BSOD2, neutral female human Kurwa - --------- +...@...... |.........| |......[..| |.........| ----------- [BSOD2 the Cheap Sex Slave] St12 Dx15 Co10 In12 Wi5 Ch17 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-9 Xp1/0 Wt106/1200 T1 Hal Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral female nastinator problematic windinhabitant human Kurwa. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy You feel ignorant. The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! ÞuBæ±Êv¬ÿh zÞï¾ bb!š} ´úädÎ Unknown command ' '. (3x) èã6 ü2.°« Unknown command ' '. (6x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: searching You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 167 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 35 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 78% chance Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 88% The following skill could not be trained at all: shield The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: attack spells (turn 20) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21264 Monster spawn increase reached its maximum at turn 41749 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1278412 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: xorn (freq bonus 8) The monster species that spawned more often: vaporization ant (freq bonus 48) The monster species that spawned more often: bus driver (freq bonus 20) The monster species that spawned more often: The Nemean Lion (freq bonus 10) The monster species that spawned more often: rainbow ogre (freq bonus 30) The monster species that spawned more often: goblin fighter (freq bonus 27) The monster species that spawned more often: variag (freq bonus 27) The monster species that spawned more often: snow monkey (freq bonus 9) The monster species that spawned more often: cancellator (freq bonus 22) The monster species that spawned more often: mega unihorn trove (freq bonus 30) The monster species that spawned more often: fake fungus (freq bonus 24) The monster species that spawned more often: cloaked xorn (freq bonus 20) The monster species that spawned more often: The Lucky Hobbit (freq bonus 22) The monster species that spawned more often: force scorpion (freq bonus 20) The monster species that spawned more often: sapusaur (freq bonus 12) The monster species that spawned more often: clay warp patch (freq bonus 15) The monster species that spawned more often: Mr. Mime (freq bonus 20) The monster species that spawned more often: malformed flying polyp (freq bonus 18) The monster species that spawned more often: agent of the black market (freq bonus 20) The monster species that spawned more often: Bull Gates (freq bonus 33) The monster species that spawned more often: shocking sphere (freq bonus 60) The monster trait that was more common: monsters that have lash attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 2) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 1) The monster species that never randomly spawned: land urchin The monster species that never randomly spawned: wailing beast The monster species that never randomly spawned: clairvoyant The monster species that never randomly spawned: anthrazite mushroom The monster species that never randomly spawned: ruby warp patch The monster species that never randomly spawned: petty roast culf The monster species that never randomly spawned: darkness turret The monster species that never randomly spawned: angband horror The monster species that never randomly spawned: undead courier The monster species that never randomly spawned: vip rubber The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: lion cloak (barley cloak) The RNG hath decreed that this item was never generated: cure monster (adorable) The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: free action (serif) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 9) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 21) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 19) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 45) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 10) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 15) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 2) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 2) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 6) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 13) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 47) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 50) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: droven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots) The RNG hath decreed that this item was always generated cursed: evil patch stone (gray) The RNG hath decreed that this item was always generated cursed: air current (court) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: bowel cramps trap (freq bonus 3) Next attribute increase check would have come at turn 233 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were hallucinating (0) You had the speed bug. (0) You had a strong sense of thirst. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Tiles that you're walking on automatically become unlit. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: The bottom status line only updates if you explicitly tell it to do so. (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You were going to become dehydrated (0) You were prevented from having manaleech (0) You were prevented from having automatic searching (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Luna and Shiva Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (912) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (ignorant cloak) momhat (space helmet) scaler mittens (warped gloves) evil dragon scale shield (evil dragonhide shield) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...