BSOD2, chaotic female missing Knight -------.------- |.............- |.............| |.............| |......$......| |...u.........| |...@.........| --------------- [BSOD2 the Gallant] St16 Dx5 Co17 In10 Wi6 Ch6 KniMisFemCha S0 Dlvl:1 $0 HP27(27) Pw18(18) AC-5 Xp1/0 Wt399/1750 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Salutations BSOD2, the missing Knight, welcome back to SlashEMExtended! Caution! The missingno might still be an unstable race. I tried to fix all the crashes but some may still remain. You can disable the missing_safety option if you deliberately want the game to be crashy. --Amy You are lucky! Full moon tonight. Unknown command ' '. Unix SlashEMExtended Version 1.7.1 (26fd7c3) - last build Fri Jun 17 16:00:43 2016. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 17 Monsters only dropped their musable items with 83% chance Ring drop chance was reduced to 92% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 98% Number of artifacts generated was 0 Monster spawn increase started at turn 45875 Monster spawn increase reached its maximum at turn 83582 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 245195 The monster class that cannot be genocided was mummy The monster class that was spawned more often: dog or other canine (freq bonus 4) The monster species that spawned more often: jumping kraken (freq bonus 5) The monster species that spawned more often: plasma elemental (freq bonus 5) The monster species that spawned more often: chinese woman (freq bonus 18) The monster species that spawned more often: desert patch (freq bonus 9) The monster species that spawned more often: tomb viper (freq bonus 16) The monster species that spawned more often: bright white force fungus (freq bonus 10) The monster species that spawned more often: southside hood (freq bonus 11) The monster species that spawned more often: vacuum spore (freq bonus 6) The monster species that spawned more often: green dragon bat (freq bonus 5) The monster species that spawned more often: Micha (freq bonus 9) The monster species that spawned more often: eldritch force patch (freq bonus 14) The monster species that spawned more often: rabid dog (freq bonus 5) The monster species that spawned more often: arctic fern spore (freq bonus 24) The monster species that spawned more often: highway sharpshooter (freq bonus 8) The monster species that spawned more often: unreal spore (freq bonus 6) The monster species that spawned more often: poison lich (freq bonus 12) The monster species that spawned more often: secluded stalk (freq bonus 14) The monster species that spawned more often: ball lightning (freq bonus 12) The monster species that spawned more often: cave lion (freq bonus 14) The monster species that spawned more often: flesh archer (freq bonus 28) The monster species that never randomly spawned: fire devil The monster species that never randomly spawned: time bomb The monster species that never randomly spawned: agent black spore The monster species that never randomly spawned: Galford The monster species that never randomly spawned: storm caster The monster species that never randomly spawned: petit mimic The monster species that never randomly spawned: real vibration hound The monster species that never randomly spawned: giant amulet trove The monster species that never randomly spawned: void growth The monster species that never randomly spawned: nautilus coxswain The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 11) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 8) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 33) The RNG hath decreed that this item was always generated cursed: entrapping (scintillating) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: helm of fear (horned helmet) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 1) Next attribute increase check would have come at turn 836 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your chance to block was 40% You had 1500 points of nutrition remaining You could jump You were polymorphing You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Manannan Mac Lir You could not have safely prayed (39) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well BSOD2 the Knight...