BSOD2, neutral female human Kurwa --------------- +.............| |.............| |..@..........| |..........$..| |(............| |.............| ----------- --- [BSOD2 the Cheap Sex Slave] St10 Dx11 Co10 In12 Wi6 Ch19 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-10 Xp1/0 Wt106/1100 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral female nastinator problematic windinhabitant human Kurwa. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy ŸÆ ¿~-Ô¦.‰V«! Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: magic resistance You could not have this property intrinsically: fire resistance Potion identification only worked 3 times out of 23 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 601 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 55% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 81% Potion drop chance was reduced to 90% The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 24) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14066 Monster spawn increase reached its maximum at turn 74124 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1712627 The monster class that cannot be genocided was grue The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: chaos horde (freq bonus 3) The monster species that spawned more often: copper draconian (freq bonus 4) The monster species that spawned more often: young adult girl (freq bonus 18) The monster species that spawned more often: ogre master thief (freq bonus 24) The monster species that spawned more often: bronze thunderlord (freq bonus 8) The monster species that spawned more often: voracious penetrator (freq bonus 4) The monster species that spawned more often: horadrim ancestor (freq bonus 16) The monster species that spawned more often: bramble fungus (freq bonus 14) The monster species that spawned more often: colorless patch (freq bonus 6) The monster species that spawned more often: ewok (freq bonus 12) The monster species that spawned more often: blink force patch (freq bonus 6) The monster species that spawned more often: vampire orc (freq bonus 5) The monster species that spawned more often: hata-mata (freq bonus 7) The monster species that spawned more often: volcanic blob (freq bonus 20) The monster species that spawned more often: Hirschah (freq bonus 5) The monster species that spawned more often: nasty colony (freq bonus 8) The monster species that spawned more often: abyss smasher (freq bonus 8) The monster species that spawned more often: damned (freq bonus 20) The monster species that spawned more often: giant grey ant (freq bonus 8) The monster species that spawned more often: adult golden dragon (freq bonus 136) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 1) The monster species that never randomly spawned: savings cash The monster species that never randomly spawned: bloodshot mewlip The monster species that never randomly spawned: lichen lich The monster species that never randomly spawned: acidic warp fungus The monster species that never randomly spawned: cortex The monster species that never randomly spawned: stained glass golem The monster species that never randomly spawned: identity xorn The monster species that never randomly spawned: brown worm The monster species that never randomly spawned: pleasing warp fungus The monster species that never randomly spawned: falling force fungus The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: tunnelization (threatening) The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: blacky stone (gray) The RNG hath decreed that this item was never generated: icky blade ((null)) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was never generated: inertia control (crashy) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 9) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 6) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 13) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 9) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 20) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 15) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 9) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 7) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: death (long, freq bonus 4) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 3) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 5) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 88) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: blind self (irritating) The RNG hath decreed that this item was always generated cursed: hairclip ((null)) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: bread ((null)) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was always generated cursed: cloak of transformation (black cloak) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 2) Next attribute increase check would have come at turn 534 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the speed bug. (0) You had a confusing problem. (0) You had the following problem: Stairs were always trapped. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Every item you put on automatically cursed itself. (0) You had reduced power of magical effects (0) You were in a ghost world (0) You were prevented from having magic resistance (0) You were prevented from having wonderlegs (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (223) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (starwars cloak) momhat (deformed helmet) scaler mittens (princess gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (irregular boots) Scrolls scroll of destroy armor (TIP BLOKA L DA NENAVIDIT VAS) scroll of taming (ELF CANT TO BE POISONING) scroll of trap detection (LOELLEL IHR SPERRERFRITZES) scroll of boss companion (MESSED AFTER RUSH AND WHIRLING) scroll of relocation (MAYBE LOVELY WHEN TOUCH) scroll of repair item (WHY IS THERE NO FUCKING PROMPT) scroll of healing (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of mana (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of phase door (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of standard id (CLITUS DISCUS) scroll of cure (COMPILE SLEX SUDO UBUNTU) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...