BSOD2, neutral female human Kurwa ------ |.#..# .... |@# -+- [BSOD2 the Cheap Sex Slave] St11 Dx8 Co7 In7 Wi3 Ch7 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-10 Xp1/0 Wt106/1000 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral female nastinator problematic windinhabitant human Kurwa. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: free action You could not have this property intrinsically: invisibility Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Gem identification only worked 100 times out of 152 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 87% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 63% of the time only The following skill could not be trained at all: devices The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: occult spells (turn 162) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55760 Monster spawn increase reached its maximum at turn 76541 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 162008 The monster class that cannot be genocided was ghost The monster class that was spawned more often: turret (freq bonus 3) The monster species that spawned more often: Laura's soft mocassin (freq bonus 5) The monster species that spawned more often: conscious fungus (freq bonus 30) The monster species that spawned more often: VAX (freq bonus 21) The monster species that spawned more often: crimson patch (freq bonus 15) The monster species that spawned more often: dementor lord (freq bonus 15) The monster species that spawned more often: chasing soldier ant (freq bonus 16) The monster species that spawned more often: Sally's velcro sneaker (freq bonus 90) The monster species that spawned more often: stone trove (freq bonus 6) The monster species that spawned more often: Soft Sarah (freq bonus 24) The monster species that spawned more often: dangerous good-looking criminal (freq bonus 28) The monster species that spawned more often: piercebeak (freq bonus 48) The monster species that spawned more often: Molek (freq bonus 5) The monster species that spawned more often: rothe leader (freq bonus 6) The monster species that spawned more often: woman who can't spell her own name (freq bonus 8) The monster species that spawned more often: ultra cockroach (freq bonus 10) The monster species that spawned more often: thematic fire elemental (freq bonus 16) The monster species that spawned more often: amorphous stalk (freq bonus 30) The monster species that spawned more often: sergeant (freq bonus 28) The monster species that spawned more often: uber rust monster (freq bonus 12) The monster species that spawned more often: werejelly (freq bonus 42) The monster trait that was more common: monsters that have hug attacks (freq bonus 7) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 1) The monster trait that was more common: monsters that can be genocided (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 8) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 2) The monster species that never randomly spawned: wooden mushroom The monster species that never randomly spawned: cave spider The monster species that never randomly spawned: wind elemental The monster species that never randomly spawned: golden monster The monster species that never randomly spawned: albae The monster species that never randomly spawned: glass penetrator The monster species that never randomly spawned: karmic force fungus The monster species that never randomly spawned: bramble warp fungus The monster species that never randomly spawned: ostro The monster species that never randomly spawned: super naiad The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: elongation cloak (long-range cloak) The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: boss visor ((null)) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 3) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 15) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 24) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 17) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 20) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 8) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 5) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 10) The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 5) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 12) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: melee prefix stone (gray) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this trap was always invisible: fast forward trap The RNG hath decreed that this trap was generated more often: pink spell trap (freq bonus 11) Next attribute increase check would have come at turn 789 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: You lost spells. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Picking up a blessed item instantly curses it. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: If you pick up a scroll, it may disintegrate. (0) You had the following problem: Your spells became red. (0) You had the following problem: Your spell memory decreased rapidly. (0) You were in a ghost world (0) You were prevented from having displacement (0) You were prevented from having free action (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (422) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (dragonhide cloak) momhat (rural helmet) scaler mittens (inka gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (explosive boots) Scrolls scroll of destroy armor (BYE BITCH) scroll of taming (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) scroll of trap detection (HCUO) scroll of boss companion (NHQDB IS ACTUALLY KERIOQDB) scroll of relocation (PERFORATORUP AS SKY) scroll of repair item (MAKE ENEMY BAD THEN SNORING NEXT) scroll of healing (ABOR EFECTOR) scroll of mana (VERR YED HORRE) scroll of phase door (PHYSIC STUNT DAMAGE SMALLERS) scroll of standard id (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) scroll of cure (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...