BSOD2, neutral female human Kurwa ------ - -------------------- .......................$...@| |...........................| |...........................| --..........................| |..........................| ---------------------------- [BSOD2 the Cheap Sex Slave] St17 Dx10 Co13 In17 Wi7 Ch15 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-10 Xp1/0 Wt106/1600 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral female nastinator problematic windinhabitant human Kurwa. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. (3x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: curse resistance You could not have this property intrinsically: teleport control Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 4 Gem identification only worked 100 times out of 101 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 72% Musable item generation frequency had a negative bias of 19% Amulet drop chance was reduced to 97% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 67% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: short sword (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 67190 Monster spawn increase reached its maximum at turn 83538 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 182580 The monster class that cannot be genocided was centaur The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: dire lich (freq bonus 12) The monster species that spawned more often: Kary, the Fiend of Fire (freq bonus 24) The monster species that spawned more often: fairy dragon (freq bonus 8) The monster species that spawned more often: Windows 10 (does not work) (freq bonus 8) The monster species that spawned more often: scarlet mold (freq bonus 10) The monster species that spawned more often: cursing eye (freq bonus 24) The monster species that spawned more often: loud patch (freq bonus 3) The monster species that spawned more often: disgusting force patch (freq bonus 10) The monster species that spawned more often: real nether hound (freq bonus 10) The monster species that spawned more often: Zalnok (freq bonus 12) The monster species that spawned more often: field mouse (freq bonus 18) The monster species that spawned more often: psychic growth (freq bonus 42) The monster species that spawned more often: purple draconian (freq bonus 8) The monster species that spawned more often: pile of killer gold coins (freq bonus 12) The monster species that spawned more often: blue sentai (freq bonus 10) The monster species that spawned more often: iron wolf (freq bonus 8) The monster species that spawned more often: rogue hireling (freq bonus 3) The monster species that spawned more often: thorn master (freq bonus 16) The monster species that spawned more often: headphone penis (freq bonus 8) The monster species that spawned more often: yaki mochi (freq bonus 8) The monster trait that was more common: monsters that mutter cantrips (freq bonus 2) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 4) The monster trait that was more common: monsters that can teleport (freq bonus 3) The monster trait that was more common: monsters that pick up magic items (freq bonus 1) The monster trait that was more common: monsters whose attacks banish you (freq bonus 1) The monster species that never randomly spawned: plasma warp fungus The monster species that never randomly spawned: ghost gloam The monster species that never randomly spawned: female girl The monster species that never randomly spawned: blake stone jelly The monster species that never randomly spawned: very old plain dragon The monster species that never randomly spawned: permamimic The monster species that never randomly spawned: gnome ruler The monster species that never randomly spawned: cursed mold The monster species that never randomly spawned: hole spore The monster species that never randomly spawned: wereblacklight The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: sky-high heels (roman sandals) The RNG hath decreed that this item was never generated: inimical stone (gray) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: measurer ((null)) The RNG hath decreed that this item was never generated: arm blaster ((null)) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 10) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 48) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 24) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 8) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 6) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 12) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 52) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 7) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 8) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 14) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 3) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 2) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: battery stone (gray) The RNG hath decreed that this item was always generated cursed: power failure (perverted) The RNG hath decreed that this item was always generated cursed: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of red glass (red) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: totter trap (freq bonus 1) Next attribute increase check would have come at turn 550 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: You randomly polymorph into werecreatures. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Picking up a blessed item instantly curses it. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Casting a spell always causes backlash, regardless of whether the spell worked. (0) You had the following problem: Your spells became black. (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You were prevented from having telepathy (0) You were prevented from having curse resistance (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (443) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (withered cloak) momhat (ruined helmet) scaler mittens (digger gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (cast iron boots) Scrolls scroll of destroy armor (ETAOIN SHRDLU) scroll of taming (LITTLE INJURED DOUBLE PAY) scroll of trap detection (SEE IF I CARE) scroll of boss companion (ACME) scroll of relocation (ECNETOPINMO) scroll of repair item (VOR LAUTER ERREGUNG KAM ER SOFORT) scroll of healing (RGB ZNFUVAALL CRERIBQ) scroll of mana (DE AZTAN A FEGYVER LOSZER NELKUL) scroll of phase door (NOOOOIN THE AMY BLUESCREENOFDEATH) scroll of standard id (OMIAZBOYISU531) scroll of cure (WE WILL HURT YOU) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...