BSOD2, neutral male illithid Murderer ------- -----.....| |.......... .......@..| |......r..| |.....---F- ------ [BSOD2 the Knife Killer] St16 Dx11 Co10 In10 Wi7 Ch6 MurIllMalNeu S6 Dlvl:1 $6 HP13(13) Pw5(5) AC-9 Xp1/0 Wt4159/1400 T1 Otd Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral male illithid Murderer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. You can barely move a handspan with this load! Unknown command ' '. (18x) What do you want to drink? [z or ?*] Never mind. Unknown command ' '. (8x) # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -50 Your max alignment was -6 You carried 16 sins Scroll identification only worked 100 times out of 158 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 29 Scroll drop chance was reduced to 63% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 42% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 33% of the time only Monster death drops spawned with only 71% chance Number of artifacts generated was 0 Monster spawn increase started at turn 35134 Monster spawn increase reached its maximum at turn 94014 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 202722 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: trove (freq bonus 4) The monster color that was spawned more often: red (freq bonus 3) The monster species that spawned more often: spectral killer (freq bonus 14) The monster species that spawned more often: egyptian pope (freq bonus 18) The monster species that spawned more often: pseudo-medusa (freq bonus 5) The monster species that spawned more often: vampire lich (freq bonus 6) The monster species that spawned more often: man-at-arms (freq bonus 6) The monster species that spawned more often: amorphous mushroom (freq bonus 7) The monster species that spawned more often: unknown grue (freq bonus 10) The monster species that spawned more often: werewolf (freq bonus 6) The monster species that spawned more often: Policeman Kchief (freq bonus 5) The monster species that spawned more often: normal gnome (freq bonus 6) The monster species that spawned more often: lilac mold (freq bonus 10) The monster species that spawned more often: eye of doom (freq bonus 14) The monster species that spawned more often: gremlin (freq bonus 10) The monster species that spawned more often: sulfur warp fungus (freq bonus 12) The monster species that spawned more often: insectoid (freq bonus 7) The monster species that spawned more often: dino of the destruction (freq bonus 14) The monster species that spawned more often: ochre draconian (freq bonus 10) The monster species that spawned more often: purple mushroom patch (freq bonus 21) The monster species that spawned more often: gravity chicken (freq bonus 14) The monster species that spawned more often: garo (freq bonus 18) The monster species that never randomly spawned: sukkiri flower The monster species that never randomly spawned: kalashnikov wall The monster species that never randomly spawned: metal black The monster species that never randomly spawned: soul hole The monster species that never randomly spawned: gnomish slime mage The monster species that never randomly spawned: itchies The monster species that never randomly spawned: warper The monster species that never randomly spawned: vampiric force fungus The monster species that never randomly spawned: rot turret The monster species that never randomly spawned: happy trove The monster class that more likely to generate with musable stuff: snake The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 5) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 4) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this item was always generated cursed: see invisible (magenta) The RNG hath decreed that this item was always generated cursed: knife ((null)) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 4) Next attribute increase check would have come at turn 588 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were resistant to fear You were punished You had a strong sense of thirst. (0) You had the following problem: Being weak from hunger damaged your health. (0) You had the following problem: You could not drop items. (0) You had the following problem: You could not cure status effects. (0) You saw invisible You were telepathic You were aware of the presence of poisonous monsters You had infravision You had 550 points of nutrition remaining You aggravated monsters You could fly You had fixed abilities Your luck was zero You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Falis, Marfa and Falaris Your deity was Marfa You could not have safely prayed (547) You survived Spells known in the end Name Level Category Fail Memory a - darkness 1 divine 2% 100% b - aggravate monster 4 body 90% 300% c - stun self 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Legendary) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Murderer...