BSOD2, neutral female human Kurwa -------------- ---------- ---- |............................| |............................| |........@...................| .. .........................| |............................| ------------------------------ [BSOD2 the Cheap Sex Slave] St8 Dx8 Co12 In9 Wi5 Ch17 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-10 Xp1/0 Wt106/1100 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral female nastinator problematic windinhabitant human Kurwa. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. (7x) ¸„0H Unknown command ' '. (8x) vbCŠ6 Unknown command ' '. (10x) îð£(ºgU·lŠjrÅåù× You don't have anything to put on. ½äîóªÿ˜o¢» ¡ê You don't have anything to put on. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: acid resistance You could not have this property intrinsically: improved vision Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 24 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 153 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 75% Wand drop chance was reduced to 79% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: boomerang (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41925 Monster spawn increase reached its maximum at turn 54037 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1073160 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: hard to kill eel (freq bonus 8) The monster species that spawned more often: silver mushroom (freq bonus 12) The monster species that spawned more often: gomi worker (freq bonus 10) The monster species that spawned more often: dark dwarven lord (freq bonus 20) The monster species that spawned more often: slime (freq bonus 6) The monster species that spawned more often: platinum fungus (freq bonus 2) The monster species that spawned more often: dangerous uvuudaum (freq bonus 12) The monster species that spawned more often: real plasma hound (freq bonus 6) The monster species that spawned more often: mind patch (freq bonus 30) The monster species that spawned more often: embalmed corpse (freq bonus 12) The monster species that spawned more often: hunting hawk (freq bonus 16) The monster species that spawned more often: the Rat King (freq bonus 14) The monster species that spawned more often: pa bil sag (freq bonus 6) The monster species that spawned more often: horn springy (freq bonus 30) The monster species that spawned more often: inertia warp fungus (freq bonus 2) The monster species that spawned more often: small door permamimic (freq bonus 9) The monster species that spawned more often: nether ki-rin (freq bonus 60) The monster species that spawned more often: violet bladewitch (freq bonus 8) The monster species that spawned more often: chevalier (freq bonus 9) The monster species that spawned more often: drowzee (freq bonus 6) The monster trait that was more common: monsters that have weapon attacks (freq bonus 4) The monster species that never randomly spawned: plasma mold The monster species that never randomly spawned: Daemon The monster species that never randomly spawned: High Elvenking The monster species that never randomly spawned: dimness vortex The monster species that never randomly spawned: volt force patch The monster species that never randomly spawned: sludge growth The monster species that never randomly spawned: arctic worm The monster species that never randomly spawned: zois whirlitsky The monster species that never randomly spawned: reaper growth The monster species that never randomly spawned: firefighter The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: conglomerate pick ((null)) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: lockout (molded) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: dememorize (zylon) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 57) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 6) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 8) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 2) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 44) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 16) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 9) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 84) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 16) The RNG hath decreed that this item was always generated cursed: good night (wish parser) The RNG hath decreed that this item was always generated cursed: free action (serif) The RNG hath decreed that this item was always generated cursed: secret key ((null)) The RNG hath decreed that this item was always generated cursed: geolysis (geological) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: cloak of grounding (granite cloak) The RNG hath decreed that this item was always generated cursed: vaporize (illgotten) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this trap was always invisible: anoxic pit The RNG hath decreed that this trap was generated more often: status trap (freq bonus 1) Next attribute increase check would have come at turn 589 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: Your right mouse button failed. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Casting a spell always causes backlash, regardless of whether the spell worked. (0) You had the following problem: Your spells became red. (0) You had the following problem: Your spell memory decreased rapidly. (0) You had the following problem: Monster respawn speeded up rapidly. (0) You were in a ghost world (0) You were prevented from having acid resistance (0) You were prevented from having clairvoyance (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (570) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (politician cloak) momhat (yellow helmet) scaler mittens (tar gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (spider boots) Scrolls scroll of destroy armor (SNAIL IS THE BEST RACE IN ELONA) scroll of taming (CHINTAI LOOKS LIKE A GIRL) scroll of trap detection (FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED) scroll of boss companion (WIZZY LABOR CO) scroll of relocation (WET WITH WATER) scroll of repair item (WAKTU UNTUK MATI) scroll of healing (VENZAR BORGAVVE) scroll of mana (THE NETHACK DEVTEAM IS NOT DEAD) scroll of phase door (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) scroll of standard id (TLASFO SENIL) scroll of cure (HIGH RATE LOWER VOLTAGE IS LOW) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...