BSOD2, neutral female albae Artist ---------------- |..............| ....?..........| |..%........}..| |I.............| ..<...^........| }+-------.}----- #,,,} ##,## ## #,,,# ,,, ##,# ,,# --|--,,,# |$.@.,,# |...},}# }>.l^ # }}-}}# BSOD2 the Brushswinger St7 Dx12 Co8 In6 Wi9 Ch7 ArtAlbFemNeu+CAQ S1154 Dlvl:3 $18 HP-17(64) Pw57(57) AC3 Xp5/171 Wt57/1050 T663 Latest messages The onanocter 4d hits you! [-9 -> 34] The onanocter 4d breathes poison gas! The blast of poison gas hits you! The poison doesn't seem to affect you. The blast of poison gas bounces! The blast of poison gas hits you! The poison doesn't seem to affect you. The onanocter 4d hits you! [-6 -> 28] The onanocter 4d hits you! [-9 -> 19] The onanocter 4d hits you! [-7 -> 13] The onanocter 4d changes! The onanocter 4d turns into a corpse shredder! You see a door open. The corpse shredder hits you! You're pushed back! You have died. Your inventory Weapons d - an uncursed +0 mallet (weapon in hand) {20} Armor c - an uncursed +0 fedora (being worn) {2} e - an uncursed +2 pair of gauntlets of dexterity (being worn) {4} f - an uncursed +2 lab coat (being worn) {4} Comestibles g - an uncursed apple {1} h - 2 uncursed cram rations {2} Scrolls n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} Potions i - 3 uncursed potions of oil {3} j - a blessed potion of oil {1} k - an uncursed potion of water {1} Tools a - an uncursed +2 spoon (in quiver) {1} l - an uncursed magic marker (0:34) {1} m - an uncursed felt-tip marker (0:22) {1} Gems b - an uncursed +0 touchstone Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 187 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 70% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 50% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 28028 Monster spawn increase reached its maximum at turn 45414 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 209780 The monster class that cannot be genocided was zombie The monster class that was spawned more often: piece of food (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 3) The monster species that spawned more often: energy mold (freq bonus 8) The monster species that spawned more often: maru mochi (freq bonus 6) The monster species that spawned more often: christmas child (freq bonus 9) The monster species that spawned more often: greater ice cattle (freq bonus 4) The monster species that spawned more often: goldentail scorpion (freq bonus 14) The monster species that spawned more often: hell buzzard (freq bonus 3) The monster species that spawned more often: blemmye (freq bonus 16) The monster species that spawned more often: dust giant (freq bonus 10) The monster species that spawned more often: hairy colony (freq bonus 3) The monster species that spawned more often: eye of doom (freq bonus 5) The monster species that spawned more often: failed existence (freq bonus 4) The monster species that spawned more often: agate force fungus (freq bonus 10) The monster species that spawned more often: wimp (freq bonus 8) The monster species that spawned more often: Pitworm (freq bonus 8) The monster species that spawned more often: white whale (freq bonus 3) The monster species that spawned more often: clock colony (freq bonus 7) The monster species that spawned more often: sickness trove (freq bonus 15) The monster species that spawned more often: ice mage (freq bonus 3) The monster species that spawned more often: Miss House Worker (freq bonus 4) The monster species that spawned more often: Aleax (freq bonus 10) The monster species that never randomly spawned: sticky colony The monster species that never randomly spawned: black hole The monster species that never randomly spawned: weasel The monster species that never randomly spawned: mind flayer The monster species that never randomly spawned: steam vortex The monster species that never randomly spawned: sloppy mold The monster species that never randomly spawned: yellow ogre The monster species that never randomly spawned: wildwest gunman The monster species that never randomly spawned: venusaur The monster species that never randomly spawned: rock dweller The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 11) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 5) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 16) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: rot13 trap (freq bonus 1) Next attribute increase check would have come at turn 1157 Strength training was 17 Dexterity training was 8 Wisdom training was -1 Constitution training was 30 You were poison resistant You were magic-protected You were acid resistant You were aware of the presence of something You were warned of undead You had 809 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leonardo, Picasso and Dali Your deity was Picasso You could have have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 5 R LIMIT(0) weapon practice 5 R LIMIT(0) appraisal 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) charge saber 1 R LIMIT(0) Vanquished creatures an ant a turkey chick 2 jackals 0 little dogs (1 created) 0 normal jellies (1 created) a large kobold 0 mega goblins (1 created) a hare a stone bug 0 white lights (1 created) a sparrow 0 killer ducks (2 created) 0 reddish molds (1 created) 0 gnomes (1 created) a mean-looking mercenary (2 created) a woodsman a normal human 0 smirking sneak thieves (1 created) 0 wererats (1 created) 0 soldiers (24 created) 0 sergeants (1 created) 0 tortoises (11 created) 4 hata-hatas a hata-mata (2 created) 0 pikes (1 created) 0 giant clams (1 created) 0 atlanteans (1 created) 2 newts 0 deminewts (1 created) a white icky thing 0 energy troves (1 created) 19 creatures vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 20 times You killed 17 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills knife [Basic] hammer [Basic] sling [Basic] firearms [Basic] dart [Basic] Spellcasting Skills (none) Goodbye BSOD2 the Artist... You died in The Dungeons of Doom on dungeon level 3 with 1153 points, and 18 pieces of gold, after 663 moves. Killer: corpse shredder You were level 5 with a maximum of 64 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 970820 Lorskel-Nec-Lic-Mal-Cha died in The Dungeons of Doom on level 25. Killed by a baptist, while paralyzed by a monster spell. - [275] 2 360801 Bluescreen-Dun-Gha-Mal-Law died in The Dungeons of Doom on level 35 [max 40]. Killed by a poisoned blast. - [171] 3 228046 BSOD2-Mon-Wra-Fem-Cha died in The Dungeons of Doom on level 15. Killed by an air elemental. - [175] 4 196695 BSOD2-Nec-Lic-Mal-Cha quit in The Gnomish Mines on level 6 [max 12]. 188 [188] 5 196695 BSOD2-Nec-Lic-Mal-Cha quit in The Gnomish Mines on level 6 [max 12]. 188 [188] 6 71616 BSOD2-Nec-Lic-Mal-Cha quit in Sokoban on level 5 [max 9]. 156 [156] 7 40210 FIQ-Alt-Rod-Mal-Neu quit in The Gnomish Mines on level 6 [max 8]. 8 [41] 8 18276 Bluescreen-Wan-Mon-Mal-Neu died in Sokoban on level 6 [max 8]. Killed by invisible Mr. Ngebel, the shopkeeper. - [98] 9 5545 Elronnd-Rog-Agb-Mal-Cha died in The Dungeons of Doom on level 2 [max 4]. Killed by a dagger. - [79] *10 1153 BSOD2-Art-Alb-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a corpse shredder. - [64] 11 961 lance-Scr-Mon-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a critically injured jedi's explosion. - [53] 12 858 Elronnd-Mah-Agb-Fem-Neu died in The Dungeons of Doom on level 3 [max 4]. Killed by a large pile of porter coins. - [59] 19 356 BSOD2-Unb-Ung-Mal-Law quit in The Dungeons of Doom on level 1. 43 [43] 20 344 BSOD2-Unb-Ung-Mal-Law quit in The Dungeons of Doom on level 1. 38 [38] 23 232 BSOD2-Aci-Sov-Mal-Cha died in The Dungeons of Doom on level 3. Killed by kicking 4 uncursed scrolls of volshebnaya sila {4}. - [15] 24 193 BSOD2-Sha-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by life drainage. 9 [17] 28 100 BSOD2-Mar-Jel-Mal-Law died in The Dungeons of Doom on level 3. Killed by a grid xorn. - [17] 42 40 BSOD2-Ota-Mis-Fem-Law quit in The Dungeons of Doom on level 1. 23 [23] 43 32 BSOD2-Zoo-Ung-Fem-Cha died in The Dungeons of Doom on level 1. Shot herself with a death ray. 20 [20] 50 4 BSOD2-Ota-Mis-Fem-Neu quit in The Dungeons of Doom on level 1. 23 [23] 54 1 BSOD2-Ana-Hem-Fem-Cha quit in The Dungeons of Doom on level 1. 11 [11] 55 1 BSOD2-Wan-Nor-Mal-Law quit in The Dungeons of Doom on level 1. 9 [24]