BSOD2, neutral female human Kurwa ---- ...----- -......| |......| |......| -....@.| ...... ----- ------- [BSOD2 the Cheap Sex Slave] St11 Dx8 Co8 In7 Wi4 Ch6 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-6 Xp1/0 Wt106/1050 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral female nastinator problematic windinhabitant human Kurwa. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. (2x) # ëÅB Unknown command ' '. (4x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: stealth You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 147 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 17 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 41 Gem identification only worked 100 times out of 122 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 64% chance Scroll drop chance was reduced to 79% Musable item generation frequency had a negative bias of 23% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 58% of the time only The following skill could not be trained at all: club The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: shield (turn 6) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30685 Monster spawn increase reached its maximum at turn 55304 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1036952 The monster class that cannot be genocided was turret The monster class that was spawned more often: apelike creature (freq bonus 2) The monster species that spawned more often: giant lodestone dragonfly (freq bonus 20) The monster species that spawned more often: agent black colony (freq bonus 15) The monster species that spawned more often: shadow serpent (freq bonus 33) The monster species that spawned more often: Walduin (freq bonus 18) The monster species that spawned more often: killer food ration (freq bonus 13) The monster species that spawned more often: translucent mold (freq bonus 15) The monster species that spawned more often: giant pink rat (freq bonus 15) The monster species that spawned more often: dark mimic (freq bonus 12) The monster species that spawned more often: asshole vacuum cleaner (freq bonus 20) The monster species that spawned more often: giant jelly bee (freq bonus 10) The monster species that spawned more often: null warp fungus (freq bonus 24) The monster species that spawned more often: really dangerous colony (freq bonus 24) The monster species that spawned more often: Anti-Elbereth Operative (freq bonus 8) The monster species that spawned more often: nightly force fungus (freq bonus 24) The monster species that spawned more often: klieau manticore (freq bonus 6) The monster species that spawned more often: giant entity (freq bonus 10) The monster species that spawned more often: Maanzecorian (freq bonus 8) The monster species that spawned more often: giant potion trove (freq bonus 6) The monster species that spawned more often: fairy moogle (freq bonus 21) The monster species that spawned more often: chaos sister (freq bonus 12) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 1) The monster trait that was more common: monsters that count as werecreatures (freq bonus 4) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 2) The monster trait that was more common: monsters that have lash attacks (freq bonus 6) The monster trait that was more common: monsters that are always female (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster species that never randomly spawned: sane warp patch The monster species that never randomly spawned: blink spider The monster species that never randomly spawned: rock penetrator The monster species that never randomly spawned: reddish force fungus The monster species that never randomly spawned: red icky thing The monster species that never randomly spawned: blade naga hatchling The monster species that never randomly spawned: lava lover The monster species that never randomly spawned: flying demilich The monster species that never randomly spawned: adult white dragon The monster species that never randomly spawned: trelon The RNG hath decreed that this item was never generated: fourdent ((null)) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was never generated: greyout cloak (colorfade cloak) The RNG hath decreed that this item was never generated: dimness (viva) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: disgusting ball ((null)) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 20) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 27) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 25) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 15) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 11) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 11) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 2) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 5) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 66) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 78) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 74) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: wild blade ((null)) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this item was always generated cursed: wings of angel (wings) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: quasar stone (gray) The RNG hath decreed that this item was always generated cursed: kokken ((null)) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 10) Next attribute increase check would have come at turn 729 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Monsters always spawn hostile. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You were not going to get corpses from defeated enemies (0) You were not going to see traps (0) You were in a ghost world (0) You were more likely to have your items stolen (0) You were prevented from having telepathy (0) You were prevented from having stealth (0) You were prevented from having phasing (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (324) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (ghostly cloak) momhat (aluminium helmet) scaler mittens (riding gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (hiking boots) Scrolls scroll of destroy armor (AIR ELEMENTAL SPEED BEHOLDER) scroll of taming (DAMN IT) scroll of trap detection (IA CTHULHU) scroll of boss companion (KLATHA DATHA NY ARYATHA) scroll of relocation (BREAKPOINT) scroll of repair item (WET WITH WATER) scroll of healing (ATTACK BY POLYGONAL) scroll of mana (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of phase door (NIYONIAI) scroll of standard id (I AM THE KING) scroll of cure (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...