BSOD2, neutral female human Kurwa | | |.. ---- .| |....<.....| ---......--- -.------ [BSOD2 the Cheap Sex Slave] St8 Dx7 Co11 In5 Wi6 Ch8 KurHumFemNeu+YBD S1 Dlvl:1 $1 HP17(17) Pw8(8) AC-6 Xp1/0 Wt105/1050 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral female nastinator problematic windinhabitant human Kurwa. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. ""ûK ÞJ³Õ–,oÁ-Æ^ åW<€rµ»Í@— Unknown command ' '. (6x) È픨 Unknown command ' '. # Really quit [yes/no]? «z¦ væ–7Ññ² ¥Æž9ý7ÿðã¡?›CÉ) MM÷Mçeà ‚ž#Äæ²l/^*-ZX 9f”¨šC¼”‰‹ # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 117 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 27 Gem identification only worked 100 times out of 113 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 77% Musable item generation frequency had a negative bias of 9% Wand drop chance was reduced to 94% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 64% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: whip (turn 20) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12166 Monster spawn increase reached its maximum at turn 48416 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1873076 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: leprechaun (freq bonus 2) The monster color that was spawned more often: bright green (freq bonus 2) The monster species that spawned more often: zohar sephirah (freq bonus 4) The monster species that spawned more often: ebony force fungus (freq bonus 4) The monster species that spawned more often: invincible superman (freq bonus 12) The monster species that spawned more often: disintegration hound (freq bonus 42) The monster species that spawned more often: Judge Fire (freq bonus 8) The monster species that spawned more often: hidden force fungus (freq bonus 4) The monster species that spawned more often: ghost beamer (freq bonus 10) The monster species that spawned more often: church preacher (freq bonus 12) The monster species that spawned more often: Marleen's sneaker (freq bonus 12) The monster species that spawned more often: spiderman (freq bonus 24) The monster species that spawned more often: stoergenoise (freq bonus 4) The monster species that spawned more often: concorde 6 (freq bonus 8) The monster species that spawned more often: pond naga hatchling (freq bonus 12) The monster species that spawned more often: dark young of Shub-Niggurath (freq bonus 10) The monster species that spawned more often: headphone penis (freq bonus 4) The monster species that spawned more often: petty jungle hunter (freq bonus 6) The monster species that spawned more often: sadistic asian girl (freq bonus 30) The monster species that spawned more often: peace-minded teacher (freq bonus 12) The monster species that spawned more often: guard drake (freq bonus 12) The monster species that spawned more often: suxxor permamimic (freq bonus 16) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster species that never randomly spawned: ankou The monster species that never randomly spawned: Zalnok The monster species that never randomly spawned: flapbat The monster species that never randomly spawned: domestic dragon The monster species that never randomly spawned: Dominik The monster species that never randomly spawned: yellow snake The monster species that never randomly spawned: Rat-Egoman The monster species that never randomly spawned: T-hawk The monster species that never randomly spawned: magic-colored patch The monster species that never randomly spawned: iceblock monster The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: garnet (red) The RNG hath decreed that this item was never generated: fleece stone (gray) The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was never generated: light (VERR YED HORRE) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: hoe sable ((null)) The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 31) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 7) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 3) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 17) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 19) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 38) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 32) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 16) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 8) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 82) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 4) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this item was always generated cursed: inka spear ((null)) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this item was always generated cursed: monster speed stone (gray) The RNG hath decreed that this item was always generated cursed: tron boots (balanced boots) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: elven lance ((null)) The RNG hath decreed that this item was always generated cursed: droven lance (obsidian lance) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: destruction trap (freq bonus 4) Next attribute increase check would have come at turn 143 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the speed bug. (0) You had the following problem: You randomly fainted. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: You will be forced to equip evil artifacts. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Your directional keys are shifted 90 degrees counterclockwise. (0) You had the following problem: Your spells became red. (0) You had the following problem: The main game display did not update automatically. (0) You were in a ghost world (0) You were prevented from having flying (0) You were prevented from having confusion resistance (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (592) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (minded cloak) momhat (weeping helmet) scaler mittens (nonexistant gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (street boots) Scrolls scroll of destroy armor (HELP A HO) scroll of taming (NNA GI NA ARA MKPURU AMU) scroll of trap detection (ELF CHANGE FORME BY STUNT) scroll of boss companion (DUCTUM ADIS) scroll of relocation (CHOP CAN BREAKED THE BARRIER) scroll of repair item (SLARSHING SHARP A LEAVE AT KEY) scroll of healing (ENTIENDES ESTA LENGUA) scroll of mana (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) scroll of phase door (MESSED AFTER RUSH AND WHIRLING) scroll of standard id (MAKE ATTACK WHEN BATTLE) scroll of cure (SCENTFUL PERFUME) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...