BSOD2, chaotic female rodneyan Unbeliever ----- #|...| #,.^<.| #,|...| #,|.... #,----- #,,,,## -+------------,,, |.............,## |..........@.|## |............| |...........$. |.... -------- ----- BSOD2 the Rookie St18 Dx16 Co16 In3 Wi5 Ch8 UnbRodFemCha S0 Dlvl:1 $0 HP28(28) Pw7(7) AC1 Xp1/0 Wt171/1800 T28 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the rodneyan Unbeliever, welcome back to SlashEMExtended! You are lucky! Full moon tonight. Unknown command ' '. (7x) # g: unknown extended command. # In what direction? [47896321><] You see here a whistle {1}. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 228 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 50 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 45% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 82% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 52% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 You were producing a permanent antimagic shell Monster spawn increase started at turn 39405 Monster spawn increase reached its maximum at turn 83385 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1089035 The monster class that cannot be genocided was orc The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: petty boo (freq bonus 6) The monster species that spawned more often: ordinator (freq bonus 12) The monster species that spawned more often: Carmen (freq bonus 9) The monster species that spawned more often: void stalk (freq bonus 28) The monster species that spawned more often: multi-hued spore (freq bonus 14) The monster species that spawned more often: cursed growth (freq bonus 5) The monster species that spawned more often: runt shaman (freq bonus 14) The monster species that spawned more often: bone archer (freq bonus 4) The monster species that spawned more often: blue mold (freq bonus 3) The monster species that spawned more often: charcoal warp patch (freq bonus 8) The monster species that spawned more often: black bear (freq bonus 7) The monster species that spawned more often: main school graduate (freq bonus 6) The monster species that spawned more often: novice medium wall (freq bonus 3) The monster species that spawned more often: skeletal pirate (freq bonus 12) The monster species that spawned more often: petty kobold thief (freq bonus 4) The monster species that spawned more often: undead druid (freq bonus 14) The monster species that spawned more often: reaper mushroom (freq bonus 5) The monster species that spawned more often: triad slave (freq bonus 4) The monster species that spawned more often: Lou (freq bonus 6) The monster species that spawned more often: Windows ME (freq bonus 3) The monster species that never randomly spawned: hesed sephirah The monster species that never randomly spawned: Windows 7 The monster species that never randomly spawned: energy patch The monster species that never randomly spawned: pale mushroom The monster species that never randomly spawned: poisonous Olog-hai The monster species that never randomly spawned: dancing guy The monster species that never randomly spawned: shapeshifter The monster species that never randomly spawned: ice devil The monster species that never randomly spawned: pisaca The monster species that never randomly spawned: guardian naga hatchling The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: wine (violet-red) The RNG hath decreed that this item was never generated: welsh onion ((null)) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 16) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 9) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: web (freq bonus 4) Next attribute increase check would have come at turn 1196 Strength training was 1 Dexterity training was 0 Wisdom training was -2 Constitution training was 1 You were fire resistant You were poison resistant You were magic-protected You saw invisible You were able to sense monsters possessing coveted objects You had 1450 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of No God, No God and No God Your deity was No God You could have not have safely prayed (482) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - cure hallucination 3 healing 90% 200% c - magic missile 3 attack 90% 200% d - enlighten 4 body 90% 300% e - resist petrification 7 protect 99% 600% Techniques known in the end Name Level Status turn undead 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills broadsword [Basic] firearms [Basic] Spellcasting Skills (none) Goodbye BSOD2 the Unbeliever...