BSOD2, chaotic female cockatrice Chevalier --------- |.......| ..{..D... |...@...| --------- [BSOD2 the Basher] St15 Dx6 Co11 In11 Wi20 Ch5 CheCocFemCha S0 Dlvl:1 $0 HP22(22) Pw21(21) AC4 Xp1/0 Wt60/1400 T1 Latest messages Use hybrid races? [yn] (n) Salutations BSOD2, welcome to SlashEMExtended! You are a chaotic female cockatrice Chevalier. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. (4x) # Turn undead is the act of causing nearby undead creatures to flee; weak undead might even be killed outright by this effect. Use this technique? [yn] (n) Since you are in Gehennom, Allah won't help you. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 174 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 26 Armor identification only worked 15 times out of 25 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 16 Wand drop chance was reduced to 90% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 53% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26570 Monster spawn increase reached its maximum at turn 59486 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1198833 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: (null) (freq bonus 1) The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: large snake (freq bonus 2) The monster species that spawned more often: knapsack kangaroo (freq bonus 12) The monster species that spawned more often: Nakago, Shogun of Kotou (freq bonus 2) The monster species that spawned more often: phasing trapper (freq bonus 6) The monster species that spawned more often: force lurker above (freq bonus 10) The monster species that spawned more often: nasty griffin (freq bonus 12) The monster species that spawned more often: red balrog (freq bonus 8) The monster species that spawned more often: colluded mushroom (freq bonus 8) The monster species that spawned more often: odorous woman (freq bonus 3) The monster species that spawned more often: wererabbit (freq bonus 5) The monster species that spawned more often: cursed force fungus (freq bonus 6) The monster species that spawned more often: papier-mache tiger (freq bonus 6) The monster species that spawned more often: finger mage (freq bonus 4) The monster species that spawned more often: trapper cart (freq bonus 3) The monster species that spawned more often: Warder Kriminologist (freq bonus 4) The monster species that spawned more often: red warp patch (freq bonus 3) The monster species that spawned more often: flying caterwaul (freq bonus 2) The monster species that spawned more often: amusing thirteen-grader (freq bonus 16) The monster species that spawned more often: white warp patch (freq bonus 4) The monster species that spawned more often: nruling (freq bonus 4) The monster species that never randomly spawned: nine of diamonds The monster species that never randomly spawned: graviton sphere The monster species that never randomly spawned: lower xorn The monster species that never randomly spawned: mutant fly The monster species that never randomly spawned: huge flaming sphere The monster species that never randomly spawned: disintegrator The monster species that never randomly spawned: cursed mushroom The monster species that never randomly spawned: steam-powered rifle sentry The monster species that never randomly spawned: The Shishigami The monster species that never randomly spawned: Uniform Lieutenant The RNG hath decreed that this item was never generated: steel shield ((null)) The RNG hath decreed that this item was never generated: elven boots (mud boots) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 32) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 7) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 7) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 21) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 26) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 20) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 4) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 4) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 12) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 100) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 1) Next attribute increase check would have come at turn 2046 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were petrification resistant Your chance to block was 29% You had 1500 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Allah You could not have safely prayed (324) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) healing hands 1X Prepared(0) egg bomb 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You have communicated with the gods 1 time You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well BSOD2 the Chevalier...