BSOD2, lawful female ancient Drunk -+----.- |.f....| |..@...| |......| |......| +......| -------- BSOD2 the Drinker St8 Dx8 Co7 In7 Wi6 Ch3 DruAncFemLaw S0 Dlvl:1 $0 HP15(15) Pw5(5) AC10 Xp1/0 Wt43/850 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a lawful female ancient Drunk. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Unknown command ' '. (3x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 88% Amulet drop chance was reduced to 27% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 74% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 40540 Monster spawn increase reached its maximum at turn 141120 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 341342 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: turret (freq bonus 1) The monster species that spawned more often: god-forsaken bitch (freq bonus 3) The monster species that spawned more often: gray sniper (freq bonus 8) The monster species that spawned more often: amazonas fish (freq bonus 16) The monster species that spawned more often: grand master thief (freq bonus 3) The monster species that spawned more often: freeze bug (freq bonus 4) The monster species that spawned more often: earth spirit (freq bonus 6) The monster species that spawned more often: false patch (freq bonus 8) The monster species that spawned more often: ghost mage (freq bonus 6) The monster species that spawned more often: battle-scarred veteran (freq bonus 4) The monster species that spawned more often: golden growth (freq bonus 8) The monster species that spawned more often: woodsman (freq bonus 6) The monster species that spawned more often: Anna (freq bonus 3) The monster species that spawned more often: albino roach (freq bonus 12) The monster species that spawned more often: Xixot (freq bonus 12) The monster species that spawned more often: poliwrath (freq bonus 3) The monster species that spawned more often: false warp patch (freq bonus 3) The monster species that spawned more often: minotaur matron (freq bonus 4) The monster species that spawned more often: councillor (freq bonus 2) The monster species that spawned more often: multi-hued warp patch (freq bonus 4) The monster species that spawned more often: green blob (freq bonus 3) The monster species that never randomly spawned: bramble patch The monster species that never randomly spawned: Anselm The monster species that never randomly spawned: aloe gel The monster species that never randomly spawned: trap fungus The monster species that never randomly spawned: enterprise spaceship The monster species that never randomly spawned: deceiving warp patch The monster species that never randomly spawned: super elemental The monster species that never randomly spawned: mysterious girl The monster species that never randomly spawned: very old rainbow dragon The monster species that never randomly spawned: Mister Submarine The RNG hath decreed that this item was never generated: enchant armor (ZELGO MER) The RNG hath decreed that this item was never generated: multi shoes (kamalak chizilmasin) The RNG hath decreed that this item was never generated: helm of hunger (qanotli zarbdan) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: elven cloak (nafas tobut latta) The RNG hath decreed that this item was generated more often: cloak of flame (kiyim, freq bonus 26) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 8) The RNG hath decreed that this item was generated more often: qattiqlashishi tartibsizlik (moldy, freq bonus 19) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: helmet (qilishga zarbdan) The RNG hath decreed that this item was always generated cursed: qattiqlashishi gallutsinatsiya (glowing) The RNG hath decreed that this trap was always invisible: time trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 6) Next attribute increase check would have come at turn 399 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Apollo You could have not have safely prayed (110) You survived You didn't know any spells. Techniques known in the end Name Level Status booze 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 O Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills whip [Basic] Spellcasting Skills (none) Goodbye BSOD2 the Drunk...