BSOD2, chaotic male imperial Death Eater ------------ ...........+ |..........| |........... |..........| |....@F....| ------------ BSOD2 the Filthy Worm St11 Dx19 Co18 In25 Wi10 Ch10 DeaImpMalCha S0 Dlvl:1 $0 HP20(20) Pw21(21) AC3 Xp1/0 Wt62/1550 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a chaotic male imperial Death Eater. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waxing tonight. Unknown command ' '. (3x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 159 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 90% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 24223 Monster spawn increase reached its maximum at turn 46378 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 172980 The monster class that cannot be genocided was turret The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: white wolf (freq bonus 6) The monster species that spawned more often: atomic quantum mechanic (freq bonus 6) The monster species that spawned more often: Giulia (freq bonus 5) The monster species that spawned more often: darkwood spider (freq bonus 5) The monster species that spawned more often: undead dunmer (freq bonus 8) The monster species that spawned more often: quantum spore (freq bonus 3) The monster species that spawned more often: scone giant (freq bonus 6) The monster species that spawned more often: Tulani (freq bonus 8) The monster species that spawned more often: rattata (freq bonus 8) The monster species that spawned more often: death crawler (freq bonus 24) The monster species that spawned more often: petty venomous nymph (freq bonus 8) The monster species that spawned more often: Antje (freq bonus 4) The monster species that spawned more often: gargoyle (freq bonus 3) The monster species that spawned more often: pa bil sag (freq bonus 8) The monster species that spawned more often: desert fungus (freq bonus 3) The monster species that spawned more often: Lou (freq bonus 14) The monster species that spawned more often: Maite (freq bonus 20) The monster species that spawned more often: large food trove (freq bonus 3) The monster species that spawned more often: octarine grue (freq bonus 6) The monster species that spawned more often: huge pseudodragon (freq bonus 4) The monster species that never randomly spawned: blue nightmare The monster species that never randomly spawned: watch leader The monster species that never randomly spawned: dark elven lord The monster species that never randomly spawned: aklash The monster species that never randomly spawned: swarm centipede The monster species that never randomly spawned: vip rubber The monster species that never randomly spawned: vesty The monster species that never randomly spawned: rock chunneler The monster species that never randomly spawned: small group kobold The monster species that never randomly spawned: prick rat The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: glaive (single-edged polearm) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 37) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 38) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 9) Next attribute increase check would have come at turn 988 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining You had reflection Your life would have been saved Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could have not have safely prayed (390) You survived Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 16% 600% b - charm monster 3 enchant 0% 200% c - acid stream 4 matter 0% 300% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills quarterstaff [Basic] firearms [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] matter spells [Basic] Goodbye BSOD2 the Death Eater...