BSOD2, neutral male missing Acid Mage -------------- |.....@.d..... -------------- BSOD2 the Oozer St7 Dx12 Co7 In12 Wi9 Ch4 AciMisMalNeu S0 Dlvl:1 $0 HP23(23) Pw24(24) AC7 Xp1/0 Wt117/800 T13 Sat Latest messages Use hybrid races? [yn] (n) Hello BSOD2, welcome to SlashEMExtended! You are a neutral male missing Acid Mage. Caution! The missingno might still be an unstable race. I tried to fix all the crashes but some may still remain. You can disable the missing_safety option if you deliberately want the game to be crashy. --Amy You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy You are lucky! Full moon tonight. # Transform into your draconic form? [yn] (n) You can't polymorph at will yet. What do you want to eat? [c or ?*] You finish eating the food ration. What do you want to eat? [c or ?*] You finish eating the food ration. What do you want to drink? [d or ?*] You don't have that object. What do you want to drink? [d or ?*] Never mind. Unknown command ' '. (3x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 162 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 9 Scroll drop chance was reduced to 84% Ring drop chance was reduced to 98% Wand drop chance was reduced to 97% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 31245 Monster spawn increase reached its maximum at turn 95825 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 18575 The monster class that cannot be genocided was rodent The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: disintegrator lord (freq bonus 8) The monster species that spawned more often: undead mold (freq bonus 4) The monster species that spawned more often: beige warp patch (freq bonus 12) The monster species that spawned more often: flesheater (freq bonus 6) The monster species that spawned more often: ultra spider (freq bonus 26) The monster species that spawned more often: undead saiyan (freq bonus 12) The monster species that spawned more often: Sunali (freq bonus 10) The monster species that spawned more often: pleasing warp patch (freq bonus 12) The monster species that spawned more often: wood spider (freq bonus 3) The monster species that spawned more often: high patch (freq bonus 7) The monster species that spawned more often: gremlin warlord (freq bonus 18) The monster species that spawned more often: mountain springy (freq bonus 4) The monster species that spawned more often: bright blue force fungus (freq bonus 6) The monster species that spawned more often: nexus mushroom (freq bonus 4) The monster species that spawned more often: green force patch (freq bonus 6) The monster species that spawned more often: umbral hulk (freq bonus 3) The monster species that spawned more often: Janina (freq bonus 3) The monster species that spawned more often: multi-hued growth (freq bonus 5) The monster species that spawned more often: fire tower (freq bonus 20) The monster species that spawned more often: leprechaun wanderer (freq bonus 4) The monster species that never randomly spawned: corpse hound The monster species that never randomly spawned: giant trapdoor spider The monster species that never randomly spawned: semblance The monster species that never randomly spawned: great wyrm of many colors The monster species that never randomly spawned: werelich The monster species that never randomly spawned: amazonic beast The monster species that never randomly spawned: akkad The monster species that never randomly spawned: Warder Kchief The monster species that never randomly spawned: annihilator The monster species that never randomly spawned: storm rider The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: gloves of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: cure confusion (moldy) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 4) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 8) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 11) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 6) The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this trap was always invisible: drop trap The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 3) Next attribute increase check would have come at turn 252 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were acid resistant You had 3170 points of nutrition remaining You were polymorphing You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame You could have not have safely prayed (292) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 85% 300% Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills matter spells [Basic] Goodbye BSOD2 the Acid Mage...