BSOD2, lawful male haxorish Mahou Shoujo ... <.... ..o.. ##-f-## #,*@,,# ###,#,$, #,u### ---|-- |....| |....| |>...| |....| |....| |....+ ------ [BSOD2 the Final Year Student] St18/04 Dx15 Co13 In14 Wi18 Ch19 MahHaxMalLaw Tow:10 $11443 HP178(178) Pw215(215) AC-15 Exp16 T27281 Latest messages Restoring save file... You return to level 10 in Town. Hello BSOD2, the haxorish Mahou Shoujo, welcome back to SlashEMExtended! Be careful! New moon tonight. # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 69 Your max alignment was 72 You carried 5 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 198 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 23 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 31% chance Scroll drop chance was reduced to 92% Musable item generation frequency was reduced by 20% Ring drop chance was reduced to 98% Wand drop chance was reduced to 58% Potion drop chance was reduced to 89% Monster death drops spawned with only 63% chance The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: saber (turn 43) Number of artifacts generated was 15 Number of fake artifacts generated was 7 Monster spawn increase started at turn 19598 Monster spawn increase reached its maximum at turn 58258 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 657434 The monster class that cannot be genocided was orc The monster class that was spawned more often: vortex (freq bonus 3) The monster species that spawned more often: spikey mushroom patch (freq bonus 5) The monster species that spawned more often: undead priestess (freq bonus 8) The monster species that spawned more often: Arabella's high-heeled lady shoe (freq bonus 6) The monster species that spawned more often: phase colony (freq bonus 8) The monster species that spawned more often: really dangerous mushroom (freq bonus 8) The monster species that spawned more often: empty wall (freq bonus 6) The monster species that spawned more often: pawn of living stone (freq bonus 8) The monster species that spawned more often: flup flup (freq bonus 5) The monster species that spawned more often: hell swarm (freq bonus 6) The monster species that spawned more often: amnesia lich (freq bonus 6) The monster species that spawned more often: bitch of young (freq bonus 5) The monster species that spawned more often: Ella (freq bonus 5) The monster species that spawned more often: dnethack horror (freq bonus 16) The monster species that spawned more often: albino roach (freq bonus 10) The monster species that spawned more often: clock forest spider (freq bonus 18) The monster species that spawned more often: cave kobold (freq bonus 16) The monster species that spawned more often: ancient rainbow dragon (freq bonus 6) The monster species that spawned more often: thick carrion creeper (freq bonus 5) The monster species that spawned more often: giant flea (freq bonus 20) The monster species that spawned more often: bronze firebird (freq bonus 5) The monster species that never randomly spawned: cursed light The monster species that never randomly spawned: hateful soul The monster species that never randomly spawned: baby plain dragon The monster species that never randomly spawned: gnome mage The monster species that never randomly spawned: morlock The monster species that never randomly spawned: steam-powered pistol sentry The monster species that never randomly spawned: hug error The monster species that never randomly spawned: oriental vampire The monster species that never randomly spawned: hungry dead potato The monster species that never randomly spawned: chemical nymph The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: cloak of sickness (green cloak) The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: heavy compost ball ((null)) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 26) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 51) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 17) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 14) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 7) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 10) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 7) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 5) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 9) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 11) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 6) The RNG hath decreed that this item was always generated cursed: monster detection (bubbly) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: oolong tea (wormwood) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed) The RNG hath decreed that this trap was always invisible: vulnerability trap The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 10) Next attribute increase check would have come at turn 27471 Strength training was 50 Dexterity training was 50 Wisdom training was 43 Constitution training was 50 The escalating chokhmah attack damage was 1 You were fire resistant