BSOD2, chaotic female veela Ninja ----- |B..| |...| |...| |.w.| |d@.| +...| ----- [BSOD2 the Sword Trainee] St18 Dx16 Co5 In6 Wi7 Ch5 NinVeeFemCha S0 Dlvl:1 $0 HP20(20) Pw8(8) AC8 Xp1/0 Wt35/1250 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Konnichi wa BSOD2, the veela Ninja, welcome back to SlashEMExtended! You are lucky! Full moon tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 106 Tool identification only worked 5 times out of 25 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 75% Wand drop chance was reduced to 95% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29671 Monster spawn increase reached its maximum at turn 52110 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1010875 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: ice girl (freq bonus 6) The monster species that spawned more often: brown laser (freq bonus 40) The monster species that spawned more often: black penetrator (freq bonus 12) The monster species that spawned more often: half-troll (freq bonus 3) The monster species that spawned more often: dream quasielemental (freq bonus 6) The monster species that spawned more often: skeleton archer (freq bonus 3) The monster species that spawned more often: Sesshoumaru, Youkai Lord of the West (freq bonus 4) The monster species that spawned more often: dwarven child (freq bonus 12) The monster species that spawned more often: void mold (freq bonus 8) The monster species that spawned more often: mirror warp patch (freq bonus 5) The monster species that spawned more often: giant brown dragonfly (freq bonus 4) The monster species that spawned more often: phantom beast (freq bonus 14) The monster species that spawned more often: larva (freq bonus 8) The monster species that spawned more often: umbreon (freq bonus 12) The monster species that spawned more often: disbelieving potato (freq bonus 12) The monster species that spawned more often: teacher in coma (freq bonus 6) The monster species that spawned more often: siena fungus (freq bonus 8) The monster species that spawned more often: Elena's combat boot (freq bonus 6) The monster species that spawned more often: lurker (freq bonus 14) The monster species that spawned more often: giant garnet frog (freq bonus 10) The monster species that never randomly spawned: giant mayfly The monster species that never randomly spawned: manticore The monster species that never randomly spawned: steam zombie The monster species that never randomly spawned: skater girl The monster species that never randomly spawned: hedrow wizard The monster species that never randomly spawned: giant random monster The monster species that never randomly spawned: radiant fungus The monster species that never randomly spawned: maru mochi The monster species that never randomly spawned: pit cobra The monster species that never randomly spawned: spike fungus The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 57) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 11) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 17) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 18) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 7) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 7) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 14) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 12) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 7) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 63) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this trap was always invisible: free hand trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 18) Next attribute increase check would have come at turn 865 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Votishal, Raiden and Rat God Your deity was Rat God You could not have safely prayed (156) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara BSOD2 the Ninja...