BSOD2, neutral female human Kurwa ----- -@..- ..--- |. - - [BSOD2 the Cheap Sex Slave] St11 Dx6 Co10 In9 Wi4 Ch18 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-8 Xp1/0 Wt106/1150 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral female nastinator problematic windinhabitant human Kurwa. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: flying Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 29% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: riding (turn 10) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54175 Monster spawn increase reached its maximum at turn 75027 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 243688 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: (null) (freq bonus 4) The monster species that spawned more often: red nightmare (freq bonus 11) The monster species that spawned more often: pond naga (freq bonus 36) The monster species that spawned more often: zombified drake (freq bonus 14) The monster species that spawned more often: jumping ego kraken (freq bonus 6) The monster species that spawned more often: undead centaur (freq bonus 10) The monster species that spawned more often: real warp fungus (freq bonus 5) The monster species that spawned more often: controller permamimic (freq bonus 12) The monster species that spawned more often: unmaker (freq bonus 14) The monster species that spawned more often: hidden patch (freq bonus 14) The monster species that spawned more often: mega unihorn trove (freq bonus 39) The monster species that spawned more often: sexual turret (freq bonus 16) The monster species that spawned more often: sparkling warp fungus (freq bonus 48) The monster species that spawned more often: really dangerous force fungus (freq bonus 6) The monster species that spawned more often: blue dragon worm (freq bonus 8) The monster species that spawned more often: golden mushroom (freq bonus 28) The monster species that spawned more often: Arne (freq bonus 10) The monster species that spawned more often: fast shoggoth (freq bonus 100) The monster species that spawned more often: phase colony (freq bonus 21) The monster species that spawned more often: giant brass dragonfly (freq bonus 14) The monster species that spawned more often: maud patch (freq bonus 16) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 4) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 1) The monster trait that was more common: monsters that have explosion attacks (freq bonus 8) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 1) The monster trait that was more common: monsters that are amorphous (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 4) The monster trait that was more common: monsters that spawn in small groups (freq bonus 1) The monster species that never randomly spawned: Laura's 'sister' combat boot The monster species that never randomly spawned: athena blocker The monster species that never randomly spawned: darkwood spider The monster species that never randomly spawned: marilith girlfriend The monster species that never randomly spawned: doll mistress The monster species that never randomly spawned: charging kindness The monster species that never randomly spawned: opaque jelly The monster species that never randomly spawned: giant force ant The monster species that never randomly spawned: intelligent piercer The monster species that never randomly spawned: snakeman chieftain The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 12) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 20) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 134) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 6) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 15) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 21) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: checker boots (fetish heels) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this item was always generated cursed: eternium blade ((null)) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 1) Next attribute increase check would have come at turn 583 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Monsters occasionally use their secret attacks. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became green. (0) You had the following problem: Your spells became red. (0) You had the following problem: Reading spellbooks confused you. (0) You were in a ghost world (0) You had the following problem: Pets can spontaneously rebel and become hostile. (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (218) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (polyform cloak) momhat (filtered helmet) scaler mittens (spacey gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (balanced boots) Scrolls scroll of destroy armor (GENIE STUNT IS MORE POWER) scroll of taming (VOMIT TO MELT ENEMY) scroll of trap detection (I BU BOLISHI KERAK NIMA YOQ TUSHUNCHASINI BOR) scroll of boss companion (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) scroll of relocation (ECNETOPINMO) scroll of repair item (YOU AND YOUR FRIENDS ARE DEAD) scroll of healing (AMAZING AFRO HEAD RUSH ATTACK) scroll of mana (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of phase door (VOLARE) scroll of standard id (BLUE SCREEN OF DEATH) scroll of cure (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...