BSOD2, lawful male thunderlord Saiyan ------------- |...........| |...........| |........k..| |...........| |...@@......| ------------- [BSOD2 the Little Wannabe Fighter] St17 Dx17 Co10 In7 Wi12 Ch8 SaiThuMalLaw S0 Dlvl:1 $0 HP19(19) Pw12(12) AC5 Xp1/0 Wt31/1450 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the thunderlord Saiyan, welcome back to SlashEMExtended! The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could nothave this property extrinsically: hallu party You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 19 Armor identification only worked 15 times out of 41 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 72% Wand drop chance was reduced to 55% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: body spells (turn 39) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36813 Monster spawn increase reached its maximum at turn 113472 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 307020 The monster class that cannot be genocided was light The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: abnormal program termination (freq bonus 5) The monster species that spawned more often: weapon trapper (freq bonus 6) The monster species that spawned more often: healing warp fungus (freq bonus 16) The monster species that spawned more often: dread troll (freq bonus 5) The monster species that spawned more often: Nadja's thick boot (freq bonus 8) The monster species that spawned more often: brown colony (freq bonus 6) The monster species that spawned more often: abnormal force fungus (freq bonus 12) The monster species that spawned more often: bloodthirsty vampire mage (freq bonus 18) The monster species that spawned more often: hateful soul (freq bonus 8) The monster species that spawned more often: Rivierna (freq bonus 18) The monster species that spawned more often: brown spore (freq bonus 42) The monster species that spawned more often: Abhoth, Source of Uncleanness (freq bonus 6) The monster species that spawned more often: amorphous force patch (freq bonus 6) The monster species that spawned more often: Dudley's Dungeon Terminator (freq bonus 4) The monster species that spawned more often: killer turbo chicken (freq bonus 6) The monster species that spawned more often: migest troll (freq bonus 8) The monster species that spawned more often: mafioso (freq bonus 6) The monster species that spawned more often: multi-hued force patch (freq bonus 8) The monster species that spawned more often: pwning tweaker (freq bonus 6) The monster species that spawned more often: trap warp fungus (freq bonus 4) The monster species that never randomly spawned: petty blinking eye The monster species that never randomly spawned: siena sentai The monster species that never randomly spawned: silver dragon bat The monster species that never randomly spawned: bright white growth The monster species that never randomly spawned: venom claw The monster species that never randomly spawned: Detective Lieutenant The monster species that never randomly spawned: gorgimaera The monster species that never randomly spawned: pleasing patch The monster species that never randomly spawned: sand bug The monster species that never randomly spawned: klingon soldier The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 51) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 19) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 11) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 7) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 7) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 15) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 34) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 10) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 5) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 5) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 67) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 90) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 57) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: pendant (looped) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this item was always generated cursed: nonsacred stone (gray) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this trap was always invisible: elemental portal The RNG hath decreed that this trap was generated more often: glyph of summoning (freq bonus 7) Next attribute increase check would have come at turn 305 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were fire resistant You were prevented from hallu partying (0) You were prevented from having corrosivity (0) You had 1500 points of nutrition remaining You aggravated monsters You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was Moori You could not have safely prayed (599) You survived You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) ward against lightning 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of healing (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) scroll of mana (MORKE GRUVER) scroll of phase door (WA DO SHITAI NODESU KA) scroll of standard id (TELL EN MOVE WHAT HAVE) scroll of cure (XOR ME HSALS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Saiyan...