BSOD2, neutral male alchemist DQ Slime --------+---- |...........| |...........| |...........| |........@..| |.......d...| ------------- BSOD2 the Globule St11 Dx12 Co9 In6 Wi8 Ch7 SliAlcMalNeu S0 Dlvl:1 $0 HP1(1) Pw1(1) AC-2 Xp1/0 Wt54/1100 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the alchemist DQ Slime, welcome back to SlashEMExtended! The moon is waxing tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -20 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 243 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 7 Book drop chance was reduced to 91% Scroll drop chance was reduced to 98% Ring drop chance was reduced to 93% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 56% Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Monster spawn increase started at turn 22222 Monster spawn increase reached its maximum at turn 77232 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 267960 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: mana mold (freq bonus 3) The monster species that spawned more often: master newt (freq bonus 2) The monster species that spawned more often: cavewoman (freq bonus 10) The monster species that spawned more often: Elena (freq bonus 3) The monster species that spawned more often: oddoshishi (freq bonus 4) The monster species that spawned more often: serrated lance carrier (freq bonus 16) The monster species that spawned more often: argentum golem (freq bonus 10) The monster species that spawned more often: big spellbook trove (freq bonus 8) The monster species that spawned more often: gnome stalker (freq bonus 6) The monster species that spawned more often: multi-hued naga (freq bonus 3) The monster species that never randomly spawned: Denise The monster species that never randomly spawned: barricade The monster species that never randomly spawned: persian woman The monster species that never randomly spawned: lilac force patch The monster species that never randomly spawned: covetous hill orc The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: boat oar ((null)) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 31) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 14) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 16) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this item was always generated cursed: droven lance (obsidian lance) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this trap was always invisible: heap of shit The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 1) Next attribute increase check would have come at turn 484 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were acid resistant You had the menu bug. (83886080) You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of King Somnus, Rubiss and Malroth Your deity was Rubiss You could have not have safely prayed (264) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 19% 100% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye BSOD2 the DQ Slime...