BSOD2, chaotic male missing Nobleman --------------- |......@....?.| |.......u.....| +.............| |.............| |...........?.| --------.------ [BSOD2 the Pargar] St18 Dx12 Co10 In19 Wi9 Ch22 NobMisMalCha S1 Dlvl:1 $1 HP18(18) Pw9(9) AC6 Xp1/0 Wt64/1500 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a chaotic missing Nobleman. Caution! The missingno might still be an unstable race. I tried to fix all the crashes but some may still remain. You can disable the missing_safety option if you deliberately want the game to be crashy. --Amy Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. (12x) # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 88% chance Ring drop chance was reduced to 81% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 72% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 25785 Monster spawn increase reached its maximum at turn 68086 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 460746 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: delerium (freq bonus 4) The monster species that spawned more often: pitchblack dragon (freq bonus 10) The monster species that spawned more often: mean troll (freq bonus 2) The monster species that spawned more often: low snotling (freq bonus 12) The monster species that spawned more often: gamer (freq bonus 8) The monster species that spawned more often: snakewoman priestess (freq bonus 6) The monster species that spawned more often: air eye (freq bonus 8) The monster species that spawned more often: flame punisher (freq bonus 4) The monster species that spawned more often: water ant (freq bonus 10) The monster species that spawned more often: giant fire bat (freq bonus 4) The monster species that spawned more often: ice trove (freq bonus 10) The monster species that spawned more often: giant slug (freq bonus 6) The monster species that spawned more often: egoxan (freq bonus 14) The monster species that spawned more often: lord of the rings elf (freq bonus 2) The monster species that spawned more often: gun lich (freq bonus 3) The monster species that spawned more often: JNR (freq bonus 5) The monster species that spawned more often: frozen incineration (freq bonus 6) The monster species that spawned more often: gnome emperor (freq bonus 5) The monster species that spawned more often: grey wraith (freq bonus 2) The monster species that spawned more often: purple dragon (freq bonus 6) The monster species that never randomly spawned: spirit troll The monster species that never randomly spawned: gunner The monster species that never randomly spawned: bow wolf The monster species that never randomly spawned: ocean naga hatchling The monster species that never randomly spawned: hot dog The monster species that never randomly spawned: sapphire dragon The monster species that never randomly spawned: dretch The monster species that never randomly spawned: Rebel Ringfailure The monster species that never randomly spawned: deepest one The monster species that never randomly spawned: beautiful girl The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: basterd sword (huge sword) The RNG hath decreed that this item was never generated: searching (tiger eye) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 12) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 33) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 8) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 36) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: red dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this trap was always invisible: numbness trap The RNG hath decreed that this trap was generated more often: dropcurse trap (freq bonus 3) Next attribute increase check would have come at turn 464 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of God the Father, Mother Earth and the Satan Your deity was the Satan You could not have safely prayed (334) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Nobleman...