BSOD2, neutral female human Kurwa ---------------- |..............| |..............| |.$............| ................ |......@.......| |..............| |..............| |..............| |..............| |..............| ---------------- [BSOD2 the Cheap Sex Slave] St14 Dx9 Co11 In10 Wi5 Ch17 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-8 Xp1/0 Wt106/1350 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral female nastinator problematic windinhabitant human Kurwa. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. 5,Z The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. (7x) R`L Unknown command ' '. (3x) cs+ȺsaqEO Unknown command ' '. (6x) =d|W ͣy Unknown command ' '. (6x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: warning You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 125 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 70% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 97% Monster death drops spawned with only 98% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: spear (turn 30) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45415 Monster spawn increase reached its maximum at turn 172115 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 869006 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: rogue scout (freq bonus 8) The monster species that spawned more often: crude turret (freq bonus 27) The monster species that spawned more often: onix (freq bonus 72) The monster species that spawned more often: blue-red mold (freq bonus 9) The monster species that spawned more often: Paul (freq bonus 16) The monster species that spawned more often: indigo force patch (freq bonus 8) The monster species that spawned more often: thunder caller (freq bonus 12) The monster species that spawned more often: vortex lord (freq bonus 36) The monster species that spawned more often: elona lady (freq bonus 8) The monster species that spawned more often: bestia acerbus (freq bonus 3) The monster species that spawned more often: dream mushroom (freq bonus 4) The monster species that spawned more often: Megumi Kannazuki (freq bonus 24) The monster species that spawned more often: power drake (freq bonus 9) The monster species that spawned more often: agate mushroom (freq bonus 12) The monster species that spawned more often: moose (freq bonus 6) The monster species that spawned more often: Lena's erotic lady shoe (freq bonus 20) The monster species that spawned more often: water skeleton (freq bonus 12) The monster species that spawned more often: stairway to hell (freq bonus 4) The monster species that spawned more often: grey giant (freq bonus 24) The monster species that spawned more often: Ilona Szilagy (freq bonus 5) The monster trait that was more common: monsters with vampire dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 4) The monster trait that was more common: monsters that shriek (freq bonus 2) The monster trait that was more common: monsters that never leave a corpse (freq bonus 12) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 4) The monster trait that was more common: monsters that hiss (freq bonus 1) The monster trait that was more common: monsters that bark (freq bonus 1) The monster species that never randomly spawned: non-undead slayer The monster species that never randomly spawned: anthrazite growth The monster species that never randomly spawned: great wyrm of time and space The monster species that never randomly spawned: plague poppy The monster species that never randomly spawned: human zombie The monster species that never randomly spawned: card fungus The monster species that never randomly spawned: foocubus The monster species that never randomly spawned: domestic dragon The monster species that never randomly spawned: sharpshooter The monster species that never randomly spawned: corsair of Umbar The RNG hath decreed that this item was never generated: adornment (wooden) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: cyanide (vermillion) The RNG hath decreed that this item was never generated: monster speed stone (gray) The RNG hath decreed that this item was never generated: inka saddle (saddle) The RNG hath decreed that this item was never generated: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 26) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 138) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 33) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 72) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 4) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 10) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 9) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 2) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 110) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 4) The RNG hath decreed that this item was always generated cursed: water flame (complementary) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this item was always generated cursed: riding crop ((null)) The RNG hath decreed that this item was always generated cursed: secret key ((null)) The RNG hath decreed that this item was always generated cursed: magic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this trap was always invisible: grayout trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 4) Next attribute increase check would have come at turn 462 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: Your inventory gradually filled up with cursed items. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Your positively enchanted items may randomly turn into negatively enchanted ones. (0) You had the following problem: You could not exercise your stats. (0) You were in a ghost world (0) You were short-sighted (0) You were prevented from having peacevision (0) You were prevented from having warning (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (157) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (chilling cloak) momhat (full helmet) scaler mittens (comfortable gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (persian boots) Scrolls scroll of destroy armor (NOU LEO ZOU JE NOG STEEDS BLEEF HOMIES MET ONS) scroll of taming (DPIEV WENWWSG UNNZMI) scroll of trap detection (OMIAZBOYISU531) scroll of boss companion (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of relocation (CANT FIND O ID) scroll of repair item (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of healing (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of mana (YTTOCS PU EM MAEB) scroll of phase door (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of standard id (ITAINO ITAINO TONDEKE) scroll of cure (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...