BSOD2, neutral female human Kurwa ------------------ |.....@..........| |................| |................| |................| |................| |................| ------------------ [BSOD2 the Cheap Sex Slave] St8 Dx7 Co10 In9 Wi5 Ch11 KurHumFemNeu+YBD S1 Dlvl:1 $1 HP17(17) Pw8(8) AC-9 Xp1/0 Wt104/1000 T1 Latest messages THE STETHOSCOPE PIERCES YOUR HEART! INCOMING MESSAGE FOR PLAYER 1. THE MESSAGE IS FROM 'KARIN'. IT READS: 'I HAVE A LOT OF MONEY, BECAUSE I GOT A SCHOLARSHIP AND DON'T HAVE TO PAY FOR ATTENDING THE UNIVERSITY.' THE MAGES GUILD MASTER CASTS A SPELL. YOU ARE HIT BY A NERVE BOLT! THERE'S SOMETHING WRONG WITH YOU. TOF '/]S-X YOU FEEL CLUMSY. UNKNOWN COMMAND ' '. "You n'wah!" YOU TRIGGERED A MEDUSA TRAP! YOU TURN TO STONE. DO YOU WANT YOUR POSSESSIONS IDENTIFIED? UNKNOWN COMMAND ' '. (2x) YOU ARE GLAD THAT AMYBSOD DID NOT REMOVE THE TRANSVESTITE AND TOPMODEL ROLES DESPITE SOME PRUDE PEOPLE COMPLAINING. UNKNOWN COMMAND ' '. (2x) THE CLOAK SWEEPS UP A WEB! YOU FEEL THAT IT'S TIME TO FINALLY QUIT SMOKING. UNKNOWN COMMAND ' '. INCOMING MESSAGE FOR PLAYER 1. THE MESSAGE IS FROM 'SOPHIE'. IT READS: 'I LOVE BLOCK HEELS! THEY'RE SUPER COMFORTABLE!' UNKNOWN COMMAND ' '. # YOU HEAR A CLANK. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: displacement You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 145 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Gem identification only worked 100 times out of 116 Tool identification only worked 5 times out of 24 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 91% chance Ring drop chance was reduced to 79% Wand drop chance was reduced to 72% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 83% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: matter spells (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10470 Monster spawn increase reached its maximum at turn 59310 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 233874 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: large hobbit (freq bonus 6) The monster species that spawned more often: tracker jacker (freq bonus 4) The monster species that spawned more often: cleaved zombie (freq bonus 72) The monster species that spawned more often: heavy vortex (freq bonus 4) The monster species that spawned more often: %s secret car (freq bonus 3) The monster species that spawned more often: pheasant (freq bonus 6) The monster species that spawned more often: orange ogre (freq bonus 14) The monster species that spawned more often: hungry warp fungus (freq bonus 3) The monster species that spawned more often: topaz warp fungus (freq bonus 12) The monster species that spawned more often: electric elemental (freq bonus 40) The monster species that spawned more often: RZ `8Ɣ (freq bonus 6) The monster species that spawned more often: moon rubber (freq bonus 28) The monster species that spawned more often: deluge agent (freq bonus 4) The monster species that spawned more often: ethereal drake (freq bonus 2) The monster species that spawned more often: traitor (freq bonus 12) The monster species that spawned more often: agent black patch (freq bonus 18) The monster species that spawned more often: ganymede rock lobster (freq bonus 3) The monster species that spawned more often: bright blue mushroom (freq bonus 8) The monster species that spawned more often: owl bear (freq bonus 12) The monster species that spawned more often: hunting gremlin (freq bonus 12) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 1) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 2) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 6) The monster species that never randomly spawned: jounin The monster species that never randomly spawned: klieau manticore The monster species that never randomly spawned: ace of hearts The monster species that never randomly spawned: quantum force patch The monster species that never randomly spawned: rodent of unusual size The monster species that never randomly spawned: normal turret The monster species that never randomly spawned: Lukas The monster species that never randomly spawned: shadow gazer The monster species that never randomly spawned: voracious smasher The monster species that never randomly spawned: cave ogre The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was never generated: piano ((null)) The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: collusion knife ((null)) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was never generated: ice (iceblock) The RNG hath decreed that this item was never generated: lagging (delayed) The RNG hath decreed that this item was never generated: floatcloak (levuntation cloak) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 4) The RNG hath decreed that this item was generated more often: momhat (kitchen hat, freq bonus 20) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 3) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 9) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 35) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 33) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 6) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 18) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 3) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 10) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 11) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 28) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 49) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: detect water (generous) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this trap was always invisible: destruction trap The RNG hath decreed that this trap was generated more often: madeleine trap (freq bonus 4) Next attribute increase check would have come at turn 533 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Boss monsters spawned much more often. (0) You had BIGscript. (0) You had the following problem: Altars malfunction whenever you try to use them (0) You were in a ghost world (0) You were reading random messages (0) You were prevented from having petrification resistance (0) You were prevented from having displacement (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (489) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (funeral cloak) momhat (netradiation helmet) scaler mittens (spiky gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (roman sandals) Scrolls scroll of destroy armor (VI SKAPER VELGE BORT DENNE REGJERINGEN) scroll of taming (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of trap detection (JUBILEX HAS A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) scroll of boss companion (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) scroll of relocation (NOA AND HIS WEIRD CAT FETISH) scroll of repair item (PAS DIO LEO) scroll of healing (ZTORF) scroll of mana (VI OWNS EMACS) scroll of phase door (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of standard id (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of cure (POWER PERFORATO AS BARET) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...