BSOD2, lawful male cockatrice Elph ------------------ ##|............<...| #,-................| #,|................| #,|................| #,------------------ #,,,# ###,# -----,# +`..}.,# |%}}@|#,. |..}}| ..}.}| ------ BSOD2 the Edhel St18/01 Dx20 Co14 In12 Wi6 Ch11 ElpCocMalLaw S116 Dlvl:2 $10 HP-1(20) Pw10(10) AC1 Xp1/14 Wt45/1750 T114 Latest messages You succeed in prying open the door. You kill the sewer rat! You kill the twen! There is a broken door here. You see here a sewer rat corpse {20}. You see here a venomous potion {1}. l - a venomous potion {1}. 3 gold pieces. 7 gold pieces. The white mushroom patch misses. (2x) The white mushroom patch touches you! [-1 -> 19] [-1 -> 18] You kill the white mushroom patch! You sense that something isn't right here... You enter a weird-looking room... This is a lava tile that can burn you to a crisp. Really step on it? [yn] (n) Are you really sure [yes/no]? You fall into the lava! You burn to a crisp... Your inventory Weapons a - an uncursed +1 dagger (weapon in foreclaw) {4} c - 51 uncursed +2 elven arrows (in quiver) {26} Armor e - a blessed +2 cloak of displacement (being worn) {4} Comestibles f - 4 uncursed cram rations {4} Scrolls h - 4 uncursed scrolls of mana {4} j - 2 uncursed scrolls of standard id {2} Potions l - an uncursed potion of clairvoyance {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 20 Monsters only dropped their musable items with 75% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 94% Potion drop chance was reduced to 84% Monster death drops spawned with only 72% chance Number of artifacts generated was 0 Monster spawn increase started at turn 28002 Monster spawn increase reached its maximum at turn 72532 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1782434 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: energy growth (freq bonus 3) The monster species that spawned more often: nonethical nurse (freq bonus 4) The monster species that spawned more often: mould (freq bonus 5) The monster species that spawned more often: mean stalk (freq bonus 4) The monster species that spawned more often: death elemental (freq bonus 8) The monster species that spawned more often: baby domestic dragon (freq bonus 3) The monster species that spawned more often: Ludgera's hiking boot (freq bonus 14) The monster species that spawned more often: Dora (freq bonus 8) The monster species that spawned more often: green puyo (freq bonus 12) The monster species that spawned more often: Greta (freq bonus 8) The monster species that spawned more often: ogre on crack (freq bonus 6) The monster species that spawned more often: giant turtle (freq bonus 6) The monster species that spawned more often: siege tower (freq bonus 6) The monster species that spawned more often: kaleidoscope ant (freq bonus 3) The monster species that spawned more often: dangerous uvuudaum (freq bonus 8) The monster species that spawned more often: umbra patch (freq bonus 3) The monster species that spawned more often: pencil elf (freq bonus 2) The monster species that spawned more often: orange mold (freq bonus 3) The monster species that spawned more often: pellet warrior (freq bonus 6) The monster species that spawned more often: selenite sustenance engine (freq bonus 8) The monster species that never randomly spawned: winged kobold The monster species that never randomly spawned: green dragon The monster species that never randomly spawned: ill mold The monster species that never randomly spawned: mana hound The monster species that never randomly spawned: analgesic stalk The monster species that never randomly spawned: endlessly long roper The monster species that never randomly spawned: wrathfire The monster species that never randomly spawned: Tanja's soft sneaker The monster species that never randomly spawned: elder aranea The monster species that never randomly spawned: female hull The RNG hath decreed that this item was never generated: amulet of waterwalking (rubber) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 17) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 10) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this item was always generated cursed: doom (one) The RNG hath decreed that this item was always generated cursed: fruit juice (dark) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 5) Next attribute increase check would have come at turn 4636 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 2 You were sleep resistant You were poison resistant You were petrification resistant You saw invisible You had automatic searching You had infravision You had 1383 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Solonor Thelandira You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X LIMIT(0) egg bomb 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 ants (1 created) 0 jackals (2 created) 0 coyotes (2 created) 0 little dogs (1 created) 0 gas spores (1 created) 0 picture kobolds (1 created) a sewer rat 0 lichens (2 created) 0 moulds (1 created) 0 tuna (1 created) 0 newts (1 created) a twen a white mushroom patch 3 creatures vanquished. 16 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (23 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Elph... You burned in The Dungeons of Doom on dungeon level 2 with 115 points, and 10 pieces of gold, after 114 moves. Killer: molten lava You were level 1 with a maximum of 20 hit points when you burned. You reached the 13th place on the top 10000 list. No Points Name Hp [max] 1 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 2 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 3 13083 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 7. Killed by self-genocide. 79 [95] 4 12462 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 8. Killed by self-genocide. 73 [73] 5 11810 Wolfechu-Con-Nul-Mal-Neu died in The Dungeons of Doom on level 18 [max 37]. Killed by a metallic yellow centipede. - [12] 6 6752 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 5. Killed by self-genocide. 64 [64] 7 2067 Bluescreen-Cam-Und-Fem-Law died in The Dungeons of Doom on level 3. Killed by a young deep dragon. - [57] 8 1512 Lorskel-Tha-Ung-Mal-Cha died in The Dungeons of Doom on level 3. Killed by self-genocide. 54 [63] 9 1094 niab-Fen-Dro-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a jellyfish. - [46] 10 867 BSOD2-Unb-Ung-Fem-Neu died in The Dungeons of Doom on level 2. Shot herself with a death ray. 110 [110] 11 202 Elronnd-Jes-Mis-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an arrow. - [25] 12 164 Makir-War-Tro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a giant brown toad. - [34] *13 115 BSOD2-Elp-Coc-Mal-Law died in The Dungeons of Doom on level 2. Burned by molten lava. - [20] 14 102 BSOD2-Gee-Aqu-Mal-Cha died in The Dungeons of Doom on level 2. Burned by molten lava. - [19] 15 42 Wolfechu-Jed-Ill-Fem-Neu died in The Dungeons of Doom on level 1. Killed by levitating down a narrow set of stairs. 25 [25] 17 17 BSOD2-Ota-Mis-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [23] 18 4 BSOD2-Pri-Nym-Mal-Cha quit in The Dungeons of Doom on level 1. 20 [20]