You were cold resistant You were sleep resistant You were magic-protected You resisted hallucinations You were prevented from having sickness resistance (0) You were prevented from having petrification resistance (0) You saw invisible You had automatic searching You had 930 points of nutrition remaining You were invisible to others You aggravated monsters You had teleport control You could survive without air You were protected You had polymorph control You were very fast Your luck was zero You had extra health (1) Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Serenity You could have safely prayed (0) You survived after being killed once Spells known in the end Name Level Category Fail Memory a - slow monster 2 enchant 0% 616% b - air current 1 elemental 0% 33% c - extra healing 3 healing 0% 699% d - stinking cloud 7 occult 99% 428% e - remove curse 5 protect 0% 408% f - jumping 1 body 0% 33% g - gain corruption 7* chaos 99% 0% h - wizard lock 2* matter 0% 0% i - stone to flesh 3 healing 0% 94% j - freeze sphere 1 matter 0% 528% k - enchant weapon 7 enchant 6% 102% l - cure sickness 3 healing 0% 127% m - chemistry 1 divine 0% 123% n - acidshield 6 protect 98% 108% o - resist poison 1 protect 0% 305% p - dig 5 matter 95% 116% q - sleep 2 enchant 0% 162% r - cure stun 3 healing 0% 149% s - force bolt 1 attack 0% 700% t - command undead 5 attack 0% 372% u - cure hallucination 3 healing 0% 360% Techniques known in the end Name Level Status appraisal 16 R Prepared(0) phase door 16 R Prepared(0) invoke deity 16 R Prepared(0) disarm 9 O Prepared(0) secure identify 2 R Prepared(0) Discoveries Artifacts Moonbeam [chaotic silver arrow] Tin-Fu [unaligned tin opener] Roadrash Weapon [unaligned iron chain] Bentshot [neutral bow] Vera's Freezer [lawful soft sneakers] Rainbowswandir [lawful spear] Tobiume [chaotic long sword] Amulets amulet of life saving (octahedral) amulet of magical breathing (elliptic) amulet versus poison (sparkling) amulet of restful sleep (transitory) Weapons dwarvish mattock (broad pick) shuriken (throwing star) scimitar (curved sword) javelin (throwing spear) orcish spear (crude spear) elven bow (runed bow) elven arrow (runed arrow) elven broadsword (runed broadsword) Armor leather gloves (concrete gloves) elven leather helm (leather hat) cloak of magic resistance (green cloak) orcish chain mail (crude chain mail) orcish helm (iron skull cap) flying boots (rainbow boots) dwarvish cloak (hooded cloak) gnomish suit (little blue vest) jumping boots (side zip boots) gnomish helm (little red hat) frequent helmet called autocursing iron shoes (hard shoes) wonder helmet (metal disk) dwarvish roundshield (large round shield) soft sneakers (light footwear) low boots (walking shoes) mirrored gloves called was cursed elven shield (blue and green shield) high boots (jackboots) shield of reflection (polished silver shield) gauntlets of power (slippery gloves) Scrolls scroll of healing (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) scroll of mana (SENIL LELLARAP) scroll of phase door (I HERE SOMETHING) scroll of standard id (ENO OWT EERHT) scroll of cure (EATING CATS IN ELONA SHOULD INCREASE YOUR KARMA RATHER THAN DECREASE IT) scroll of barrhing (SECTUM SEMPRA) scroll of enchant weapon called strange feeling (GO AWAY) scroll called remove curse (STAT STUNT IS MORE IMPORTANT) scroll of resistance (YOU REALLY BECOME STRONGER) scroll of ice (NONO STENTUM) scroll of identify (STATUS DISAPER WHEN RAIN) scroll of taming (SUECHOL OGI ABS OLUTEN ULPEN) scroll of wishing (IRC CHANNEL SLASHEMEXTENDED) scroll of punishment (RAGE CAN ADD POWER) scroll called summon (TSVETOCHNYYE SHORTY I LEY) scroll of clouds (XYZZY) scroll of bad effect (MOVE RAISED BY FEARED) scroll of rumor (VI SKAPER VELGE BORT DENNE REGJERINGEN) scroll called fear (ELF DONT CANNT) scroll of blank paper (unlabeled) scroll of magic mapping (EMPLY MENTAL TO SWITCH STATUS) scroll of fire (MORAL IS RISED WITH PRAS) scroll of inventory id (STARODAVNI DOMENY TAYEMNYTSI HEY) scroll of earth (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT) scroll of gold detection (HEAVY ELF CANT FLEW) scroll of enthronization (JUBILEX HAS A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) scroll of warping (SEGMENTATION FAULT) scroll called read by monster (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of teleportation (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) Spellbooks spellbook of air current (illgotten) spellbook of slow monster (thick) spellbook of stinking cloud (black-listed) spellbook of extra healing (marvelous) spellbook of jumping (gameplay-altering) spellbook of remove curse (stapled) spellbook of gain corruption (perceptive) spellbook of wizard lock (octarine) spellbook of stone to flesh (nether) spellbook of freeze sphere (cryptic) spellbook of enchant weapon (stinking) spellbook of cure sickness (preserved) spellbook of chemistry (ancient) spellbook of acidshield (spacious) spellbook of resist