BSOD2, neutral female human Kurwa ----------- |..@.....$. |`........| |.........| |......$..| |.......... |.........| -------+--- [BSOD2 the Cheap Sex Slave] St14 Dx7 Co7 In14 Wi3 Ch17 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC10 Xp1/0 Wt106/1150 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral female nastinator problematic windinhabitant human Kurwa. ÍQz/m³ Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: psi resistance You could not have this property intrinsically: numbopathy Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 42% chance Musable item generation frequency had a negative bias of 50% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 44% of the time only The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: protection spells (turn 24) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39340 Monster spawn increase reached its maximum at turn 89130 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 191064 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: petty-dwarf mage (freq bonus 8) The monster species that spawned more often: snow monkey (freq bonus 6) The monster species that spawned more often: sky elf (freq bonus 4) The monster species that spawned more often: huge panther (freq bonus 4) The monster species that spawned more often: black tear angel (freq bonus 12) The monster species that spawned more often: brown pudding (freq bonus 8) The monster species that spawned more often: Deidara of Akatsuki (freq bonus 30) The monster species that spawned more often: mercurial dragon (freq bonus 12) The monster species that spawned more often: lethe force patch (freq bonus 15) The monster species that spawned more often: houndoom (freq bonus 24) The monster species that spawned more often: weir (freq bonus 12) The monster species that spawned more often: corrosive light (freq bonus 9) The monster species that spawned more often: kobold diceroller (freq bonus 8) The monster species that spawned more often: silver weasel (freq bonus 8) The monster species that spawned more often: ogre chieftain (freq bonus 5) The monster species that spawned more often: water hulk (freq bonus 36) The monster species that spawned more often: griffin rogue (freq bonus 10) The monster species that spawned more often: vampire dwarf (freq bonus 40) The monster species that spawned more often: sepia mold (freq bonus 4) The monster species that spawned more often: great hell wyrm (freq bonus 4) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 3) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 1) The monster species that never randomly spawned: nastinator The monster species that never randomly spawned: Dispater The monster species that never randomly spawned: blue mold The monster species that never randomly spawned: chained clan The monster species that never randomly spawned: witch The monster species that never randomly spawned: transvestite The monster species that never randomly spawned: balrog The monster species that never randomly spawned: nausea stalk The monster species that never randomly spawned: negator eye The monster species that never randomly spawned: ghetto warp patch The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: inviso stone (gray) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: lagging (delayed) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 9) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 17) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 7) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 43) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 17) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 20) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 2) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 8) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 78) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 8) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this item was always generated cursed: paper arrow ((null)) The RNG hath decreed that this item was always generated cursed: silk spear ((null)) The RNG hath decreed that this item was always generated cursed: backfire (fadeless) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was always generated cursed: stun monster (shivering) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this item was always generated cursed: non-seeing stone (gray) The RNG hath decreed that this trap was always invisible: trap %s The RNG hath decreed that this trap was generated more often: boss trap (freq bonus 8) Next attribute increase check would have come at turn 150 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had the speed bug. (0) You had a strong sense of thirst. (0) You had the following problem: Your potions didn't always work. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Picking up a blessed item instantly curses it. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: If you pick up a scroll, it may disintegrate. (0) You had the following problem: Your spells became red. (0) You had the following problem: You could not teleport at all. (0) You were in a ghost world (0) You were effectively naked (0) You were prevented from having psi resistance (0) You were prevented from hallu partying (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (434) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (odd hull cloak) momhat (hydra helmet) scaler mittens (sensor gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (block-heeled boots) Scrolls scroll of destroy armor (FFN LYTH GNS EHBL FYYVXNGFAV LRAQBE RCBU V) scroll of taming (APOKRAR DONENIGHT) scroll of trap detection (TOME IS A CREATION BY DARKGOD) scroll of boss companion (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) scroll of relocation (LOREM IPSUM SIT AMET) scroll of repair item (QUICKER USED THE STUNT OF ELF) scroll of healing (MAYBE PROTECT FROM SERIOUS STATUS) scroll of mana (MAMPIFANDRAY SELA) scroll of phase door (VALLATTA SPEATT) scroll of standard id (GO AWAY) scroll of cure (WUEICHWUEICH WUEICHWUEICH) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...