BSOD2, neutral female human Kurwa -.---- |.@... +....| ------ [BSOD2 the Cheap Sex Slave] St6 Dx5 Co6 In6 Wi3 Ch8 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-8 Xp1/0 Wt106/700 T1 Latest messages HRYYB BSOD2, JRYPBZR GB SYNFUEMEKGRAQRQ! YBH NER N ARHGENY SRZNYR ANFGVANGBE CEBOYRZNGVP JVAQVAUNOVGNAG UHZNA KHEJN. YBH NER CYNLVAT SLASH'EM EKGRAQRQ BA N CHOYVP FREIRE. IA GUR IREL ENER PNFR GUNG LBHE CERIVBHF TNZR PENFURQ OL FRAQVAT LBH ONPX GB GUR QTNZRYNHAPU FPERRA, CYRNFR PBAGNPG GUR FREIRE NQZVAVFGENGBE SBE N ERFGBER. PNAVPF NAQ FRTSNHYGF NERA'G GUR RAQ BS GUR JBEYQ - VA EBHTUYL 99% BS NYY PNFRF, GURFR PNA OR ERFGBERQ VAGB N JBEXVAT FNIRTNZR SVYR. HNIR SHA CYNLVAT! YBH PNA SVAQ ZR NAQ BGURE CYNLREF BA GUR IRC PUNAARY #FYNFURZRKGRAQRQ BE #RZ.FYNFURZ.ZR BA FERRABQR. IS LBH ARRQ TNZRCYNL URYC, FCBVYREF BE BGURE VASBEZNGVBA, OR FHER GB WBVA NAQ I'YY TYNQYL TVIR LBH UVAGF BA UBJ GB CYNL! :-) --AZL TUR ZBBA VF JNAVAT GBAVTUG. JHARGUNPX VF EHAAVAT! PYRNFR ERSRE GB WHARGUNPX.ARG SBE ZBER VASBEZNGVBA. GVIR VG LBHE ORFG FUBG, NAQ GEL GB FPBER NF ZNAL GEBCUVRF NF LBH PNA! GBBQ YHPX! UAXABJA PBZZNAQ ' '. ÛFU…© UAXABJA PBZZNAQ ' '. (2x) †NÄ"bÄ T=*¬Ò|‡˜Ñ‹ UAXABJA PBZZNAQ ' '. (7x) # RRNYYL DHVG [LRF/AB]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: confusion resistance Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 61 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 55% chance Monsters only dropped their equipment with 62% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 75% Potion drop chance was reduced to 86% Monster death drops spawned with only 91% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: elemental spells (turn 2) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32062 Monster spawn increase reached its maximum at turn 45535 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 171696 The monster class that cannot be genocided was vampire The monster class that was spawned more often: naga (freq bonus 4) The monster species that spawned more often: shaped colony (freq bonus 40) The monster species that spawned more often: raticate (freq bonus 28) The monster species that spawned more often: snow witch (freq bonus 27) The monster species that spawned more often: hidden engulfitrice (freq bonus 18) The monster species that spawned more often: flying guy (freq bonus 108) The monster species that spawned more often: lethe mushroom (freq bonus 30) The monster species that spawned more often: miss gentle-soft (freq bonus 10) The monster species that spawned more often: big boo (freq bonus 12) The monster species that spawned more often: mutated undead potato (freq bonus 14) The monster species that spawned more often: troll mummy (freq bonus 18) The monster species that spawned more often: zinc dragon bat (freq bonus 7) The monster species that spawned more often: glare spore (freq bonus 6) The monster species that spawned more often: elder water elemental (freq bonus 33) The monster species that spawned more often: giant horned toad (freq bonus 10) The monster species that spawned more often: hungry warp patch (freq bonus 20) The monster species that spawned more often: cave springy (freq bonus 28) The monster species that spawned more often: Goblin Sub King (freq bonus 28) The monster species that spawned more often: white monster (freq bonus 24) The monster species that spawned more often: sticky mold (freq bonus 28) The monster species that spawned more often: sue mold (freq bonus 16) The monster trait that was more common: monsters whose attacks push you back (freq bonus 4) The monster trait that was more common: monsters that originate from dnethack (freq bonus 4) The monster trait that was more common: monsters that count as werecreatures (freq bonus 2) The monster trait that was more common: monsters that have kick attacks (freq bonus 4) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 2) The monster species that never randomly spawned: blue dragonfly The monster species that never randomly spawned: hungry warp fungus The monster species that never randomly spawned: goblin awgwa The monster species that never randomly spawned: Spill Kop The monster species that never randomly spawned: pink mushroom patch The monster species that never randomly spawned: horned devil The monster species that never randomly spawned: personalized killer tripe ration The monster species that never randomly spawned: haughty bitch The monster species that never randomly spawned: yellow beetle The monster species that never randomly spawned: crunchy stalk The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: plasteel cloak ((null)) The RNG hath decreed that this item was never generated: plasteel helm ((null)) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: leather saber ((null)) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: inka sling ((null)) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 22) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 39) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 28) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 14) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 19) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 6) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 9) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 7) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 4) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 12) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 43) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: 0 candle (candle) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this item was always generated cursed: poured club ((null)) The RNG hath decreed that this item was always generated cursed: terces dlu (bird's eye) The RNG hath decreed that this trap was always invisible: mana battery trap The RNG hath decreed that this trap was generated more often: toxic venom trap (freq bonus 10) Next attribute increase check would have come at turn 717 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: A rot13 cypher had been activated for lowercase letters. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Picking up a blessed item instantly curses it. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Your positively enchanted items may randomly turn into negatively enchanted ones. (0) You had the following problem: Boss monsters spawned much more often. (0) You had BIGscript. (0) You were in a ghost world (0) You were prevented from having disintegration resistance (0) You were prevented from having a sight bonus (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (232) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (ornamental cope) momhat (hacker helmet) scaler mittens (vampiric gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (ski heels) Scrolls scroll of destroy armor (ENSSNAKE F FIGHTAH) scroll of taming (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) scroll of trap detection (SIGNAL 11 WAS RAISED) scroll of boss companion (IBFALABLO) scroll of relocation (PENIS MASTURBATION) scroll of repair item (KSIAZKA DZWONEK I SWIECA) scroll of healing (ATTACKED SMAE TYPE BY STRANGED WAVE) scroll of mana (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) scroll of phase door (SO INFERO NO) scroll of standard id (MY NAME IS MISTER SIR) scroll of cure (HACKEM MUCHE) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...