BSOD2, chaotic male human Otaku -------- - ........F |........| |@V......| |........| |........| ---------- [BSOD2 the Heyaduo] St11 Dx11 Co15 In15 Wi5 Ch3 OtaHumMalCha S0 Dlvl:1 $373 HP17(17) Pw17(17) AC10 Xp1/0 Wt48/1400 T1 Latest messages Konnichi wa BSOD2, welcome to SlashEMExtended! You are a chaotic male human Otaku. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Really save? [yn] (n) Saving... Cannot open save file. Really save? [yn] (n) Saving... Cannot open save file. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could nothave this property extrinsically: shock resistance You could not have this property intrinsically: double attacks Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 43 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 61% chance Musable item generation frequency was reduced by 96% Ring drop chance was reduced to 87% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: quarterstaff The following skill was trained at one fifth the usual rate: spear The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: trident (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25031 Monster spawn increase reached its maximum at turn 66678 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 247721 The monster class that cannot be genocided was snake The monster class that was spawned more often: cockatrice (freq bonus 24) The monster species that spawned more often: lurker above (freq bonus 28) The monster species that spawned more often: winged kobold (freq bonus 52) The monster species that spawned more often: Rhan-Tegoth (freq bonus 27) The monster species that spawned more often: duck warrior (freq bonus 27) The monster species that spawned more often: Nellie Bly (freq bonus 25) The monster species that spawned more often: marten (freq bonus 26) The monster species that spawned more often: totally bad mold (freq bonus 104) The monster species that spawned more often: prostitute (freq bonus 26) The monster species that spawned more often: cyan dragon (freq bonus 28) The monster species that spawned more often: pile of kryptonite coins (freq bonus 25) The monster species that spawned more often: naiad elemental (freq bonus 28) The monster species that spawned more often: sky dragon (freq bonus 29) The monster species that spawned more often: old green dragon (freq bonus 54) The monster species that spawned more often: dark gray fungus (freq bonus 104) The monster species that spawned more often: Lord Bademon (freq bonus 58) The monster species that spawned more often: Eveline (freq bonus 300) The monster species that spawned more often: umbra force fungus (freq bonus 26) The monster species that spawned more often: sue mold (freq bonus 25) The monster species that spawned more often: wicked woods (freq bonus 25) The monster species that spawned more often: dwarf lord mutant (freq bonus 54) The monster species that never randomly spawned: dragonkin broodmaster The monster species that never randomly spawned: ã/u:W­SÃÎ The monster species that never randomly spawned: Harro The monster species that never randomly spawned: whnas The monster species that never randomly spawned: giant red swarm ant The monster species that never randomly spawned: spoiled princess The monster species that never randomly spawned: ghost The monster species that never randomly spawned: hippoptamus The monster species that never randomly spawned: wizard The monster species that never randomly spawned: rust vortex The RNG hath decreed that this item was never generated: noble's dress (armored black dress) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: amulet of premature death (deadly) The RNG hath decreed that this item was never generated: diamond (white) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: citrine (yellow) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 22) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 16) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 9) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 12) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 7) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 10) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 12) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 11) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 6) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 9) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 13) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: athame ((null)) The RNG hath decreed that this item was always generated cursed: invisibility (wire) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this trap was always invisible: gateway from hell The RNG hath decreed that this trap was generated more often: falling tub trap (freq bonus 1) Next attribute increase check would have come at turn 646 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Shiva You could have safely prayed (192) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons katana (samurai sword) Scrolls scroll of identify (TUOE DISNI) scroll of gold detection (ITE TI KE NI A TE TI KANNAA) scroll of undo genocide (CATACLYSM) scroll of healing (TOUCH ELF MAYBE BURN) scroll of mana (CHINTAI LOOKS LIKE A GIRL) scroll of phase door (SUECHOL OGI ABS OLUTEN ULPEN) scroll of standard id (INQUE COMUS) scroll of cure (CHOP CAN BREAKED THE BARRIER) Potions potion of recovery (vapor) potion of gain ability (pseudo-violet) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara BSOD2 the Otaku...