BSOD2, chaotic female wraith Monk /-\ |@| \-/ BSOD2 the Student of Stones St18/05 Dx17 Co17 In15 Wi15 Ch11 MonWraFemCha S228408 Dlvl:15 $3624 HP-3(175) Pw99(99) AC-21 Xp13/61387 Wt263/2500 T9306 Latest messages [-2 -> 36] The air elemental misses. You are pummeled with debris! [-9 -> 27] Warning: HP low! You are pummeled with debris! [-1 -> 26] Warning: HP low! You are pummeled with debris! [-8 -> 18] Warning: HP low! You are pummeled with debris! You hear the howling of the CwnAnnwn... [-4 -> 16] Warning: HP low! You are pummeled with debris! [-9 -> 7] Warning: HP low! You are pummeled with debris! You die... Final attributes You were piously aligned Your alignment was 36 Your max alignment was 36 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Ring drop chance was reduced to 91% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 83% Monster death drops spawned with only 88% chance Number of artifacts generated was 7 Monster spawn increase started at turn 39230 Monster spawn increase reached its maximum at turn 53333 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 647583 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: stalker girl (freq bonus 8) The monster species that spawned more often: water devil (freq bonus 4) The monster species that spawned more often: static force leprechaun (freq bonus 30) The monster species that spawned more often: undead tourist (freq bonus 7) The monster species that spawned more often: lava warp patch (freq bonus 36) The monster species that spawned more often: large wand trove (freq bonus 8) The monster species that spawned more often: atch (freq bonus 6) The monster species that spawned more often: human wraith (freq bonus 4) The monster species that spawned more often: storm caller (freq bonus 12) The monster species that spawned more often: blue force patch (freq bonus 4) The monster species that spawned more often: cyan force fungus (freq bonus 8) The monster species that spawned more often: Detective Kommissioner (freq bonus 8) The monster species that spawned more often: high voltage generator (freq bonus 8) The monster species that spawned more often: soft girl (freq bonus 14) The monster species that spawned more often: burning clan (freq bonus 6) The monster species that spawned more often: colorful mushroom (freq bonus 5) The monster species that spawned more often: triad (freq bonus 8) The monster species that spawned more often: azure patch (freq bonus 12) The monster species that spawned more often: petty chloroform piercer (freq bonus 8) The monster species that spawned more often: young adult golden dragon (freq bonus 8) The monster species that never randomly spawned: demonic black widow The monster species that never randomly spawned: dull force patch The monster species that never randomly spawned: ferrous fungus The monster species that never randomly spawned: cold corpse The monster species that never randomly spawned: rot walker The monster species that never randomly spawned: volt stalk The monster species that never randomly spawned: hellbat The monster species that never randomly spawned: Mephistopheles The monster species that never randomly spawned: lizard-eel The monster species that never randomly spawned: electro skeleton The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 21) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 6) Next attribute increase check would have come at turn 11950 Strength training was 26 Dexterity training was 28 Wisdom training was 0 Constitution training was 33 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You saw invisible You were warned You were aware of the presence of something You were warned of undead You had automatic searching You had 684 points of nutrition remaining You were displaced You were stealthy You could fly You could survive without air You were swallowed by an air elemental You were fast You had reflection You were lucky (2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could have have safely prayed (141) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 197% b - finger 2 divine 0% 46% c - resist poison 1 protect 0% 42% d - sleep 2 enchant 0% 103% e - remove curse 5 protect 70% 35% f - cure sickness 3 healing 0% 59% g - lightning 4 matter 90% 60% h - chemistry 1 divine 0% 62% i - teleport away 6 body 98% 85% j - passwall 6 body 98% 407% Techniques known in the end Name Level Status pummel 13X LIMIT(0) air dash 13X LIMIT(0) chained blitz 13X LIMIT(0) appraisal 13 R LIMIT(0) phase door 13 R LIMIT(0) invoke deity 13 R LIMIT(0) chi strike 12X LIMIT(0) chi healing 10X LIMIT(0) elemental fist 8X LIMIT(0) draw energy 6X LIMIT(0) ground slam 3X LIMIT(0) ward against flame 3X LIMIT(0) ward against ice 1X LIMIT(0) Voluntary challenges You eaten 48 times You eaten food with animal by-products 13 times You eaten meat 5 times You have communicated with the gods 3 times You prayed to the gods 1 time You never hit with a wielded weapon You killed 798 monsters You read items or engraved 61 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Expert] Weapon Skills (none) Spellcasting Skills healing spells [Basic] protection spells [Basic] Goodbye BSOD2 the Monk...