BSOD2, neutral male gnomish Wizard ------####### # ### |^....,,,,,,, ,,# #%,#,,,,, |.>..|######,#----- ###-------------------------.-.--..*, |.....,# #,#-...|,##,...#...........##..##..)[.......*## |...%|,# #|..<.,,,#|.----.-|--------------.[.--..).#,,# --|---,# #-.---,,,,..|....|.#|[.)|%% %|....)....|.|,,,,,,, #,,##,# #,,# #####|.|....|??|#.#|. |.....-...|.|#,###,,,,,,#,## ##,##,#######,#### |.---|----|...||----..))[|...|.|##,,,,,,,,,,,,# #,,,,,%#,,,(,,,,`# |..^...|..|..)|.|.#|.....----|.|######,,,#,,.|..# #####-)-.-------,# |.----.|..||---.|.#|.#..-....|.|#,#,######-.....-- #,|%(.......|,####|....-..%(-..{..-+-|...)...@@|a.,%,#,,,,,,...^...| #,|.#.......|,,,,,-.|..|..^..........-|....,...|.|#########,.....#.| #,-...(.....|#####.^|---|---.----|--.....u|`...|.| ..*....| ##----------- ##|^|.[|..(|(-^/|..|-|----....-|.| .......| #,..|..|(((|.|./|).|....|{..h..-.| -..#.--- ##|.|..|.(.|.---|?)|((((|..|..p|.| ##---- |.-|------..{.---------|------.| |.............*...............^| -------------------------------- [BSOD2 the Magician] St7 Dx20 Co19 In25 Wi16 Ch9 WizGnoMalNeu Min:6 $1900 HP178(178) Pw95(141) AC-12 Exp12 T11349 Latest messages Restoring save file... You return to level 6 in The Gnomish Mines. Hello BSOD2, the gnomish Wizard, welcome back to SlashEMExtended! You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 48 Your max alignment was 48 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 84% chance Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 2 Number of fake artifacts generated was 4 Monster spawn increase started at turn 38502 Monster spawn increase reached its maximum at turn 75661 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 2495144 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: golem (freq bonus 6) The monster species that spawned more often: Heavenly Destroyer (freq bonus 32) The monster species that spawned more often: hehehe-he guy (freq bonus 28) The monster species that spawned more often: giant lizard (freq bonus 8) The monster species that spawned more often: stygian doll (freq bonus 11) The monster species that spawned more often: black mushroom patch (freq bonus 7) The monster species that spawned more often: troglodyte witch doctor (freq bonus 9) The monster species that spawned more often: Runner (freq bonus 18) The monster species that spawned more often: carver shaman (freq bonus 18) The monster species that spawned more often: queen B (freq bonus 14) The monster species that spawned more often: big bear brother (freq bonus 10) The monster species that spawned more often: urdar (freq bonus 8) The monster species that spawned more often: wind elemental (freq bonus 27) The monster species that spawned more often: hungry growth (freq bonus 8) The monster species that spawned more often: fishtaur (freq bonus 24) The monster species that spawned more often: beholder hivemother (freq bonus 84) The monster species that spawned more often: silver jelly (freq bonus 20) The monster species that spawned more often: spore colony (freq bonus 7) The monster species that spawned more often: cigarette-smoking prostitute (freq bonus 9) The monster species that spawned more often: Windows 95 (freq bonus 10) The monster species that spawned more often: warped shaman (freq bonus 10) The monster species that never randomly spawned: death turret The monster species that never randomly spawned: ore virus The monster species that never randomly spawned: cornflake giant The monster species that never randomly spawned: venom vortex The monster species that never randomly spawned: dementor troll The monster species that never randomly spawned: mean troll The monster species that never randomly spawned: sucker mushroom The monster species that never randomly spawned: thorn stalk The monster species that never randomly spawned: persian woman The monster species that never randomly spawned: nomi The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was never generated: futon swatter ((null)) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 8) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 20) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 7) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 26) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 24) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 6) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 13) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 6) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 15) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 69) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: loadstone (gray) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: paralysis trap (freq bonus 52) Next attribute increase check would have come at turn 14016 Strength training was 17 Dexterity training was 3 Wisdom training was 4 Constitution training was 18 You were cold resistant You were poison resistant You were magic-protected You leeched mana You were telepathic You had automatic searching You had infravision You had 643 points of nutrition remaining You were stealthy You could teleport You could fly You were fast You were very lucky (5) You had extra health (1) Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 700% b - resist poison 1 protect 0% 87% c - detect food 2 divine 0% 92% d - magic missile 3 attack 0% 472% e - lightning 4 matter 0% 256% f - fireball 4 matter 0% 81% g - cure stun 3 healing 0% 46% h - cure sickness 3 healing 0% 51% i - detect monsters 4 divine 0% 46% j - create monster 4 attack 0% 41% k - identify 5 divine 0% 699% Techniques known in the end Name Level Status reinforce memory 12X Not Ready(3724) vanish 12 R Prepared(0) appraisal 12 R Not Ready(2838) phase door 12 R Prepared(0) invoke deity 12 R Prepared(0) draw energy 10X Not Ready(5203) power surge 8X Not Ready(5687) sigil of control 6X Prepared(0) tinker 6 R Soon(10) disarm 6 O Prepared(0) Voluntary challenges You eaten 54 times You eaten food with animal by-products 39 times You eaten meat 38 times You have communicated with the gods 83 times You prayed to the gods 2 times You hit with a wielded weapon 1177 times You killed 509 monsters You read items or engraved 25 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (78 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Expert] (max Expert) (1097 of 12800) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (42 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (4 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Expert] (max Wizard) (573 of 1280) healing spells [Unskilled] (max Expert) (9 of 20) divination spells [Skilled] (max Expert) (507 of 540) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (21 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Skilled] (max Expert) (216 of 540) Goodbye BSOD2 the Wizard...