was never generated: robe of randomness (cyan robe) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 6) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 7) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 3) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 177) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 169) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 4) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 2) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 8) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 9) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 10) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 16) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 53) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: leather drum (drum) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: measurer ((null)) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this item was always generated cursed: cloak of sickness (green cloak) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: plow ((null)) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 10) Next attribute increase check would have come at turn 2206 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: Your possessions sometimes unidentified themselves. (0) You had the following problem: A rot13 cypher had been activated for lowercase letters. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Monsters didn't respect Elbereth. (0) You had the following problem: Reading spellbooks confused you. (0) You had a case of random intrinsic loss. (0) You were in a ghost world (0) You had the following problem: Your directional keys got swapped. (0) You were prevented from having clairvoyance (0) You were prevented from having mana regeneration (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (92) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (pastel cloak) momhat (horned helmet) scaler mittens (camouflage patterned gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (irregular boots) Scrolls scroll of destroy armor (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) scroll of taming (SPARKLING EDWARD CULLEN) scroll of trap detection (KATNISS SHOT PEETA IN THE HEAD) scroll of boss companion (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of relocation (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) scroll of repair item (SHENME SHIHOU TENGTONG FABU) scroll of healing (BLOW FLOWER VIOLENT AROUND) scroll of mana (NETHACK 360 APPEARED IN DECEMBER 2015) scroll of phase door (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of standard id (STAT STUNT IS MORE IMPORTANT) scroll of cure (SILLY LITTLE NYMPHS) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...