BSOD2, lawful female transformer Jedi ------------- ######|.......[...|## #,,,,,............[)# ------- ###,####|...........|)# |[....|## #,,,# ---------|---,# |......,# ###,### #,# |.....|,# ----- #,,,# #,# -.--|--,# |...| ------#,### #,# #,## #,# |...| |$..@-,,# #,# #,,,, #,# |...| |..^(|### #,####### ##,,###,####### |.>.| |....+ ,,,,,,,,##,,,,,,,,,,,,,,# ##|...| |$.$/| ,####-.--.------,,,#--.--###,....| ---.-- |...).....|##,#|....,,,%----- |.........| #,,.._.|##### |...[.....| ###|...| |.........| |...| |.........| |.<.| ..........| ----- ----------- BSOD2 the Jedi Knight St18/06 Dx15 Co14 In8 Wi14 Ch13 JedTraFemLaw S139749 Dlvl:10 $147 HP86(144) Pw136(136) AC-1 Xp12/34550 Wt219/2300 T9106 Latest messages That is a silly thing to use or apply. # What do you want to adjust? [a-yAD-WZ or ?*] Adjust letter to what [zBCGXY]? Swapping: s - an uncursed bag called holden {44}. What do you want to use or apply? [cdnpswyIPRS or ?*] (2x) You put 163 gold pieces {0} into the bag called holden. What do you want to use or apply? [cdnpswyIPRS or ?*] As you put a wand called invisibl {1} inside, you are blasted by a magical explosion! The contents fly everywhere! A clear potion {1} shatters! Call a clear potion: A potion called d {1} shatters! [-8 -> 79] Unknown command ' '. 147 gold pieces. There are many more objects here. There are many objects here. # Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 49 Your max alignment was 49 You carried 0 sins Scroll identification only worked 100 times out of 156 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 22 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 58% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 82% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 2 Monster spawn increase started at turn 12462 Monster spawn increase reached its maximum at turn 72999 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1966800 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: giant cockatflayer eellich (freq bonus 6) The monster species that spawned more often: undead acid mage (freq bonus 8) The monster species that spawned more often: Ludgera (freq bonus 6) The monster species that spawned more often: crack abuser (freq bonus 12) The monster species that spawned more often: thorned strider (freq bonus 2) The monster species that spawned more often: dazzling penetrator (freq bonus 8) The monster species that spawned more often: evil mage (freq bonus 5) The monster species that spawned more often: anguish worm (freq bonus 4) The monster species that spawned more often: nether hound (freq bonus 6) The monster species that spawned more often: troll zombie (freq bonus 8) The monster species that spawned more often: mana mauler (freq bonus 10) The monster species that spawned more often: large phasing permamimic (freq bonus 8) The monster species that spawned more often: ki-rin (freq bonus 6) The monster species that spawned more often: yukionna (freq bonus 3) The monster species that spawned more often: yora hawk (freq bonus 14) The monster species that spawned more often: giant copper scorpio (freq bonus 4) The monster species that spawned more often: estrellarina (freq bonus 2) The monster species that spawned more often: Detective Katcher (freq bonus 12) The monster species that spawned more often: corroding turret (freq bonus 14) The monster species that spawned more often: turtle tree (freq bonus 6) The monster species that never randomly spawned: weird fume The monster species that never randomly spawned: poison grue The monster species that never randomly spawned: black hole The monster species that never randomly spawned: energy lady The monster species that never randomly spawned: disgusting fungus The monster species that never randomly spawned: hungry stalk The monster species that never randomly spawned: High Elvenking The monster species that never randomly spawned: farting girl The monster species that never randomly spawned: ferrous light The monster species that never randomly spawned: undead force fungus The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: bank stone (gray) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 8) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 5) Next attribute increase check would have come at turn 11354 Strength training was 50 Dexterity training was 50 Wisdom training was 3 Constitution training was 50 You were poison resistant You were level-drain resistant You were acid resistant You saw invisible You were telepathic You had automatic searching You had 2097 points of nutrition remaining You were stealthy You were polymorphing You had reflection You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could have have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - levitation 4 body 39% 50% b - lightning 4 matter 90% 26% c - clairvoyance 3 divine 90% 31% d - detect treasure 4 divine 90% 32% Techniques known in the end Name Level Status jedi jump 12X Prepared(0) appraisal 12 R Prepared(0) phase door 12 R Prepared(0) invoke deity 12 R Prepared(0) charge saber 8X Reloading(153) telekinesis 5X Prepared(0) disarm 4 O Prepared(0) Voluntary challenges You eaten 47 times You eaten food with animal by-products 18 times You eaten meat 16 times You have communicated with the gods 33 times You prayed to the gods 1 time You hit with a wielded weapon 905 times You killed 575 monsters You read items or engraved 40 times You never genocided any monsters You never polymorphed an object You changed form 5 times You used no wishes You have broken your vow of celibacy 2 times Your skills at the end Fighting Skills (none) Weapon Skills lightsaber [Expert] Spellcasting Skills body spells [Basic] Goodbye BSOD2 the Jedi...