BSOD2, chaotic female missing Otaku -------- #,.......| #,|......|# #,........,# #,|......|,## #,--------,,# #,,,## ##,# #,,,,# #,# --------,# #,# |....`@%`# #,# |......|# #,# |..`..`| #,# |....`.| #,----.------ |.`....| #,|.{........ #####,------ |...`..| #,..........|##,,,,,,,,|...<| -------- ##|..........,,,,,,,,,,|....| |.........|###### #,.....| ----------- ##------ [BSOD2 the Heyaduo] St7 Dx10 Co14 In13 Wi6 Ch8 OtaMisFemCha S37 Dlvl:1 $509 HP23(23) Pw22(22) AC10 Xp1/7 Wt66/1150 T77 Latest messages Konnichi wa BSOD2, the missing Otaku, welcome back to SlashEMExtended! Caution! The missingno might still be an unstable race. I tried to fix all the crashes but some may still remain. You can disable the missing_safety option if you deliberately want the game to be crashy. --Amy The moon is waning tonight. Unknown command ' '. You hit the grid bug. You kill the grid bug! Cheater swings her mace at the grid bug. Cheater hits the grid bug. The grid bug is killed! You displaced Cheater. 7 gold pieces. With great effort you move the boulder. You try to move the boulder, but in vain. (4x) You hit the kobold. The kobold wields a crude dagger {4}! You kill the kobold! Unknown command ' '. You displaced Cheater. # Really quit [yes/no]? Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins You could not have this property at all: polymorph control You could nothave this property extrinsically: sickopathy You could not have this property intrinsically: magical breathing Potion identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 136 Tool identification only worked 5 times out of 22 Monsters only dropped their equipment with 91% chance Book drop chance was reduced to 96% Scroll drop chance was reduced to 85% Musable item generation frequency was reduced by 14% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 99% Monster death drops spawned with only 59% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55930 Monster spawn increase reached its maximum at turn 65019 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 89142 The monster class that cannot be genocided was long worm tail Today, this monster class was always generated invisible: dog or other canine The monster class that was spawned more often: lich (freq bonus 6) The monster species that spawned more often: Five-Man (freq bonus 18) The monster species that spawned more often: deep elf (freq bonus 42) The monster species that spawned more often: rock python (freq bonus 10) The monster species that spawned more often: yaksas (freq bonus 18) The monster species that spawned more often: wall dweller (freq bonus 32) The monster species that spawned more often: sickle skeleton (freq bonus 26) The monster species that spawned more often: huge bugbear (freq bonus 22) The monster species that spawned more often: what is this (freq bonus 8) The monster species that spawned more often: xorn wizard (freq bonus 20) The monster species that spawned more often: umbrellarina (freq bonus 8) The monster species that spawned more often: racoon dog (freq bonus 30) The monster species that spawned more often: ghostly wolf (freq bonus 40) The monster species that spawned more often: wrinkled patch (freq bonus 8) The monster species that spawned more often: failure clock (freq bonus 18) The monster species that spawned more often: troll (freq bonus 8) The monster species that spawned more often: Inspector Kchief (freq bonus 10) The monster species that spawned more often: mimicry rubber (freq bonus 11) The monster species that spawned more often: knapsack lamb (freq bonus 8) The monster species that spawned more often: Shy Laura (freq bonus 8) The monster species that spawned more often: Kristin's lacquered noble sandal (freq bonus 32) The monster species that never randomly spawned: shoemaker The monster species that never randomly spawned: chaos butterfly The monster species that never randomly spawned: gnome petrograph The monster species that never randomly spawned: thick farting girl The monster species that never randomly spawned: lavender colony The monster species that never randomly spawned: rhyperior The monster species that never randomly spawned: skeleton fish The monster species that never randomly spawned: troglodyte The monster species that never randomly spawned: moose The monster species that never randomly spawned: fathien elite The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was never generated: purple dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was never generated: robe of weakness (green robe) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 12) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 33) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 202) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 18) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 13) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 11) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 7) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 9) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 15) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: volt rock (mistranslated) The RNG hath decreed that this trap was always invisible: shock trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 1) Next attribute increase check would have come at turn 274 Strength training was 3 Dexterity training was 1 Wisdom training was -1 Constitution training was 1 You were prevented from having polymorph control (0) You were prevented from having sickopathy (0) You had 1418 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Shiva You could not have safely prayed (1322) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) recharge 1 R Prepared(0) Discoveries Weapons katana (samurai sword) Scrolls scroll of enchant armor (MY NAME IS MISTER SIR) scroll of gold detection (LLIYLLATNEMTONMAI) scroll of fire (EUROVISION FARCE CONTEST) scroll of healing (ELF EXPLODE WHEN FALL) scroll of mana (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of phase door (WET WITH WATER) scroll of standard id (SHELL PROTECT KEY) scroll of cure (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) Potions potion of object detection (sizzling) potion of healing (murky) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (24 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara BSOD2 the Otaku...