BSOD2, chaotic male ent Convict -+-.--- | |...@.- #$[.:... ||.r..| | |.(...- ------- BSOD2 the Detainee St18 Dx11 Co13 In15 Wi9 Ch7 ConEntMalCha S0 Dlvl:1 $0 HP15(15) Pw5(5) AC9 Xp1/0 Wt169/1650 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the ent Convict, welcome back to SlashEMExtended! The moon is waxing tonight. Unknown command ' '. (7x) Unix SlashEMExtended Version 1.6.5 (c5b15e2) - last build Wed Mar 23 02:51:57 2016. Unknown command ' '. (3x) # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -50 Your max alignment was -6 You carried 16 sins Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Scroll drop chance was reduced to 88% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 34195 Monster spawn increase reached its maximum at turn 128415 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 20376 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: mimic (freq bonus 2) The monster species that spawned more often: adult lindworm (freq bonus 20) The monster species that spawned more often: trap snake (freq bonus 14) The monster species that spawned more often: controller (freq bonus 12) The monster species that spawned more often: tundra bear (freq bonus 3) The monster species that spawned more often: cave speeder (freq bonus 8) The monster species that spawned more often: seadra (freq bonus 4) The monster species that spawned more often: electro turret (freq bonus 3) The monster species that spawned more often: chaos viper (freq bonus 4) The monster species that spawned more often: Alex (freq bonus 14) The monster species that spawned more often: infused mastodon (freq bonus 4) The monster species that spawned more often: soft patch (freq bonus 9) The monster species that spawned more often: wereflyfish (freq bonus 4) The monster species that spawned more often: tear colony (freq bonus 5) The monster species that spawned more often: rat snake (freq bonus 3) The monster species that spawned more often: drugged girl (freq bonus 6) The monster species that spawned more often: threshold colony (freq bonus 12) The monster species that spawned more often: Larry (freq bonus 3) The monster species that spawned more often: Olog-hai permamimic (freq bonus 5) The monster species that spawned more often: leprechaun king (freq bonus 4) The monster species that spawned more often: Microsoft employee (freq bonus 4) The monster species that never randomly spawned: hell witch The monster species that never randomly spawned: hell hound pup The monster species that never randomly spawned: soft force patch The monster species that never randomly spawned: lower hulk The monster species that never randomly spawned: plasma elemental The monster species that never randomly spawned: spherical light The monster species that never randomly spawned: giant flycapturer The monster species that never randomly spawned: Policeman Kchief The monster species that never randomly spawned: land urchin The monster species that never randomly spawned: loss fly The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: welsh onion ((null)) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 15) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 3) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: weakness stone (gray) The RNG hath decreed that this item was always generated cursed: summon undead (black) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 4) Next attribute increase check would have come at turn 286 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were immune to sickness You were punished You had 550 points of nutrition remaining You could survive without air You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ilmater, Grumbar and Tymora Your deity was Tymora You could have not have safely prayed (53) You survived You didn't know any spells. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills flail [Basic] sling [Basic] Spellcasting Skills (none) Goodbye BSOD2 the Convict...