poison (freed) spellbook of dig (redeemed) spellbook of sleep (dripping) spellbook of cure stun (light cyan) spellbook of force bolt (chromatic) spellbook of command undead (acidic) spellbook of nexus field (far away) spellbook of cure hallucination (nexus) Potions potion of polymorph (smoky) potion of speed (cloudy) potion of healing (tan) potion of gain energy (sky blue) potion of see invisible (brilliant blue) potion of extra healing (reddish) potion of paralysis (jasmine) potion called burning (mint) potion of radium (gray) potion of gain ability (red) potion of full healing (plaid) potion of levitation (amber) potion of invulnerability (cyan) potion called acid (iffy) potion of stunning (ghostly) potion of invisibility (hibiscus) potion called conf (dandelion) potion of blindness (roast mate) potion called slime mold juice (unnatural) potion of sleeping (greenish-blue) potion called amnesia (sparkling) potion of hallucination (freezing) potion of clairvoyance (silver) potion of salt water (incandescent) potion of sickness (spiritual) potion of object detection (cinnamon) potion of gain level (voluminous) Rings ring of teleportation (cameo) ring of protection from shape changers (PVC) ring of sickness resistance (clocked) ring of invisibility (dark) ring of protection (geode) ring called conflict (candlelight) ring called polymorph (zinc) ring called gain a stat (nickel) ring of polymorph control (one) ring of searching (double) ring of sleeping (agate) ring of cold resistance (beryl) Wands wand of striking (poured) wand of slow monster called slow (stout) wand of teleportation called vanish? (acrylic) wand of make invisible (fake) wand of light (leek) wand of cancellation (silver) wand of create monster (curved) wand of fire (sex toy) wand of cold (iridescent) wand of death (yarn) wand of sleep called paralyze/sleep (contro) wand of digging (porcelain) wand of enlightenment (flax) wand of tele level (quadratic) wand of polymorph (bamboo) wand of secret door detection (pecan) wand of amnesia (glass) wand called heal (cloth) wand of trap creation (hooked) wand of speed monster (ray-shooting) wand of good night (immediate) wand of probing (bitumen) wand of extra healing (energetic) wand of create horde (diagonal) Tools bag of tricks (bag) whistle called tin lamp called lamp 1 magic whistle (whistle) magic lamp (lamp) candle called candle 1 tallow candle called candle 2 (candle) candle called candle 3 inka saddle (saddle) leather saddle (saddle) skeleton key (key) Gems cyan gem called cyan glass yellowish brown gem called ybrown glass gray stone called loadstones yellow gem called yellow glass worthless piece of radiant glass called radiant glass (radiant) gray stone called healthstone worthless piece of blue glass called blue glass (blue) worthless piece of white glass called white glass (white) diamond (white) luckstone (gray) gray stone called sleep worthless piece of pink glass called pink glass (pink) ruby called red gem (red) jasper stone called red gem (red) worthless piece of black glass (black) worthless piece of red glass (red) worthless piece of violet glass (violet) citrine stone (yellow) prehnite stone (radiant) emerald (green) worthless piece of orange glass (orange) worthless piece of teal glass (teal) amethyst stone (violet) gray stone called load rebel stone (gray) flint stone (gray) salt chunk (gray) gray stone called autocursing green gem called green glass Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 95 times You eaten food with animal by-products 65 times You eaten meat 56 times You have communicated with the gods 118 times You prayed to the gods 2 times You hit with a wielded weapon 4063 times You killed 2164 monsters You read items or engraved 122 times You never genocided any monsters You polymorphed 8 items You never changed form You used 1 wish You have broken your vow of celibacy 2 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (127 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Skilled] (max Expert) (417 of 540) body armor [Skilled] (max Expert) (289 of 540) two-handed weapons [Expert] (max Expert) (886 of 12800) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (77 of 160) spirituality [Basic] (max Expert) (112 of 160) petkeeping [Expert] (max Expert) (591 of 12800) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Expert] (max Expert) (1026 of 12800) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Skilled] (max Expert) (306 of 540) bow [Unskilled] (max Expert) (7 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (223 of 160) healing spells [Expert] (max Master) (797 of 1280) divination spells [Unskilled] (max Expert) (3 of 20) enchantment spells [Skilled] (max Expert) (276 of 540) protection spells [Basic] (max Expert) (151 of 160) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Expert) (20 of 160) elemental spells [Basic] (max Expert) (41 of 160) chaos spells [Unskilled] (max Expert) (1 of 20) Goodbye BSOD2 the Mahou Shoujo...