BSOD2, chaotic male missing Murderer ------- .....| |.....| ......| |i[...| |.rI--- ---I- M [BSOD2 the Knife Killer] St9 Dx11 Co14 In14 Wi4 Ch6 MurMisMalCha S0 Dlvl:1 $0 HP17(17) Pw9(9) AC0 HD0 Xp1/0 Wt1714/500 T20 Old Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the missing Murderer, welcome back to SlashEMExtended! Caution! The missingno might still be an unstable race. I tried to fix all the crashes but some may still remain. You can disable the missing_safety option if you deliberately want the game to be crashy. --Amy The moon is waning tonight. You can't even move a handspan with this load! # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -50 Your max alignment was -6 You carried 16 sins Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 36 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 81% Ring drop chance was reduced to 58% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 89% Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38370 Monster spawn increase reached its maximum at turn 83069 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1543624 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: mimic (freq bonus 5) The monster species that spawned more often: hairy force patch (freq bonus 12) The monster species that spawned more often: palace robber (freq bonus 6) The monster species that spawned more often: petty numb fly (freq bonus 12) The monster species that spawned more often: healing warp fungus (freq bonus 14) The monster species that spawned more often: bouncing mine (freq bonus 22) The monster species that spawned more often: red jack (freq bonus 14) The monster species that spawned more often: Miki Onimaru (freq bonus 18) The monster species that spawned more often: dunmer (freq bonus 28) The monster species that spawned more often: petrified turret (freq bonus 14) The monster species that spawned more often: blackhorn (freq bonus 16) The monster species that spawned more often: savage bear (freq bonus 10) The monster species that spawned more often: soul burner (freq bonus 18) The monster species that spawned more often: dwarven warrior (freq bonus 48) The monster species that spawned more often: undead eye (freq bonus 22) The monster species that spawned more often: Quachil Uttaus, Treader of the Dust (freq bonus 8) The monster species that spawned more often: unholy corpse (freq bonus 7) The monster species that spawned more often: bright blue fungus (freq bonus 12) The monster species that spawned more often: wrinkled force patch (freq bonus 14) The monster species that spawned more often: corroding turret (freq bonus 7) The monster species that spawned more often: dancing flame (freq bonus 7) The monster species that never randomly spawned: inertia drake The monster species that never randomly spawned: fake warp fungus The monster species that never randomly spawned: pustulent warp fungus The monster species that never randomly spawned: super saiyan The monster species that never randomly spawned: evasive jermlaine The monster species that never randomly spawned: volt mold The monster species that never randomly spawned: swamp inhabitant The monster species that never randomly spawned: reanimated horde The monster species that never randomly spawned: old yellow dragon The monster species that never randomly spawned: teleport trove The RNG hath decreed that this item was never generated: inviso stone (gray) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 13) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 20) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 28) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 18) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 41) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 9) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 11) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 7) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 3) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 3) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 10) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: amulet of change (square) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this trap was always invisible: missingno trap The RNG hath decreed that this trap was generated more often: locking trap (freq bonus 2) Next attribute increase check would have come at turn 710 Strength training was 0 Dexterity training was -1 Wisdom training was 0 Constitution training was 0 You were fire resistant You were cold resistant You were sleep resistant You were disintegration-resistant You were level-drain resistant You had a case of random intrinsic loss. (0) You were aware of the presence of poisonous monsters You had 760 points of nutrition remaining You aggravated monsters You were polymorphing You had fixed abilities You were very unlucky (-5) You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Falis, Marfa and Falaris Your deity was Falaris You could not have safely prayed (316) You survived Spells known in the end Name Level Category Fail Memory a - darkness 1 divine 0% 100% b - aggravate monster 4 body 90% 300% c - stun self 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You were a vegetarian You eaten 6 times You eaten food with animal by-products 6 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Legendary) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Murderer...