BSOD2, chaotic female cortex Dunmer % b m @ BSOD2 the Radical Elf St13 Dx8 Co17 In9 Wi10 Ch4 DunCorFemCha S0 Dlvl:1 $0 HP21(21) Pw11(11) AC10 Xp1/0 Wt81/1600 T1 Bli Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a chaotic female cortex Dunmer. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy You are lucky! Full moon tonight. Unknown command ' '. (5x) # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 126 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 56% Wand drop chance was reduced to 83% Number of artifacts generated was 0 Monster spawn increase started at turn 78850 Monster spawn increase reached its maximum at turn 120760 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1278864 The monster class that cannot be genocided was orc The monster class that was spawned more often: naga (freq bonus 3) The monster species that spawned more often: vampiric spore (freq bonus 5) The monster species that spawned more often: warhorse (freq bonus 10) The monster species that spawned more often: kaleidoscope ant (freq bonus 12) The monster species that spawned more often: tentacle wall (freq bonus 20) The monster species that spawned more often: greater ice spawn (freq bonus 9) The monster species that spawned more often: Jonas the Schizo Autist (freq bonus 16) The monster species that spawned more often: seadra (freq bonus 12) The monster species that spawned more often: bronze golem (freq bonus 10) The monster species that spawned more often: gray unicorn foal (freq bonus 8) The monster species that spawned more often: siena warp patch (freq bonus 10) The monster species that spawned more often: gnome thief (freq bonus 6) The monster species that spawned more often: tentacled mermaid (freq bonus 10) The monster species that spawned more often: castle lighting (freq bonus 10) The monster species that spawned more often: living cannon (freq bonus 6) The monster species that spawned more often: shrieker mushroom patch (freq bonus 7) The monster species that spawned more often: venom warp fungus (freq bonus 10) The monster species that spawned more often: slow warp patch (freq bonus 6) The monster species that spawned more often: foul permamimic (freq bonus 8) The monster species that spawned more often: Angel (freq bonus 5) The monster species that spawned more often: demonic bladewitch (freq bonus 5) The monster species that never randomly spawned: cursed sword The monster species that never randomly spawned: shard warp patch The monster species that never randomly spawned: dark thief The monster species that never randomly spawned: centaur shaman The monster species that never randomly spawned: lesser visor hulk The monster species that never randomly spawned: silver hawk The monster species that never randomly spawned: blood wing The monster species that never randomly spawned: onanocter 7g The monster species that never randomly spawned: tentacool The monster species that never randomly spawned: rainbow growth The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 33) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 20) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 6) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: monster detection (bubbly) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this trap was always invisible: elemental portal The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 1) Next attribute increase check would have come at turn 196 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were sleep resistant You were poison resistant You were petrification resistant You saw invisible You were aware of the presence of unsolid creatures You were aware of the presence of creatures without limbs You had infravision You had 1500 points of nutrition remaining You could fly You could survive without air You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Orome, Yavanna and Tulkas Your deity was Tulkas You could have not have safely prayed (463) You survived You didn't know any spells. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] bow [Basic] Spellcasting Skills (none) Goodbye BSOD2 the Dunmer...