BSOD2, lawful male incantifier User of Stand ------- |.....| +..... |.....| +....$. |....@| |...@.| ------- [BSOD2 the Arrow Pierced] St10 Dx11 Co7 In8 Wi3 Ch8 UseIncMalLaw S0 Dlvl:1 $0 HP13(13) Pw9(9) AC10 Xp1/0 Wt16/950 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the incantifier User of Stand, welcome back to SlashEMExtended! Be careful! New moon tonight. Unknown command ' '. (6x) # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 24 Wand identification only worked 3 times out of 19 Scroll drop chance was reduced to 81% Ring drop chance was reduced to 97% Amulet drop chance was reduced to 10% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 17825 Monster spawn increase reached its maximum at turn 35452 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 754012 The monster class that cannot be genocided was grue The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: colorful force fungus (freq bonus 3) The monster species that spawned more often: invisible badguy (freq bonus 4) The monster species that spawned more often: skeletal spider (freq bonus 12) The monster species that spawned more often: oddish (freq bonus 2) The monster species that spawned more often: Dora's stinking leather boot (freq bonus 6) The monster species that spawned more often: malkuth sephirah (freq bonus 4) The monster species that spawned more often: crocodile (freq bonus 32) The monster species that spawned more often: healing force fungus (freq bonus 5) The monster species that spawned more often: teal force fungus (freq bonus 4) The monster species that spawned more often: tear force patch (freq bonus 8) The monster species that spawned more often: electric grue (freq bonus 6) The monster species that spawned more often: hydra lich (freq bonus 3) The monster species that spawned more often: shimmering vortex (freq bonus 3) The monster species that spawned more often: steam vortex (freq bonus 12) The monster species that spawned more often: eye of destruction (freq bonus 6) The monster species that spawned more often: insurmountable spore (freq bonus 2) The monster species that spawned more often: bright white colony (freq bonus 14) The monster species that spawned more often: Miss Darkmoon (freq bonus 3) The monster species that spawned more often: student assistant (freq bonus 12) The monster species that spawned more often: Natascha's plateau boot (freq bonus 3) The monster species that never randomly spawned: hellish jellyfish The monster species that never randomly spawned: mountain force nymph The monster species that never randomly spawned: leprechaun fanatic The monster species that never randomly spawned: council member The monster species that never randomly spawned: clear worm mass The monster species that never randomly spawned: software bug The monster species that never randomly spawned: giant white mouse The monster species that never randomly spawned: darkness gloam The monster species that never randomly spawned: Revier The monster species that never randomly spawned: werelich The RNG hath decreed that this item was never generated: adom cloak (mysterious cloak) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 10) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 36) The RNG hath decreed that this item was always generated cursed: aojiru (greenish-blue) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: dementia boots (ankle boots) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this trap was always invisible: volt trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 4) Next attribute increase check would have come at turn 103 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jonathan Joestar, Hirohiko Araki and Cars Your deity was Jonathan Joestar You could not have safely prayed (302) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the User of Stand...