BSOD2, neutral female human Kurwa ------------ ...........| |.......$..| |.........@| --+--------- [BSOD2 the Cheap Sex Slave] St10 Dx8 Co9 In6 Wi4 Ch8 KurHumFemNeu+YBD S1 Dlvl:1 $1 HP17(17) Pw8(8) AC-10 Xp1/0 Wt105/1050 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral female nastinator problematic windinhabitant human Kurwa. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: infravision You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 56 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 111 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 73% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 88% Monster death drops spawned with only 92% chance The following skill could not be trained at all: whip The following skill was trained at half the usual rate: spear The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: martial arts (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19694 Monster spawn increase reached its maximum at turn 37181 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 271374 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: kadabra (freq bonus 12) The monster species that spawned more often: water mold (freq bonus 4) The monster species that spawned more often: wooden warp fungus (freq bonus 36) The monster species that spawned more often: grand master chi warrior (freq bonus 12) The monster species that spawned more often: beige warp fungus (freq bonus 30) The monster species that spawned more often: golden growth (freq bonus 4) The monster species that spawned more often: porter fire elemental (freq bonus 9) The monster species that spawned more often: goldeen (freq bonus 4) The monster species that spawned more often: kitsune (freq bonus 6) The monster species that spawned more often: undead wizard (freq bonus 30) The monster species that spawned more often: nondescript spore (freq bonus 10) The monster species that spawned more often: mirror vortex (freq bonus 18) The monster species that spawned more often: sand barrier (freq bonus 9) The monster species that spawned more often: hedrow blademaster (freq bonus 16) The monster species that spawned more often: mind beamer (freq bonus 30) The monster species that spawned more often: bouncing mine (freq bonus 2) The monster species that spawned more often: sepia patch (freq bonus 12) The monster species that spawned more often: sizzle naga hatchling (freq bonus 6) The monster species that spawned more often: animated iron statue (freq bonus 12) The monster species that spawned more often: clock growth (freq bonus 10) The monster trait that was more common: monsters with acid resistance (freq bonus 2) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2) The monster trait that was more common: monsters that have humanoid speech (freq bonus 5) The monster trait that was more common: monsters that are always female (freq bonus 1) The monster species that never randomly spawned: rain-guessing dragon The monster species that never randomly spawned: red monster The monster species that never randomly spawned: spore mushroom The monster species that never randomly spawned: horn horse The monster species that never randomly spawned: revival spinner The monster species that never randomly spawned: Verena's stiletto sandal The monster species that never randomly spawned: joker The monster species that never randomly spawned: real nether lich The monster species that never randomly spawned: two of clubs The monster species that never randomly spawned: legion devil sergeant The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: cure wounded legs (fleeting) The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: heavy elasthan ball ((null)) The RNG hath decreed that this item was never generated: silk spear ((null)) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: cloak of polymorph (changing cloak) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 13) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 6) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 7) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 26) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 8) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 16) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 2) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 2) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 11) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: sludge (fallthrough) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: entrapping (blasted) The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: cooling trap (freq bonus 13) Next attribute increase check would have come at turn 664 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Being weak from hunger damaged your health. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Certain messages may be replaced with generic ones. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: The game continuously spawns spacewars monsters and nasty traps. (0) You had the following problem: Your spells became red. (0) You had the following problem: Higher-level monsters were more likely to spawn. (0) You had the following problem: You could not teleport at all. (0) You were in a ghost world (0) You had the following problem: Dungeon regrowth is excessively fast. (0) You were prevented from having infravision (0) You were prevented from having double attacks (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (45) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (grass cloak) momhat (narrow helmet) scaler mittens (occultism gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (velcro boots) Scrolls scroll of destroy armor (I HERE SOMETHING) scroll of taming (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of trap detection (WIDE ARM ENEMYAND IT CANNT ESCAPE) scroll of boss companion (AVEZ VOUS DEJA LE FRANCAIS) scroll of relocation (PROKLINJATI SVOJ ZIVOT) scroll of repair item (BLESSED GENOCIDE) scroll of healing (DESU SENPAI FAMY) scroll of mana (THE GEHENNOM FUN PATCH IS ACTUALLY THE GEHENNOM EVIL PATCH) scroll of phase door (TOP SECRET DO NOT READ) scroll of standard id (THIS KITTEN CORPSE IS DELICIOUS) scroll of cure (XIAO CAOMEI WO DE BAOBEI) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...