BSOD2, lawful male missing Otaku #####- +@c,,| ####,| #,| #,# #,############ #,#+---#- #,,,,,,,,%,,%,# #,,,,,,,#################,#,####-----.-- ###,###,,,,,,,,,,,,,,",,,# |..<...| #################### --...(..-- |........| |........| --......-- |......| -------- [BSOD2 the Heyaduo] St6 Dx12 Co14 In13 Wi7 Ch10 OtaMisMalLaw S12 Dlvl:1 $448 HP16(22) Pw21(21) AC10 Xp1/3 Wt853/1100 T104 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Konnichi wa BSOD2, the missing Otaku, welcome back to SlashEMExtended! Caution! The missingno might still be an unstable race. I tried to fix all the crashes but some may still remain. You can disable the missing_safety option if you deliberately want the game to be crashy. --Amy You hanged up during your last session! Since I can't determine whether you did that to cheat, you will now be paralyzed, slowed and have your max HP/Pw reduced. Please save your game normally next time! --Amy The moon is waning tonight. The cock stings you! [-1 -> 18] The cock stings you! [-2 -> 16] You can move again. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 9 You carried 1 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 58% chance Ring drop chance was reduced to 85% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15836 Monster spawn increase reached its maximum at turn 63232 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 650923 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: glare warp fungus (freq bonus 4) The monster species that spawned more often: pseudo elf thief (freq bonus 3) The monster species that spawned more often: mummified sentai (freq bonus 2) The monster species that spawned more often: unmasked Vorlon (freq bonus 4) The monster species that spawned more often: petty army ant (freq bonus 12) The monster species that spawned more often: young adult golden dragon (freq bonus 5) The monster species that spawned more often: phaser force fungus (freq bonus 6) The monster species that spawned more often: slimy spore (freq bonus 6) The monster species that spawned more often: great wyrm of power (freq bonus 4) The monster species that spawned more often: water colony (freq bonus 3) The monster species that spawned more often: nord (freq bonus 6) The monster species that spawned more often: mugger (freq bonus 2) The monster species that spawned more often: chaos hulk (freq bonus 4) The monster species that spawned more often: babble (freq bonus 2) The monster species that spawned more often: cheetah (freq bonus 4) The monster species that spawned more often: snow ant (freq bonus 4) The monster species that spawned more often: hole fungus (freq bonus 9) The monster species that spawned more often: box jellyfish (freq bonus 4) The monster species that spawned more often: disgusting spore (freq bonus 10) The monster species that spawned more often: great dome of perplexity (freq bonus 10) The monster species that never randomly spawned: skull druj The monster species that never randomly spawned: drone force fungus The monster species that never randomly spawned: dingo The monster species that never randomly spawned: mirror grue The monster species that never randomly spawned: rainbow warp fungus The monster species that never randomly spawned: Anti-Elbereth Administrator The monster species that never randomly spawned: type of ice block The monster species that never randomly spawned: enchantress The monster species that never randomly spawned: real fire hound The monster species that never randomly spawned: mist giant The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: war hat (wide metal helm) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 12) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 30) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 11) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 2) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 19) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 5) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 5) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 7) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 7) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 7) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 82) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 4) Next attribute increase check would have come at turn 525 Strength training was 3 Dexterity training was 1 Wisdom training was 0 Constitution training was 2 You were temporarily slower because you tried to hangup cheat (8) You had 1393 points of nutrition remaining You were polymorphing You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Brahma You could not have safely prayed (3557) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (24 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara BSOD2 the Otaku...