BSOD2, lawful male missing Otaku ---------------- -..............| |..............| +..............| |..............| |.........$....| .....@.........| ----------+----- [BSOD2 the Heyaduo] St8 Dx13 Co12 In19 Wi10 Ch8 OtaMisMalLaw S50 Dlvl:2 $56 HP23(23) Pw24(24) AC10 Xp1/0 Wt68/1100 T36 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Konnichi wa BSOD2, the missing Otaku, welcome back to SlashEMExtended! Caution! The missingno might still be an unstable race. I tried to fix all the crashes but some may still remain. You can disable the missing_safety option if you deliberately want the game to be crashy. --Amy The moon is waning tonight. Unknown command ' '. (7x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins You could not have this property at all: hallu party You could nothave this property extrinsically: confusion resistance You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 21 Armor identification only worked 15 times out of 25 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 92% Musable item generation frequency was reduced by 54% Ring drop chance was reduced to 70% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: long sword The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: shuriken (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31499 Monster spawn increase reached its maximum at turn 79149 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 126160 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster color that was spawned more often: cyan (freq bonus 3) The monster species that spawned more often: real aquatic hound (freq bonus 4) The monster species that spawned more often: sudden appearer (freq bonus 4) The monster species that spawned more often: dnethack horror (freq bonus 18) The monster species that spawned more often: dark patch (freq bonus 6) The monster species that spawned more often: ghost beamer (freq bonus 24) The monster species that spawned more often: ice skeleton (freq bonus 16) The monster species that spawned more often: Rat-Man with mega-strong shield (freq bonus 6) The monster species that spawned more often: gastly (freq bonus 7) The monster species that spawned more often: athena guardian (freq bonus 8) The monster species that spawned more often: buffalo (freq bonus 10) The monster species that spawned more often: software engineer (freq bonus 10) The monster species that spawned more often: old grandpa (freq bonus 9) The monster species that spawned more often: black slime (freq bonus 16) The monster species that spawned more often: very old black dragon (freq bonus 5) The monster species that spawned more often: stone force patch (freq bonus 10) The monster species that spawned more often: doom full refuge (freq bonus 4) The monster species that spawned more often: miltank (freq bonus 5) The monster species that spawned more often: message demon (freq bonus 9) The monster species that spawned more often: hidden barrow wight (freq bonus 4) The monster species that spawned more often: block-heeled girl (freq bonus 4) The monster species that never randomly spawned: wormwood The monster species that never randomly spawned: glittergold The monster species that never randomly spawned: yora chick The monster species that never randomly spawned: petty plague bug The monster species that never randomly spawned: Josefine's super-sweet velcro sneaker The monster species that never randomly spawned: mana warp fungus The monster species that never randomly spawned: soft wench The monster species that never randomly spawned: hug bug The monster species that never randomly spawned: The Norsa The monster species that never randomly spawned: green prostitute The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was never generated: fireball (octagonal) The RNG hath decreed that this item was never generated: long stake ((null)) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 14) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 61) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 37) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 11) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 6) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 35) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 24) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 42) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 3) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 3) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 7) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 4) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: aojiru (greenish-blue) The RNG hath decreed that this item was always generated cursed: mana bolt (irresistible) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 14) Next attribute increase check would have come at turn 466 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were prevented from having confusion resistance (0) You were prevented from hallu partying (0) You had 1465 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Brahma You could not have safely prayed (221) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) recharge 1 R Prepared(0) Discoveries Weapons katana (samurai sword) Scrolls scroll of identify (ELF FELLOW PROTECTION LIMITATION STUNT USE) scroll of teleportation (MAKE THE PRIZE TWICE USED) scroll of healing (CUTME) scroll of mana (EYGOORTS TOGAAL JEZEHH) scroll of phase door (NOA AND HIS WEIRD CAT FETISH) scroll of standard id (SHENME SHIHOU TENGTONG FABU) scroll of cure (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) Potions potion of Jolt Cola (slimy) potion of paralysis (hidden tea) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara BSOD2 the Otaku...