BSOD2, neutral female human Kurwa ----- ----...---- ........... |......=..| ..).......| |........ -..@$ ----- [BSOD2 the Cheap Sex Slave] St14 Dx9 Co11 In4 Wi8 Ch16 KurHumFemNeu+YBD S5 Dlvl:1 $5 HP17(17) Pw8(8) AC-11 Xp1/0 Wt101/1350 T1 Latest messages HELLO BSOD2, WELCOME TO SLASHEMEXTENDED! YOU ARE A NEUTRAL FEMALE NASTINATOR PROBLEMATIC WINDINHABITANT HUMAN KURWA. YOU ARE PLAYING SLASH'EM EXTENDED ON A PUBLIC SERVER. IN THE VERY RARE CASE THAT YOUR PREVIOUS GAME CRASHED BY SENDING YOU BACK TO THE DGAMELAUNCH SCREEN, PLEASE CONTACT THE SERVER ADMINISTRATOR FOR A RESTORE. PANICS AND SEGFAULTS AREN'T THE END OF THE WORLD - IN ROUGHLY 99% OF ALL CASES, THESE CAN BE RESTORED INTO A WORKING SAVEGAME FILE. HAVE FUN PLAYING! YOU CAN FIND ME AND OTHER PLAYERS ON THE IRC CHANNEL #SLASHEMEXTENDED OR #EM.SLASHEM.ME ON FREENODE. IF YOU NEED GAMEPLAY HELP, SPOILERS OR OTHER INFORMATION, BE SURE TO JOIN AND I'LL GLADLY GIVE YOU HINTS ON HOW TO PLAY! :-) --AMY THE MOON IS WANING TONIGHT. JUNETHACK IS RUNNING! PLEASE REFER TO JUNETHACK.NET FOR MORE INFORMATION. GIVE IT YOUR BEST SHOT, AND TRY TO SCORE AS MANY TROPHIES AS YOU CAN! GOOD LUCK! UNKNOWN COMMAND ' '. (13x) # REALLY QUIT [YES/NO]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: infravision You could not have this property intrinsically: quad attacks Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 31 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 138 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 15% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 10% of the time only The following skill could not be trained at all: boomerang The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: enchantment spells (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62420 Monster spawn increase reached its maximum at turn 88833 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2138264 The monster class that cannot be genocided was piercer The monster class that was spawned more often: nemese (freq bonus 4) The monster species that spawned more often: gibbering mouther (freq bonus 72) The monster species that spawned more often: cerulean growth (freq bonus 48) The monster species that spawned more often: epidote spore (freq bonus 14) The monster species that spawned more often: random xorn (freq bonus 6) The monster species that spawned more often: Uniform Kop (freq bonus 36) The monster species that spawned more often: The Hugging Topmodel her hugging boot (freq bonus 14) The monster species that spawned more often: uncommon orc (freq bonus 21) The monster species that spawned more often: spore colony (freq bonus 10) The monster species that spawned more often: armed cockatrice (freq bonus 18) The monster species that spawned more often: noisy turret (freq bonus 48) The monster species that spawned more often: ultimate mimic (freq bonus 36) The monster species that spawned more often: porter genetic engineer (freq bonus 24) The monster species that spawned more often: giant centipede (freq bonus 30) The monster species that spawned more often: glare fungus (freq bonus 60) The monster species that spawned more often: spit demon (freq bonus 24) The monster species that spawned more often: yellow sentai (freq bonus 18) The monster species that spawned more often: small flying mimic (freq bonus 16) The monster species that spawned more often: magic-colored mushroom (freq bonus 26) The monster species that spawned more often: master intrinsic eating permamimic (freq bonus 14) The monster species that spawned more often: doom knight (freq bonus 20) The monster trait that was more common: unique monsters (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 1) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 4) The monster trait that was more common: monsters that have claw attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 4) The monster trait that was more common: monsters that are classified as petty (freq bonus 1) The monster trait that was more common: monsters that have no head (freq bonus 1) The monster trait that was more common: monsters that originate from Animeband (freq bonus 4) The monster trait that was more common: monsters that cannot be tamed (freq bonus 6) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 2) The monster species that never randomly spawned: creeping ruby gems The monster species that never randomly spawned: loli The monster species that never randomly spawned: internet swarmer The monster species that never randomly spawned: soft warp fungus The monster species that never randomly spawned: green patch The monster species that never randomly spawned: fiendish goblin The monster species that never randomly spawned: withering turret The monster species that never randomly spawned: bluish beetle The monster species that never randomly spawned: Uniform Kaptain The monster species that never randomly spawned: faerie light The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was never generated: stuck announcement stone (gray) The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: dogshit boot ((null)) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 17) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 19) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 9) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 8) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 14) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 11) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 10) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 7) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 7) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 7) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 4) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this item was always generated cursed: cloak of freedom (angband cloak) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this item was always generated cursed: storm stone (gray) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this trap was always invisible: limitation trap The RNG hath decreed that this trap was generated more often: squeaky board (freq bonus 4) Next attribute increase check would have come at turn 628 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: The bottom status line only updates if you explicitly tell it to do so. (0) You had the following problem: Your spells became red. (0) You had BIGscript. (0) You had the following problem: Altars malfunction whenever you try to use them (0) You were in a ghost world (0) You were prevented from having infravision (0) You were prevented from drunken boxing (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (1095) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (dark cloak) momhat (great helmet) scaler mittens (moth-bitten gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (weapon light boots) Scrolls scroll of destroy armor (TRAVEL IMMEDIATELY OUT OF THE WAY) scroll of taming (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of trap detection (BU MISH MISH EMAS) scroll of boss companion (YASDORIAN TEAMSPLAT ELITE SPYING ACADEMY) scroll of relocation (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES) scroll of repair item (CHANGED CELLS TO BE LIKE AS ELF) scroll of healing (STUNT OF GHOST IS DIFFER) scroll of mana (POKEMON GO KILLS PEOPLE) scroll of phase door (MERRY XMAS JOYEUX NOEL FELIZ NAVIDAD) scroll of standard id (ATTACK BY SOUND WORD LEARN MESSED CAN DO) scroll of cure (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...